Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.

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Media RSS Feed Report media Ancient Troop Carrier (High-Poly Render) (view original)
Ancient Troop Carrier (High-Poly Render)
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Spinobreaker
Spinobreaker Jul 18 2010, 1:37pm says:

OMG its a puddle jumper that ate WAY to much neutronium :p

+1 vote     reply to comment
Ryuseimaru
Ryuseimaru Jul 18 2010, 2:04pm replied:

Bwahahahahahahahahaaaah...a Jumper suffering from Obesity. Hilarious! ^^

+4 votes     reply to comment
StargateUnity
StargateUnity Jul 18 2010, 8:57pm replied:

ROFLMAO!

+1 vote     reply to comment
NicolasRush
NicolasRush Jul 18 2010, 4:02pm says:

lol xxl jumper

+1 vote     reply to comment
neronix17
neronix17 Jul 18 2010, 6:51pm says:

That looks like the ancients would have built it, very nice

+1 vote     reply to comment
23-down
23-down Jul 18 2010, 7:21pm says:

looks fantastic.. The jumper like engine modules however making no sense.. Jumpers had that to fit through a stargate. I guess the troop carrier is much larger so it should have connected engines or classic engines on it's back like the aurora has.

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devmyster
devmyster Jul 28 2010, 3:03pm replied:

Maybe engine modules close for when landing so incase of uneven ground they have a smaller surface to work with.........................also it just fixs with the look of a over sized over powered kick some *** puddle jumper

+1 vote     reply to comment
[SGMG]McKay Creator
[SGMG]McKay Jul 30 2010, 7:28am replied:

With closed engine modules they need less room, for example in hangarbays.

+1 vote   reply to comment
devmyster
devmyster Jul 31 2010, 3:43am replied:

Yes thank you an even better reason for engine modules.

+1 vote     reply to comment
colonel-chekov
colonel-chekov Jul 22 2010, 8:13am says:

very nice :)

+1 vote     reply to comment
Ryuseimaru
Ryuseimaru Aug 12 2010, 10:51am says:

One Question about the design: Why are there 2 windows up front?

It looks like the top one is the actual cockpit and the bigger one is a look-out for the troops....

+1 vote     reply to comment
MerlinGalgotta Author
MerlinGalgotta Aug 17 2010, 7:49am replied:

Why not? We have no certain reason for that. ;)

+1 vote   reply to comment
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Description

The growing number of Wraith soldiers forced us to create a larger transporter than the Jumper, which is able to carry many soldiers simultaniously. The troop carrier can drop several dozens of soldiers to the battlefield and is therefore very suitable to perform attack operations behind enemy lines.

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Type
Demonstration
Date
Jul 18th, 2010
Size
1920×1080
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