It's been a week after the brood war... the remaining Protoss forces were fighting against the extintion. Meanwhile, somewhere in the darkness, the Terran were trying to survive the domain of the swarm. This was the time to evolve...

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6 comments by KYSXD on Apr 25th, 2015

starcraftv news

Big news about the game that many of you expected.


Due to problems with planning and work, the original idea of SC:V is going to change.

SC:V it's morphing from a SC:II recreation to a new multiplayer experience with SC:II (Alpha, WoL, HotS, LotV) ideas, other interesting changes like the planned SC: Warfare and other ideas that can came in the future.

Here are some changes we are going to implement in the next days:

Changes for this version:

General

- Starting amount of workers increased from 4 to 12.
- Increased supply provided from CC, Nexus and hatchery.
- Minerals per trip reduced from 8 to 5
- Vespene gas per trip reduced from 8 to 4
- Decreased harvesting time
- No IA included, only multiplayer (also, removed Custom Games by now)

Increase starting units demo:


Protoss
- Added Tempest SCII.
- Added Mothership Core (not all the abilities).

Terran
- Added SCII reactor.
- Added SCII tech lab.
- Removed Machine shop.
- Removed Control Tower.
- Firebat requires tech lab.
- Medic requires tech lab.
- Siege Tank requires tech lab.
- Dropship requires tech lab.
- Science Vessel requires tech lab.
- Battlecruiser requires science facility.
- Ghost requires academy.

Reactor demo:

Zerg
- Overlord is no longer a Detector.
- Queen is now a detector.
- Ground units move 30% faster when traveling over creep (excluding Drones).

With these changes, we want to create a more competitive experience and a better gameplay.

Changes for the next version:

General
- Add Hybrids faction (In the Terran Tech Tree):
+ Hybrids faction increase stats by the score of the main player (by killing/building units, structures, collecting minerals, upgrades and tech).
+ Planned 2 ground Units: Hybrid Reaver (Melee unit), Hybrid Destroyer (Caster). Still need other units, suggestions are appreciated (Air units, for example).

Protoss
- Add Monolith (Void version of the Pylon)
- Add Phoenix

Terran
- Add Thor (SCII Alpha version)
- Add Warhound (Custom version)

Zerg
- Add Infested Terran
- Add Infested Thor
- Add Infested Bunker
- Add Baneling

If you have any suggestion, feel free to share it with us.

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Post comment Comments  (30 - 40 of 124)
nuketf
nuketf Nov 4 2013, 8:06pm says:

MAKE WARHOUND BUILDABLE IN FREEPLAY!!!! i bought HOTS when it was removed :*(

+1 vote     reply to comment
KYSXD Creator
KYSXD Nov 5 2013, 9:12pm replied:

Maybe...

+1 vote   reply to comment
zangrezerg
zangrezerg Nov 1 2013, 10:29am says:

Los zerglings no tienen animaciones como el Hybrid War D:

+1 vote     reply to comment
Guest
Guest Nov 1 2013, 3:38pm replied:

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KYSXD Creator
KYSXD Nov 2 2013, 1:15am replied:

Yes, it is

+1 vote   reply to comment
Guest
Guest Nov 1 2013, 12:32pm replied:

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KYSXD Creator
KYSXD Nov 2 2013, 1:18am replied:

HW es un buen mod, ademas todavía esta en desarrollo.
JimRaynor ha hecho un buen trabajo junto con Tykous

La demo de este mod todavía se esta construyendo.

+1 vote   reply to comment
KYSXD Creator
KYSXD Nov 1 2013, 10:39am replied:

Nop >_<

Sí se logran optimizar todos los scripts para que quede espacio dedicado las animaciones en reposo, entonces se hará.

Las únicas animaciones que se tienen (por el momento) son las de atacar, caminar, enterrarse y muerte.

+1 vote   reply to comment
theddd1
theddd1 Oct 30 2013, 7:57pm says:

You can tell how good this is, when its three games ahead of Blizzard. :D

+1 vote     reply to comment
KYSXD Creator
KYSXD Nov 2 2013, 1:18am replied:

What?

+1 vote   reply to comment
Guest
Guest Oct 31 2013, 10:32am replied:

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