Tweaked High Templar and Dragoons. Also drew a pirate ship.
A simple mod with alot of cool features. Started out as me wanting high templars to have psi assault, but, well, one thing lead to another...
-Zerg units can morph into their advanced form(Hunter-killer, Torrasque...)
-HUGE stat changes(Very unbalanced, need testers):
-Ghosts have sheilds
-Fully automatic machineguns(Marine, goliath)
-Tanks have improved main cannons(Non-seige)
-High Templar are now advanced infantry; Psi assault(powerful!), MUCH lower psi-storm power cost(less damage)
-Interceptor cap increased
-Ultralisks do MUCH more damage, but attack cooldown is raised
-And many, many more.
I REALLY need testers, as this mod is most likely super-unbalanced. Help would be much appreciated.