It's been a week after the brood war... the remaining Protoss forces were fighting against the extintion. Meanwhile, somewhere in the darkness, the Terran were trying to survive the domain of the swarm. This was the time to evolve...

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SC:V change

7 months ago News 6 comments
starcraftv news

Big news about the game that many of you expected.

Due to problems with planning and work, the original idea of SC:V is going to change.

SC:V it's morphing from a SC:II recreation to a new multiplayer experience with SC:II (Alpha, WoL, HotS, LotV) ideas, other interesting changes like the planned SC: Warfare and other ideas that can came in the future.

Here are some changes we are going to implement in the next days:

Changes for this version:


- Starting amount of workers increased from 4 to 12.
- Increased supply provided from CC, Nexus and hatchery.
- Minerals per trip reduced from 8 to 5
- Vespene gas per trip reduced from 8 to 4
- Modified speed calculation to work properly
- Decreased harvesting time
- No IA included, only multiplayer (also, removed Custom Games by now)

Increase starting units demo:

- Added Tempest SCII.
- Added Mothership Core (not all the abilities).

- Added SCII reactor.
- Added SCII tech lab.
- Removed Machine shop.
- Removed Control Tower.
- Firebat requires tech lab.
- Medic requires tech lab.
- Siege Tank requires tech lab.
- Dropship requires tech lab.
- Science Vessel requires tech lab.
- Battlecruiser requires science facility.
- Ghost requires academy.

Reactor demo:

- Overlord is no longer a Detector.
- Queen is now a detector.
- Ground units move 30% faster when traveling over creep (excluding Drones).

With these changes, we want to create a more competitive experience and a better gameplay.

Changes for the next version:

- Add Hybrids faction (In the Terran Tech Tree):
+ Hybrids faction increase stats by the score of the main player (by killing/building units, structures, collecting minerals, upgrades and tech).
+ Planned 2 ground Units: Hybrid Reaver (Melee unit), Hybrid Destroyer (Caster). Still need other units, suggestions are appreciated (Air units, for example).

- Add Monolith (Void version of the Pylon)
- Add Phoenix

- Add Thor (SCII Alpha version)
- Add Warhound (Custom version)

- Add Infested Terran
- Add Infested Thor
- Add Infested Bunker
- Add Baneling

If you have any suggestion, feel free to share it with us.

SC:V news - Release and campaign

SC:V news - Release and campaign

2 years ago News 3 comments

We want to speed up the first release, important news: Campaign and release.

Starcraft: V Overview

Starcraft: V Overview

2 years ago News 0 comments

What is Starcraft: V, A short overview of the development of this mod. New units, new maps, renewing the SC idea.

Mod Develop, SCII

Mod Develop, SCII

2 years ago News 11 comments

Just a proyect for SC and SC:BW, to get all the potential of the StarCraft engine. (For the mod just look for Starcraft: V )

Post comment Comments  (10 - 20 of 124)
TheBestTester May 6 2014 says:

When's release?

+1 vote     reply to comment
KYSXD Creator
KYSXD May 6 2014 replied:

We need someone who can provide support in plugins or the release will be delayed until someone of the team learn to write the plugins we need.

Sorry! :(

+1 vote   reply to comment
zangrezerg Apr 9 2014 says:

Hola, creo que hay un programa que lee los graficos de SC 2, no recuerdo el nombre pero estaba buscando y creo que es 3D Max o algo asi, lo probare cuando tenga tiempo. Quizas les pueda ayudar con su MOD

+2 votes     reply to comment
KYSXD Creator
KYSXD May 21 2014 replied:

Disculpa la tardanza. :)

3ds max es el programa que utilizan los desarrolladores de Blizzard para crear, modelar y editar todo (unidades, edificios, texturas, terrenos, adornos, etc.) dentro de SCII.

Si necesitas tutoriales sobre el programa, puedes probar con "SCII art tools"; una herramienta util que contiene tambien un manual completo sobre como trabajar cualquier modelo dentro de 3ds max.

Esas herramientas las utiliza el equipo de trabajo de SCII

Tambien podrias buscar las herramientas (plugins) para importar modelos de sc2 a 3ds max dentro de , ademas de foros por si necesitas ayuda con algún proyecto.

+1 vote   reply to comment
KYSXD Creator
KYSXD Feb 24 2014 says:

Working on a new unit:

3ds max is great xD

Updates soon-ish-er...

+1 vote   reply to comment
chat Jan 22 2014 says:

hola espero y si continúen el mod ... porque seria una lastima que lo dejaran hasta aqui

+3 votes     reply to comment
KYSXD Creator
KYSXD Feb 24 2014 replied:

No se abandona
Cambié de computadora, así que volveré a trabajar algunas unidades y terminare las que faltan para la primer demo.

Mejores gráficos, sombras, efectos, etc.

Ademas creo que empezare un nuevo proyecto con unos amigos, un mod de SC:BW, claro xD

+1 vote   reply to comment
Guest Nov 23 2013 says:

ya quiero jugar este mod, se mira genial

+2 votes     reply to comment
chat Nov 12 2013 says:

oye he visto los vídeos... y están trabajando muy rápidamente la verdad ya quiero jugar tu mod...

+2 votes     reply to comment
KYSXD Creator
KYSXD Nov 12 2013 replied:

Hacemos lo posible por acelerar las cosas.

+1 vote   reply to comment
zangrezerg Nov 7 2013 says:

estan trabajando en el terreno ahora o lo dejaran para el final ???

+1 vote     reply to comment
KYSXD Creator
KYSXD Nov 7 2013 replied:

Para el final.

+1 vote   reply to comment
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