StarCraft: The Co-Operative Version is a co-operative transformation of all of the vanilla StarCraft campaign maps, including bonus missions not released to the general public! It includes all three campaigns - the courageous Terran's "Rebel Yell", the creepy-crawly Zerg's "The Overmind", and the mysterious, enigmatic Protoss' "The Fall". If you've ever dreamed of reliving the epic saga of StarCraft with a friend fighting at your side, this is your chance to do just that! I realise that there have already been attempts to make co-operative versions of the StarCraft campaigns, but the users responsible did not deliver as they promised, and their maps were of poor quality. These maps have had far greater amounts of effort put into them, as I can personally attest to, so have no fear: this is not a duplicate!

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Changelog: December 5th, 2012

The entire Terran campaign has received polish updates, bugfixes, and a few other changes.

Terran 0:
Corrected resource placement.

Terran 1:
Corrected resource placement.

Terran 2:
Base areas are now given to the proper player.
Player two no longer receives the greyed-out option to train Ghosts.

Terran 3:
Expanded the player's base room.
Corrected resource placement.
The difficulty has been increased.
Player two no longer receives the greyed-out option to purchase tier two infantry upgrades.

Terran 4:
Granted Stim Packs and U-238 Shells to player two.

Terran 5:
Corrected resource placement.
Corrected Supply Depot placement.
Player one must now purchase the 'Apollo Reactor' upgrade.

Terran 6:
The trigger now correctly gives structures to the players, instead of making them rescuable.

Terran 7:
A large amount of problems have been solved, including but not limited to the arrival of Tassadar's fleet, the manner with with units are dispersed amongst the players, and the enemy AI.

Terran 8:
Removed the second Psi Emitter.
Both players are now victorious, rather than one succumbing to a draw.

Terran 9:
The trigger now correctly gives structures to the players, instead of making them rescuable.
Added one supply depot per player.

Terran 10:
Granted technology researches for player two.
Granted 2/2 upgrades for both players.
Removed Medics.
Added three (3) SCVs per player

Terran 11:
Corrected resource placement.
Added an expansion.

Terran 12:
Expanded the player's base room.
Corrected resource placement.

StarCraft: The Co-Operative Version update!

StarCraft: The Co-Operative Version update!

News 0 comments

A new update that fixes several issues has been released. Please continue to play and test the latest version, and report any bugs you find.

StarCraft: The Co-Operative Version releases!

StarCraft: The Co-Operative Version releases!

News 3 comments

Pr0nogo details the release of the first three campaigns, as well as some future plans regarding the overall project.

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StarCraft: The Co-Operative Version

StarCraft: The Co-Operative Version

Full Version 0 comments

This download includes the first three StarCraft campaigns in their entirety, ported to a co-operative mode. I encourage you to post bugs and issues as...

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DrarenThiralas
DrarenThiralas

Is this mod still continued?

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Pr0nogo Creator
Pr0nogo

I'm working on an entirely new campaign, but I'll release a new version of this soon.

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TaShadan
TaShadan

Interesting. I will try it asap!

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zeratul0123
zeratul0123

hey any news of the mod by the way just finished watching a starcraft machinima that i beleve you made nice by the way

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shawnfranchi
shawnfranchi

Z4 gave second human player a defeat message when Chrysalis hatched.

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shawnfranchi
shawnfranchi

I managed to work around it by changing the defeat conditions to apply only to Player 4 and not the entire Zerg Swarm force.

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Pr0nogo Creator
Pr0nogo

That bug's been fixed in my test versions. Thanks for reporting it - I double checked and it won't be a problem when I update the download link.

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zeratul0123
zeratul0123

hey po0nogo forgot to say i was in protoss mission number nine and when i killed the cerbrates (with zeratul of course) they respawn every time i killed them

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Pr0nogo Creator
Pr0nogo

I haven't heard of this bug, but I'm pretty sure I know why that's happening without even looking at the map. Thanks for your bug report!
Brood War's co-op version is being worked on every now and then. I'll probably release it before June.

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