Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.

Report abuse Stargate - EaW Final 1.1 (English)
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Mar 10th, 2009
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This is the complete english Stargate - Empire at War Final 1.1, including the first patch and Spinobreaker's patch!

Stargate - Empire at War 1.1 is the ultimate total conversion for Empire at War.
It changes almost everything from buildings, units, sounds, icons to maps and adds some cool new features never seen before in EaW.

Features of the Final 1.1:

Final 1.0:
- new units
- new buildings
- new animations
- new effects
- new sounds
- new special abilities
- new maps
- new galactic conquest maps
- new events in galactic conquest
- new game mode -> BBS (Base-Build-Strategy)
Final 1.1:
- new supergate setup
- a lot of new heroes
- new GC maps
- some minor changes
- some bug fixes

Please read the readme for install instructions and a more detailed description of the mod.

Some last words:
this mod is the last total conversion for Empire at War.
We will now start to create a mod for FoC with a third playable race, some more cool features and a lot of revised stuff!

Till then, have fun playing the Final 1.0!

Please visit
- our website:
- our forum on Filefront:
- or our moddb profile:

the Stargate Modding Group

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Stargate - EaW Final 1.1 (English)
Post comment Comments  (100 - 150 of 631)
MerlinGalgotta Author
MerlinGalgotta Apr 19 2009, 4:01pm says:

Start it via the stargate.bat, which should be in the gamedata folder after the installation or use the mod launcher

+1 vote   reply to comment
MerlinGalgotta Author
MerlinGalgotta Apr 22 2009, 8:06am says:

A "real" campaign no, but the GC maps will have complete and bug free story lines in the next release!

+1 vote   reply to comment
GraveGr Apr 22 2009, 10:38am says:

in GC i have 5 playable maps (replicator,will of the ori and 3 stargate universe)and 3 inactive (coming soon).
in which map(GC or skirmish) i can built Ancient battleships?(plix tell me the planet also for the CG).

+1 vote     reply to comment
sirjamie Apr 23 2009, 5:49pm says:

ok good news i go it working at last but their are pronlems first one is it takes along time to load up second the game(for me anyway) lags up sometimes and other time freezes up for 10 minites our so any reaon as two why maybe (bad ram our grahpics card?) anywho mods great and thank you for being pactient with me ow and this is what i did i deleted the mod that i had installed into the folder then reinstaled it from a file i had at the main windows screen then you download it to the main section of the SWEAW folder then once it is up loaded find the mod foler in the game data and you should find it their hope that helps anyone

+1 vote     reply to comment
desertghost Apr 23 2009, 7:01pm says:

thats why ppl are saying the install wount work, please cheack the file, as i cheacked it over 4 PCs in Vista, XP sp3, 3.
will not install! [i regestred just to say this lolol]


+1 vote     reply to comment
MerlinGalgotta Author
MerlinGalgotta Apr 24 2009, 9:09am says:

@Grave: you can only build them in the Ultimate war GC map, in other GC maps, you can get the Orion, if you conquer Taranis.
@deserthost: thx for this info!
@sirjamie: please post your PC specs, the loading time at the beginning is normal, but it sounds like your PC is too slow/old.

+1 vote   reply to comment
Kilolima Aug 31 2009, 2:57pm replied:

What planet in GC Ultimate war?

+1 vote     reply to comment
sirjamie Apr 24 2009, 4:17pm says:

ye i remember some of them
256 mb ram
fairly old grahpics card (lags up SWEAW but not freeze)
and yes you are right computer is old but i am planing on upgradein it with more ram(1GB our 2)
better grahpics card
and maybe a new cd rom drive

anyway other then lag it's great and i hope you can try and fix that slow loading speed at the begaining for you new mod for SWFOC

+1 vote     reply to comment
MerlinGalgotta Author
MerlinGalgotta Apr 25 2009, 7:15am replied:

This extreme long loading time is caused by the Ultimate War GC map from Spinobreaker, before this, the loading time was just some, it is already fixed^^.

+2 votes   reply to comment
sirjamie Apr 25 2009, 10:27am says:

hmm ok well that does it i think this map is the one that froz my game the first game but i tryed another map one with 44 planets but other then some lag it was good apart from all the bloody motherships the goualds have i mean i went to battle above one oftheir planets and they had 4 their two normal ones and two leader versions

(and sorry for the bad writing some words i can't spell to save my life)

+2 votes     reply to comment
kalle129 Apr 26 2009, 12:41pm says:

i cant start the modd either it pops up a black box and then nothing. i have checked that every thing is were its suposed to be and installed as it says in the readme

+1 vote     reply to comment
sirjamie Apr 26 2009, 2:06pm says:

try installing the mod laucher if it's downloaded right then that will find it and start it up for you

+1 vote     reply to comment
kalle129 Apr 26 2009, 3:37pm says:

nope dident work

+1 vote     reply to comment
MerlinGalgotta Author
MerlinGalgotta Apr 28 2009, 6:17am says:

What didn't work? Does the mod NOT appear in the launcher?

+1 vote   reply to comment
kalle129 May 5 2009, 4:11pm replied:

no i dident... i tried to re install it several times but its possible that i made something wrong each time

+1 vote     reply to comment
-IllusiveMan- May 2 2009, 6:56am says:

this is very good mod, i love it, but game laggs and ships are too slow in GC, allso 1 map doesnt work on GC.
hope u can fix it :D

+1 vote     reply to comment
konsain May 3 2009, 10:01pm says:

Im having an issue for the game i place it in the correct file and location like i did on my desktop, however i am also having the issue with the petroglyph launcher it comes with an error that won't work anything... you have any help on this matter

+1 vote     reply to comment
MerlinGalgotta Author
MerlinGalgotta May 4 2009, 5:42am says:

The Petro Launcher doesn't work? Well, it needs Net Framework from Microsoft. Simply google for the latest release.

+1 vote   reply to comment
Buddy03 May 4 2009, 8:36am says:

can someone help me please, i really want to play this game and
when i download it it never works
i have got emp1 but not 2
anyone? thanks

+1 vote     reply to comment
Tod_the_Wraith May 4 2009, 11:25am replied:

Its just for Starwars empire at war and you need the 1.05 patch for starwars empire at war. domnload and and exctact the files because it is a compresed zip file and just execute the installer but when it comes to the page where it asks you where you want to install it go to My Computer/removable disk c:/Program files/LucasArts/ and click once on starwars empire at war and then click ok then install. when it is installed, in order to play it go to My computer/Removable disk c:/Program files/LucasArts/Starwars Empire at war/Gamedata/Stargate.bat and the game should start. Also I should say that your computer needs the software to open compressed zip folders.

+1 vote     reply to comment
Buddy03 May 5 2009, 1:40pm says:

ok have found the one that i originally downloaded and went into it
star wars > game data > mods > stargate > data > and then come to loads of different options,
some folders and the rest read files, so i dont know where the installer is.
Do you think my best option is to just get rid of all of the current data and then re- install it again?
as you can see im a bit stuck =S
thanks for your help

+1 vote     reply to comment
MerlinGalgotta Author
MerlinGalgotta May 6 2009, 6:03am says:

Deinstall EaW completely, reinstall it with patch 1.05, keep the directory, in which you have installed EaW in mind, start the mod installer and enter the same directory there, done!

So, if you have chosen in the installation of EaW for example d:\games\eaw , then chose d:\games\eaw in the mod installer too. That's all.

+1 vote   reply to comment
kalle129 May 6 2009, 10:32am replied:

but i have the gold edition with both eaw and foc in it. should i reinstall it anyway?

+1 vote     reply to comment
MerlinGalgotta Author
MerlinGalgotta May 7 2009, 5:24am says:

Look, i don't really know what exactly is not working, so my suggestion is very general and will work, if you make it right.

+1 vote   reply to comment
the_haris May 7 2009, 7:51am says:

Best mod ever

+1 vote     reply to comment
Buddy03 May 9 2009, 10:23am says:

argh!!! i still cant get it working i dont know what im doing wrong.
im extracting all the files and then it wont install,
i then tryed the older version and that installed but i counldnt play it as i coulndnt get it running?
i just really want to play either of them so any advice on any of them?
(i suppose the older version as that one is downloading but just wont play)
thanks again =]

+1 vote     reply to comment
sirjamie May 9 2009, 2:47pm says:

have you tryed extracting the file to your desktop then installing the mod into C:\Program Files\LucasArts\Star Wars Empire at War when it is complete go in gamedata and their should be a new file that is called Mods in their should be the game file if it's not in their then your copy may have bit missing anyway if it is their then download the mod launcher (some reason i did not have to download the Net Framework so ye) after you got the mod laucher then click on it's icon for it and the mod should be their i hope this help for this is what i did and it worked

amyway i find the shield rechargeing time i bit to long maybe in your new mod make the rechargeing abit faster maybe? anyway still a good game and i hope your new mod is coming along well

+1 vote     reply to comment
-JR-Rekoil May 12 2009, 7:35am says:

guys i want to get this i have downloaded everything but i cant use the update and no matter how many times i reinstall it still says "game could not be found plz reinstall the game from the CD) and its starting to **** me off cuz i want to play this mod and start blowning up gou'ld ships

+1 vote     reply to comment
MerlinGalgotta Author
MerlinGalgotta May 13 2009, 7:35am says:

Dumb question, but is Empire at War installed?

+1 vote   reply to comment
-JR-Rekoil May 19 2009, 1:13am says:


+1 vote     reply to comment
MerlinGalgotta Author
MerlinGalgotta May 19 2009, 5:50am says:

Then this is something for the official Petroglyph support.

+1 vote   reply to comment
CC22 May 20 2009, 4:30pm says:

I noticed that the ships like the 304's don't have any engine sound (eg the droning noise). Is that normal, or a bug?

+1 vote     reply to comment
sirjamie May 21 2009, 11:59am says:

hay have you thought of adding the tauri ship called a Excalibur class lots of people have been makeing videos of it and i thought it would be a good idear to add this to the tauri so they have a powerful ship at least

+1 vote     reply to comment
MerlinGalgotta Author
MerlinGalgotta May 21 2009, 1:56pm says:

No, the Excalibur won't be added, nobody of the team really likes it.
@CC22: No, it's not a bug, there are simply no engine sounds.

+1 vote   reply to comment
sirjamie May 21 2009, 5:17pm says:

but you still are going to add new ships to them right?

+1 vote     reply to comment
CC22 May 21 2009, 8:03pm says:

One more thing about the Apollo...

Which GC's is it available in? I used it in one GC and am wondering where else I can find it.

+1 vote     reply to comment
sirjamie May 22 2009, 1:28pm says:

i thought you could use it in all the GC maps ?

+1 vote     reply to comment
GateShip1 May 23 2009, 12:33pm says:

I downloaded the Mod and I love it! I'm having trouble with the sound though. Most of it is from Empire at War. I tried downloading the sound pack that a link was given to but I couldn't open the files. I could only save them. I saved them in the eaw/gamedata/mods/stargate/data/xml folder but they are all XML documents is that Ok?

+1 vote     reply to comment
grandadmiral556 May 24 2009, 12:54am says:

I'm having trouble with the batch file. When I try to open it, or run as administrator, it immediatly shuts down in the blink of a eye. I don't know if I'm working this right or wrong, but I'm stumped. the files name is "Stargate" if this has anything to do with the issue.

+1 vote     reply to comment
GateShip1 May 24 2009, 11:09pm replied:

To fix this problem-
1. Unistall all mods and Star Wars Empire at War.
2. Reinstall Empire at War, and then download the 1.05 patch off of or something.
3.Reinstall Stargate Empire at war and make sure when it asks you where to install it choose- "C:/ProgramFiles/Lucasarts/EmpireatWar" NOTHING ELSE! CLICK ON EMPIRE AT WAR ONCE AND THEN PUSH "OK".
This should fix your problem.

+1 vote     reply to comment
GateShip1 May 24 2009, 11:13pm says:

Please help me with my sound problem Merlin! At first I could stand not hearing SG sounds but when I clicked on Teal'c he yelled like chewbacca. That was too much for me.

Any Idea when the FoC version is coming out? I can't wait for it!

+1 vote     reply to comment
GateShip1 May 26 2009, 3:27pm says:

I've tried everything I can think of to fix the sounds. Are the sounds not included?

Would re-downloading the entire game help?

+1 vote     reply to comment
GateShip1 May 26 2009, 7:08pm says:

Yay! I fixed it after downloading WinRAR and then toiling away for a half an hour while trying to figure out why the access was denied. I ended up unzipping the files to a new folder in the C: drive and then I copied the unzipped files from there into my XML folder.

+1 vote     reply to comment
warartz May 30 2009, 4:43pm says:

The voices are the star wars one how to fix help please i ned the ip

+1 vote     reply to comment
warartz May 30 2009, 4:44pm says:

The voices are the star wars one how to fix help please i ned the ip

0 votes     reply to comment
neronix17 May 31 2009, 7:42am says:

Il do it if you can tell me where and what files i would have to change :)

+1 vote     reply to comment
warartz May 31 2009, 11:18am says:

MerlinGalgotta gave it to I used it before but the web site is broken

+1 vote     reply to comment
MerlinGalgotta Author
MerlinGalgotta Jun 3 2009, 3:41pm says:

Get the english sound fix from here:
Copy the contained files over the old ones.

+1 vote   reply to comment
The_Shredder Jun 6 2009, 9:35am says:

Do you know if the sheild bubble will appear in the next version of the stargate mod on this and what was the problem with it anyway? or is it sa post to be there ? And if you know what is going to be new plz tell me but it know the stargate mod team is working on the foc version.


+1 vote     reply to comment
MerlinGalgotta Author
MerlinGalgotta Jun 23 2009, 5:16am replied:

The shield will work in the next version and concerning the new stuff, simply read the news ;)

+1 vote   reply to comment
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