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6 comments by Onikage56 on Jan 18th, 2013

Hi everyone, we have a good news and a bad news, but let's talk about the good news first!

Here it is, we're proud to announce that the V2 of the mod StarGate: Horizon Of the Universe for GTA SA will
be released this week or during the next week. The precise date will depend on my free time!

Now, let's talk about the bad news... We're sorry, but this version I mentionned will be the last one.
Gaï-Senseï and myself don't have enough free time to care about this Mod.
Unfortunately, there's another thing, the version that we will release isn't
totally finished, there are still a lot of bugs that we didn't fix and some bugs were not possible
to fix because GTA SA wasn't designed for so many modifications. But we did our best! :)

So, we decided to release this mod but also to let you modify it as you want, by giving you the access
to the Main.SCM and to all the CLEO Files.

We know that it's a shame to see this mod ending like that,
we do realize that it was a long waiting for you but we also promised
to release the mod and this will happen very soon. Thank you for your patience and also
for all the support that you guys gave us! :D

Thanks again and see you very soon for the release of the mod !

-Onikage56
-Gaï-Senseï

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Stargate Horizon of the Universe V2.0

Stargate Horizon of the Universe V2.0

Jan 19, 2013 Full Version 80 comments

StarGate Horizon Of The Universe V2.0 Release, Enjoy ! If you have any question, read the ReadMe given with the mod first or download it in our Download...

V2.0 Read Me (Important!)

V2.0 Read Me (Important!)

Jan 19, 2013 Tutorials 9 comments

THIS READ ME IS VERY IMPORTANT! In it, you will learn how to install the mod but also how to use the features of the mod ! SINCE THE MOD IS STOPPING AFTER...

StarGate Mod V1.5: Prometheus Update by Kovacadam

StarGate Mod V1.5: Prometheus Update by Kovacadam

Apr 3, 2011 Other 21 comments

Prometheus Update (1.0) by kovacadam Install Put flypromto.cs, promcr.cs and prometheusrockets.cs to the installed Rebellion Version 1.5 Cleo folder...

StarGate Mod V1.5

StarGate Mod V1.5

Jul 27, 2010 Full Version 197 comments

This is it! The release of theV1.5! Please install this mod on a clean (unmodded) version of GTA San Andreas. You also need San Andreas Mod Installer...

StarGate Mod V1.0

StarGate Mod V1.0

Sep 17, 2009 Full Version 23 comments

An Auto-installer for the V1 of the mod. Please follow the instructions for an easy installation, thanks to MIKE_WARD.

StarGate Mod v1.0 ReadMe

StarGate Mod v1.0 ReadMe

Aug 6, 2009 Guides 1 comment

English/French : Installation Guide Help InGame Map , etc

Post comment Comments  (10 - 20 of 2,694)
Guest
Guest Oct 12 2013, 4:10pm says:

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amrfateh
amrfateh Sep 25 2013, 4:53am says:

any fixes yet

+1 vote     reply to comment
Zipacna
Zipacna Sep 22 2013, 6:17am says:

Where abouts is Area 69 located east, south or west of Las Venturas? You weren't very specific.

+1 vote     reply to comment
veeronic
veeronic Sep 14 2013, 2:12am says:

soo... the sky is neon blue and the top inch of the screen doesn't stay vertically aligned... suggestions?

+1 vote     reply to comment
amrfateh
amrfateh Jul 27 2013, 1:02am says:

any fixes yet

+1 vote     reply to comment
martysuperfly
martysuperfly Jun 17 2013, 5:31am says:

When i use the stargate i was crashed.

0 votes     reply to comment
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Guest May 2 2013, 10:14am says:

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Guest
Guest May 3 2013, 2:12pm replied:

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roman5002
roman5002 Apr 20 2013, 9:41am says:

hi stargate v2 for gta san andreas break from constantly.
I ask your help

Thanks in advance

+1 vote     reply to comment
WorldEater
WorldEater May 28 2013, 5:15am replied:

Unless you know how to mod GTASA you will probably not be able to get this problem fixed the mod devs have said the mod is unfinished and because of real life things they will not be able to finish.

Sorry :(

+1 vote     reply to comment
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Platform
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Developed By
Onikage56
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Release Date
Released Jul 26, 2010
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Highest Rated (9 agree) 10/10

This mod is realy impressive at any point you look at it. The way it is scripted, thought, done and customized is absolutely awesome. Dev team, which consists of only 2 guys takes care of the mod the best they can. They always care about players' problems and they always try to solve it even if they don't have time. Also they are the ones who prefer less talking and more scripting which sometimes looks like the mod is dead but in fact they always come with some naquadah-bomb-like surprise or release…

Feb 19 2010, 8:51am by Tunner

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