Sons of War is a total conversion for the greatest RTS of all times, StarCraft. It’s being developed by SC fans for SC fans, without looking for any monetary profit or fame: we do so because we love our game and want to do something in return. A community project started in September 2006, SoW has evolved from a teen dream to a solid project with solid bases: modding capabilities and limits, cinematic scripts, storyline, unit design and other features have been reviewed intensively to make this a simple, yet elegant and astounding product.
StarCraft: Sons of War contains a whole range of features to distinguish each race even more.
Posted by SgtHK on Mar 20th, 2008 digg this super bookmark
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A full-length campaign set several years after Brood War with a fan-made storyline and 26 missions.
Awe-inspiring cinematics 100% made by a talented team of fan artists to enrich your experience in the Sons of War Campaign.
Two new units for each race designed to enhance gameplay but retain the delicate balance already set in the game.
All new tilesets to match the planetary creations in Sons of War with brand-new critters to liven up the scenario.
Take control of new characters as more heroes join the fray. Command the Zerg hybrids Deimos and Phobos, and the Protoss centurion, Tormidal, in their onslaught to ensure survival for their own race.
Improved modifications to existing characters. Watch Jim Raynor with his beefed-up vulture cycle perform intensive micro maneuvers.
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So...your gonna let me borrow the tilesets for my mod right?...lol
When's the mod coming out?
Who made the Tilesets?...That is something I really wanna be able to do.