The fight goes on,on your PC! Experience the biggest battles you've ever seen in the Stargate universe. You are the commander,it's your mission to free the galaxy or to lead it into eternal darkness!

Huge space battles:
Lead the ships of the Tau'ri, Goa'uld, Asgard, Ancients and Ori to victory and fight against threats like the Replicators or the Wraith.
Thrilling land battles:
Play with all the units you know from the series: SG Teams,Jaffa,Kull warriors and many more.

Fight on the planets and locations well known from the series SG1 and Atlantis.

Prove your skills in multiplayer battles and show your enemy,who's the ruler of the galaxy.

The latest version of the mod is Final 0.8 for the Normal EaW. You can find it in the download area.
There is also an english update for english speeking users that gives all the units english speech samples. You can find this in the download area too!

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The Alkesh Cruiser The Alkesh Bomber
Blog RSS Feed Report abuse Latest News: Star Gate Mod Beta 2.0 Released

0 comments by Lord_Setesch on Dec 23rd, 2006 digg this super bookmark


New Beta2

- Better Graphics and many Bugs was fixed as well as adjustment that Relative importance
- 4 new selfmade Graphic Shaders for a new Graphic Adventure.
- Many new Maps
- Colonel Pendergast with the Prometheus
- Selmak the Tokra stohlen Alkesh
- New Sounds for Mitchell´s F-302
- Baal (Ship is Comming soon)
- Ashrack (Ship is Comming soon)
- First Class Supergate
- Death Models for some Ships

Importantly!! the Supergate run only on Nvidia Graphiccards wit Pixelshader 3.0. ATI Graphiccards have Problems translate the Shader

You can Download the Beta 2 at:
Rapidshare:
Rapidshare.com
EAW HQ Magazin :
Hqmagazin.de
EAW HQ :
Eawhq.de

in the new Year comming soon:

New Sounds
New Ships
and many more...

Your Stargate Empire at Warr Modding Group

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Stargate - Empire at War Final 1.0 English

Stargate - Empire at War Final 1.0 English

Dec 01, 2008 Full Version 62 comments

Stargate Empire at War is a total conversion for the Petroglyph game Star Wars - Empire at War. It changes nearly everything like units, buildings, sounds,...

Stargate EaW - Final 1.0 Release Trailer

Stargate EaW - Final 1.0 Release Trailer

Nov 29, 2008 Trailers 1 comment

This is the release trailer of the Stargate total conversion for Star Wars - Empire at War. Have fun!

F-302 simulator

F-302 simulator

Jul 11, 2008 Full Version 11 comments

This is a small mod for the free game Battle of Endor from Bruno. Have fun!

Spanish textfile for the Stargate Mod

Spanish textfile for the Stargate Mod

Oct 31, 2007 Other 2 comments

This download adds a complete spanish text translation to the mod. Simply copy the master_text_file_SPANISH.dat into your mods\stargate\data\text...

Stargate Final 0.8(normal EaW)

Stargate Final 0.8(normal EaW)

Sep 20, 2007 Full Version 144 comments

This is the new version of our Stargate mod for Empire at War! Further instructions and information can be found in the readme! Have fun!

Beaming Nukes Test Video!

Beaming Nukes Test Video!

Jun 13, 2007 Movies 1 comment

This is a short video of the test of our "newly" made ability "Nuke Beaming",it's just a test and many things(effect,level of...

Comments  (2520 - 2530 of 5,156)
power543
power543 Aug 4 2008, 9:43am says:

great news about the code, im going on holiday to america for 3 weeks starting tommorow so i was wondering if you awsome guys think that this amazing mod would be finished or almost finished after i get home

+1 vote     reply to comment
coreyd
coreyd Aug 3 2008, 10:17pm says:

will u guys have any thing to do with the furlings in this game,

Spinobreaker yeah thats an awesome lokking ship,

nar i think the Daedalus is be the one where its all up graded. and great news about the coder i cant wait

+1 vote     reply to comment
CKYRules
CKYRules Aug 4 2008, 12:43am replied:

i was taking about adding that daedalus. So i ment haveing them both.

+1 vote     reply to comment
MerlinGalgotta
MerlinGalgotta Aug 4 2008, 1:59am replied:

Such a Daedalus would make no sense.
Tell me one single usefull(!!!) reason except that we would have a Daedalus clone with powerful engines and powerless shields(what means no fun to me!)...

And no, no Furlings in the game.

+1 vote     reply to comment
CKYRules
CKYRules Aug 4 2008, 9:51am replied:

Hey. I was just bounceing around ideas. I understand. I just thought if you did add the Alien Ship from The Daedalus Variations, it would be cool to have the Daedalus to go with it. But i understand

+1 vote     reply to comment
jusefd
jusefd Aug 4 2008, 4:16am replied:

i have an idea, make that deadalus but in a different way like in gc it can only travel in special systems, like an "unvirse" system, a part of the map at gc where you can only fly that deadalus and no other ship, this would bring a new gamestyle in the game, also you can put those new enemy's there so if you want to conquer the hole gc you still have to do the hardest part, that is using that deadalus for those 3 systems or 4

+1 vote     reply to comment
MerlinGalgotta
MerlinGalgotta Aug 4 2008, 5:23am replied:

that's impossible.

+1 vote     reply to comment
Mistapoopoo
Mistapoopoo Aug 4 2008, 3:39pm replied:

and kinda pointless

+1 vote     reply to comment
Mistapoopoo
Mistapoopoo Aug 3 2008, 4:18pm says:

Well you obviously want this mod more than anyone else as your the one who has actually put the work in

+1 vote     reply to comment
CKYRules
CKYRules Aug 3 2008, 5:52pm replied:

do what

+1 vote     reply to comment
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Official Page
Stargate-modding.com
Release Date
Released Dec 1, 2008
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Style
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Real Time Strategy
Theme
Sci-Fi
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Single & Multiplayer
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