Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.

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RSS feed Report content Tau'ri Asteroide Mine - Ingame (view original)
Tau'ri Asteroide Mine - Ingame
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mbmcdon Sep 21 2012 says:

Wow. That looks great!

+2 votes     reply to comment
EclipseStardestroyer Sep 22 2012 says:

Man, if the Interdictor voice clip plays from vanilla FoC for one of the units in the mod, all I'm gonna be hearing is "asteroids!"

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StargateUnity Oct 29 2012 says:

Oh god if only you guys could make a game that would be similar to Battlestar Galactica Online with all these creations... you'd blow BGO WAAAAY out the frame. oh god that'd be so amazing!

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The Tau'ri mine asteroids for valuable metals such as naquadah, trinium and neutronium in large mining complexes. Such complexes consist of several conveyors, silos, shelter and personnel accomodations and a command centre, which houses a freighter hangar. All buildings in the complexes are connected via tubes in a complicated system running both above and below ground, where the raw ore is mined by large drilling rigs and then transported into storage by conveyor belts awaiting transportation for further processing and refinement.

Credits: Wolf

Sep 21st, 2012
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