Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.

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Media RSS Feed Report media Wraith Repairsatellite (Ingame) (view original)
Wraith Repairsatellite (Ingame)
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Sanguinius
Sanguinius Sep 29 2010, 12:04pm says:

Holy **** that repair satellite is pure awesomeness.===>EPIC<===

+1 vote     reply to comment
Roaming_Mutt
Roaming_Mutt Sep 29 2010, 1:09pm says:

Wow, that's cool.

+1 vote     reply to comment
StargateUnity
StargateUnity Sep 29 2010, 1:15pm says:

It really is beyond brilliant!

+1 vote     reply to comment
dodo123
dodo123 Sep 29 2010, 4:07pm says:

very good!! nice job guys!!

+1 vote     reply to comment
first299
first299 Sep 29 2010, 7:54pm says:

nice

+1 vote     reply to comment
Venators
Venators Oct 4 2010, 2:04am says:

fantastic

+1 vote     reply to comment
colonel-chekov
colonel-chekov Oct 4 2010, 3:57am says:

Very nice *-*

+1 vote     reply to comment
Silverwing171
Silverwing171 Oct 16 2010, 1:40am says:

Do the Wraith ships automatically heal themselves anyway, like the Jaffa do in land battles? I think that would make a lot of sense, and balance things out since they don't have shields. The repair satellite could increase the repair (or rather, regeneration) rate of the Wraith ships.

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MerlinGalgotta Creator
MerlinGalgotta Oct 21 2010, 3:11pm replied:

Well, in theory it is a cool and logical idea, but in the current game and balancing concept it does not really make sense. Either the repair rate is too high and Wraith ships become too powerful or it is too bad and becomes pointless.

We haven't found a way yet in which the automatic repair function is really useful. But I will not exclude it completely already.

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Description

This is a ingame shot of the new Wraith Repairsatellite
If a Wraith vessel is damaged, it can be refitted at the Repairsatellite. It’s used to speed up the organic hulls regeneration as well as to repair all technical systems.
(Credits: Model: Wolf V.2 Texture: MerlinGalgotta)

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Demonstration
Date
Sep 29th, 2010
By
Klon116
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