It's been a week after the brood war... the remaining Protoss forces were fighting against the extintion. Meanwhile, somewhere in the darkness, the Terran were trying to survive the domain of the swarm. This was the time to evolve...

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3 comments by KYSXD on Nov 5th, 2013

starcraftv news

Before releasing this project, we want to ensure that this mod is what all you expect.


The wait has been long, some problems have appeared, but we do not want more delay.
It is planned to launch the first version in late December or early January, but for that, we need someone who can provide support in plugins, if anyone is familiar with this and want to participate, please contact us; Otherwise it will be postponed until 2014.

We also want to inform that we are interested in creating a memorable campaign for this mod, so we would like to know your ideas and what you would like to see. So send your suggestions/ideas and we will try to include them.

Here are some suggestions by the community for the campaign units:

For Terrans:

Warhound

An useful mech unit armed with Haywire Missiles, perfect vs ground armored units.


For Zergs:

Infested Bunker

An infested structure, armed with powerful machine guns on his back.

Slow, but strong.

Alpha SC: V campaign unit - Infested Bunker - Mod DB 

For Protoss:
Vindicator
A ranged infantry unit that became stronger every time it kill units.
Alpha SC: V campaign unit - Vindicator - Mod DB

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Post comment Comments  (10 - 20 of 124)
TheBestTester
TheBestTester May 6 2014, 7:13pm says:

When's release?

+1 vote     reply to comment
zangrezerg
zangrezerg Apr 9 2014, 8:08pm says:

Hola, creo que hay un programa que lee los graficos de SC 2, no recuerdo el nombre pero estaba buscando y creo que es 3D Max o algo asi, lo probare cuando tenga tiempo. Quizas les pueda ayudar con su MOD

+2 votes     reply to comment
KYSXD
KYSXD May 21 2014, 11:52am replied:

Disculpa la tardanza. :)

3ds max es el programa que utilizan los desarrolladores de Blizzard para crear, modelar y editar todo (unidades, edificios, texturas, terrenos, adornos, etc.) dentro de SCII.

Si necesitas tutoriales sobre el programa, puedes probar con "SCII art tools"; una herramienta util que contiene tambien un manual completo sobre como trabajar cualquier modelo dentro de 3ds max.

Us.battle.net

Esas herramientas las utiliza el equipo de trabajo de SCII

Tambien podrias buscar las herramientas (plugins) para importar modelos de sc2 a 3ds max dentro de Sc2mapster.com , ademas de foros por si necesitas ayuda con algún proyecto.

+1 vote     reply to comment
KYSXD
KYSXD Feb 24 2014, 1:34am says:

Working on a new unit:
Promethean

3ds max is great xD

Updates soon-ish-er...

+1 vote     reply to comment
chat
chat Jan 22 2014, 10:49am says:

hola espero y si continúen el mod ... porque seria una lastima que lo dejaran hasta aqui

+3 votes     reply to comment
KYSXD
KYSXD Feb 24 2014, 1:37am replied:

No se abandona
Cambié de computadora, así que volveré a trabajar algunas unidades y terminare las que faltan para la primer demo.

Mejores gráficos, sombras, efectos, etc.

...
Ademas creo que empezare un nuevo proyecto con unos amigos, un mod de SC:BW, claro xD

+1 vote     reply to comment
Guest
Guest Nov 23 2013, 4:08pm says:

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chat
chat Nov 12 2013, 12:14am says:

oye he visto los vídeos... y están trabajando muy rápidamente la verdad ya quiero jugar tu mod...

+2 votes     reply to comment
KYSXD
KYSXD Nov 12 2013, 4:43pm replied:

Gracias.
Hacemos lo posible por acelerar las cosas.

+1 vote     reply to comment
KYSXD
KYSXD Nov 7 2013, 12:47pm replied:

Para el final.

+1 vote     reply to comment
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