Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.
This is the Unitprofile video for the E.S.F. SOL
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Today is the release of the space skirmish version!
(File uploading...)
Enjoy!
Credits:
Music by Adam Tobin
Youtube: Youtube.com
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1st the see it but it is processing xp
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**** off!
its bad enough you reply to an idiot's comment but its really retarded you have to cuss in your comment as well!
encore idiot -.-
Can I ask that you upload this to youtube, also?
Look on the right side. There is a Youtube link in the description box.
Anubis: ive got the Best ship
Commander of Wraith hive: no my ones is much bigger
Adria: nothing can mess with an Ori-ship
Comander of sol: Fire the main cannon!
All others: WHAT THE ...<very loud screams of death followed by a much louder explosion sound>
And now we all now why ths ship isn't in the series:
It would kill all enemys in the first episode
thats no critic, i love that thing
AAAAAWWWWSSOMMMEE!!!! I'm gonna have fun with this!
Epic unit,
I really appreciate the idea of the hangar to go through the whole lenght being visible.
Nice ship...good work, BUT do a hardpoint for everything - parts with no visible hardpoint are the stupidity, this whole game is based on tactics of attack on specific hardpoints, this move will take this practice out, and thats bad
Moncal cruisers had no shield gen hardpoints in vanilla EAW dude
Judging from him trying to name the Prometeus Enterprise, I guess O'Neil would have proposed Yamato for this little guy^^
(or maybe Excalibur/Victory from Babylon 5)