Have some ideas of the tech levels of the rebels/humans:
Level 1
Land
Puddle Jumper; With drones
F-302;With railgunes and some tactical rockets.
SG Team; Recon Team
SG Team; Medic Team
Probe; MALP with sensors/radar
Space
F-302;With railgunes and some rockets. Needs a Transport Ship.
Puddle Jumper Mr I; Drones and small shield-system. Inter-System Hyper drive.
Landean Transport Ship; Shield-system and some drone canons. Inter-Galaxy Hyper drive.
Landean Support Ship; Shield-system and drones. Inter-Galaxy Hyper drive.
X-303;railgunes and rockets. Inter-Galaxy Hyper drive.
Space Station
Landean Recourse Station; Has a shield generator (not so strong as Atlantis), some drones to defend it self and has some puddle jumper Mr I.
Heroes
Land
General Hammond
Dr Wear
Sheppard
Dr McKay
Space
General Hammond with the Prometheus
Sheppard with Jumper (more drones)
Dr McKay with Jumper (hyperspace)
More will be soon, if we going to get it going to empire at war. (all ready we have update the movies/screens in empire at war for the mod. We also have some ship in the game for the humans like the jumper/f-302/x-303)
We from this mod want to get your opinion about this;
So do you think it is good/better to change it? As we maybe could get the ships in legacy also if we have a working mod.
In my opinion, you should either stay as you are working on legacy, or move across to the Stargate EAW mod already in production and merge teams for a better result. That being said, it is your mod and in the end up to you, but perhaps if you are going to change you should join the one already running.
i agree. that mod is looking for people to fill positions for the mod. and i think it would be awesome.
i think you should change to eaw
yewee change to eaw
no don't change to eaw, this mod here is for legacy not empire at war. I followed this mod in the hopes for a stargate mod for Legacy, and theres still the eaw stargate mod to look at when I want to go on it.
As Ori_Child said "it is your mod"