We have recreated Starcraft and Starcraft:Broodwar Campaigns in a 2 player cooperative style, AI have been given a harder difficulty to compensate for two players. Download Separate campaigns individually from the addon's page, Download all of the maps in a single download or just starcraft or broodwar on the downloads page. Enjoy! Tested and working with HD Remastered version of Starcraft.
If you like our mod, feel free to leave a review! << Click READ MORE to see Key Features in full >>
We wanted Starcraft to be cooperative from the moment we found out we could gain access to the campaign maps, since then we have been working to achieve a full on cooperative experience. Every single mission from start to end is cooperative, even if you lose all of your unit's the other player still has a chance to get victory for the both of you though unlikely. In a very few select missions you will have to work hard to work together as you start off with bases on opposite sides of the map, these can be very challenging but extremely rewarding as you get the sense of saving your friend from their demise.
We wanted dynamic game play for each and every level, keeping in mind that each level is cooperative and thus every level will be dynamic depending on who you are playing with for example playing Starcraft with your dog will be much harder than playing Starcraft with your friend. In a few missions there is some dynamic events that may occur, for example in Protoss Broodwar mission 8 overlords will spawn units when they go to attack the temple, each time you play the mission regardless of who you are playing with the mission will play out differently as the AI is not scripted to move in and drop things automatically but by chance this means it will give you a dynamic outcome rather than the exact same thing each time, now thats probably going into a bit too much detail on the dynamic elements but just for the sake of it just know its going to be different each time you play.
We believed that the stock AI difficulty was beyond too easy especially with two players, we have increased the difficulty in each and every map so they are all nice and challenging. Once we have completed every campaign mission we have also released a second version of all the maps with full insane AI for those who want the ultimate challenge and an EZY Mode for those starting out for the first time with StarCraft that is slightly harder than default.
Every level has been scripted entirely for two players, doesn't matter who's in the lead on a non base map who ever gets to the location first will start the triggers. Both players will get victory on every level if the victory conditions are met, same with defeat. All cut-scenes have been scripted to allow two players to watch/hear all dialogue and events, with a few levels with improved scripting to give a much nicer cut scene we don't leave anything out.
Each level has been tested over and over again to get the best result for AI Balancing, we don't want it to be too easy or too hard, we want the game-play to be challenging and rewarding, i feel that we have accomplished this with all the testing and AI changes we have made throughout the levels.
Various levels have been given improved AI scripting as a result of either bugs or difficulty, for example Original Terran 3 has been given above and beyond the default scripting to the point its almost insane compared the original solo campaign mission, in this map a lot more units will attack from the start to the end, each wave has been designed to attack the right place at the right time and in the end, if you haven't seen it from our youtube videos i wont wreck it for you but things get extremely overwhelming much like an Archon the Zerg will overpower you and push you back, if your defenses aren't up to scratch they will wipe you out.
For all of those operation type game types we wanted players to feel like even if they are falling behind they can catch back up, by default all of the units you gain are set to Rescue-able so if you had a player running full steam ahead they would by default get all of the units, to stop this from happening we have created triggers to give 50/50 units for each player. With our 50/50 triggers in place it means if you do run full steam ahead and lose all of your units, the next group of units that gets rescued, you will get half of them getting you back into the game. With these triggers in play it gives each non base mission a feel of being equal and in the unfortunate event of losing all of your units, the other player can proceed on and eventually get you some new units.
Every map has been thoroughly tested from start to finish, this includes unit/base/resource placement, AI balancing, resource balancing, dialogue for both players, victory conditions, defeat conditions, triggers, sound, cut-scenes, mission briefing, unit upgrades, units available, special abilities available and everything else i cant think of, we make sure we have found and fixed every bug we can find before releasing each map.I hope you have enjoyed reading this overview of all that we have done for the mod, as always Enjoy!
An overview of all that we have done for the mod, listing key features that have made the cooperative experience an enjoyable one.
We wanted Starcraft to be cooperative from the moment we found out we could gain access to the campaign maps, since then we have been working to achieve a full on cooperative experience. Every single mission from start to end is cooperative, even if you lose all of your unit's the other player still has a chance to get victory for the both of you though unlikely. In a very few select missions you will have to work hard to work together as you start off with bases on opposite sides of the map, these can be very challenging but extremely rewarding as you get the sense of saving your friend from their demise.
We wanted dynamic game play for each and every level, keeping in mind that each level is cooperative and thus every level will be dynamic depending on who you are playing with for example playing Starcraft with your dog will be much harder than playing Starcraft with your friend. In a few missions there is some dynamic events that may occur, for example in Protoss Broodwar mission 8 overlords will spawn units when they go to attack the temple, each time you play the mission regardless of who you are playing with the mission will play out differently as the AI is not scripted to move in and drop things automatically but by chance this means it will give you a dynamic outcome rather than the exact same thing each time, now thats probably going into a bit too much detail on the dynamic elements but just for the sake of it just know its going to be different each time you play.
We believed that the stock AI difficulty was beyond too easy especially with two players, we have increased the difficulty in each and every map so they are all nice and challenging. Once we have completed every campaign mission we will release a second version of all the maps with full insane AI for those who want the ultimate challenge.
Every level has been scripted entirely for two players, doesn't matter who's in the lead on a non base map who ever gets to the location first will start the triggers. Both players will get victory on every level if the victory conditions are met, same with defeat. All cut-scenes have been scripted to allow two players to watch/hear all dialogue and events, with a few levels with improved scripting to give a much nicer cut scene we don't leave anything out.
Each level has been tested over and over again to get the best result for AI Balancing, we don't want it to be too easy or too hard, we want the game-play to be challenging and rewarding, i feel that we have accomplished this with all the testing and AI changes we have made throughout the levels.
Various levels have been given improved AI scripting as a result of either bugs or difficulty, for example Original Terran 3 has been given above and beyond the default scripting to the point its almost insane compared the original solo campaign mission, in this map a lot more units will attack from the start to the end, each wave has been designed to attack the right place at the right time and in the end, if you haven't seen it from our youtube videos i wont wreck it for you but things get extremely overwhelming much like an Archon the Zerg will overpower you and push you back, if your defenses aren't up to scratch they will wipe you out.
For all of those operation type game types we wanted players to feel like even if they are falling behind they can catch back up, by default all of the units you gain are set to Rescue-able so if you had a player running full steam ahead they would by default get all of the units, to stop this from happening we have created triggers to give 50/50 units for each player. With our 50/50 triggers in place it means if you do run full steam ahead and lose all of your units, the next group of units that gets rescued, you will get half of them getting you back into the game. With these triggers in play it gives each non base mission a feel of being equal and in the unfortunate event of losing all of your units, the other player can proceed on and eventually get you some new units.
Every map has been thoroughly tested from start to finish, this includes unit/base/resource placement, AI balancing, resource balancing, dialogue for both players, victory conditions, defeat conditions, triggers, sound, cut-scenes, mission briefing, unit upgrades, units available, special abilities available and everything else i cant think of, we make sure we have found and fixed every bug we can find before releasing each map.I hope you have enjoyed reading this overview of all that we have done for the mod, as always Enjoy!
Starcraft Cooperative Campaign has received the Hype, We are proud to announce the release of v1.1 of the Insane Edition and v1.2.1 of the Standard Edition...
Starcraft Coop Campaign Mod has been featured on multiple game sites letting a larger audience know about what has been created.
Starcraft Broodwar Protoss missions are now fully scripted, tested and uploaded. We have completed yet another milestone!
Today we bring an update for Protoss BW Coop Campaign, maps 4 and 5 have been completed and are awaiting authentication. read more for detailed information...
This version of Starcraft Co-op Campaign has all AI Difficulty reduced slightly. This Contains all co-op campaign missions in Starcraft and Starcraft...
DISCLAIMER: These maps aren't intended to be all possible, ALL AI have simply been set to insane and no balancing was done. All AI has been increased...
DISCLAIMER: These maps aren't intended to be all possible, ALL AI have simply been set to insane and no balancing was done. All AI has been increased...
Want to play Starcraft Broodwar Campaign with a friend? So did we that's why we made it cooperative! Download all 3 Campaigns in one download, this is...
Starcraft Broodwar Full Zerg Campaign, fully scripted and tested. Enjoy!
Want to play Starcraft Campaign with a friend? So did we that's why we made it cooperative! Download all 3 Campaigns in one download, this is the final...
So I wished to say that I enjoyed the custom campaign... but the problem is that for whatever reason, the difficulty seems a bit overtuned. I'm not sure if it's because Remastered version changed the AI or something, but the AI is quite savage when attacking, which is bad news when one considers the fact that they most likely all have nigh infinite resources
Although the biggest sin here is probably how limited your resources are. I'm doing Terran missions with a friend and our biggest challenge is always trying to manage resources and keep ourselves expanding to the enemy base.
New Gettysburg is especially painful because of the lack of potential expansion point. you're basically only limited to 8000 resources per player while having to fend off bunch of reavers, carriers and H Templars. It becomes less difficult and more tedious because you're always trying to not run out of resources, forcing you to employ dirty but slow tactics like spamming nukes in The Big Push and abusing wraith cloak in Revolution
Campaigns should give you some freedom in how you play them. Limiting them to one single method is not good design
This was awesome! Me and my girlfriend had soooo much fun with it! Playing together was exciting as hell and gave me a whole new way to experience this game I loved as a kid! Thank you so much!
-MOD IS GARBAGE AND MOD CREATORS BLOCK COMMENTS TO TRY TO HIDE THE TRUTH.
-MOD IS ABSURDLY HARD AND GETS NEW PLAYERS COMPLETELY UNINTERESTED IN PLAYING THE GAME.
-I AM 300 APM A RANK PLAYER ON LADDER. I KNOW WHAT I'M TALKING ABOUT.
-NOBODY WANTS TO PLAY SINGLE PLAYER STARCRAFT, IT IS A MULTIPLAYER GAME. SINGLE PLAYER IS SUPPOSED TO TEACH YOU HOW TO PLAY. THIS MOD WILL MAKE YOU NOT WANT TO PLAY.
-99% OF THE PEOPLE WHO DOWNLOAD THIS ARE NOT ITS INTENDED AUDIENCE WHICH IS FRIENDS TRYING TO GET FRIENDS TO GET INTO STARCRAFT. WHEN THEY PLAY THIS THEY THINK IT'S SOME LOSER 90'S GAME AND GIVE UP.
-MOD IS GARBAGE AND MOD CREATORS BLOCK COMMENTS TO TRY TO HIDE THE TRUTH.
-MOD IS ABSURDLY HARD AND GETS NEW PLAYERS COMPLETELY UNINTERESTED IN PLAYING THE GAME.
-I AM 300 APM A RANK PLAYER ON LADDER. I KNOW WHAT I'M TALKING ABOUT.
-NOBODY WANTS TO PLAY SINGLE PLAYER STARCRAFT, IT IS A MULTIPLAYER GAME. SINGLE PLAYER IS SUPPOSED TO TEACH YOU HOW TO PLAY. THIS MOD WILL MAKE YOU NOT WANT TO PLAY.
-99% OF THE PEOPLE WHO DOWNLOAD THIS ARE NOT ITS INTENDED AUDIENCE WHICH IS FRIENDS TRYING TO GET FRIENDS TO GET INTO STARCRAFT. WHEN THEY PLAY THIS THEY THINK IT'S SOME LOSER 90'S GAME AND GIVE UP.
-MOD IS GARBAGE AND MOD CREATORS BLOCK COMMENTS TO TRY TO HIDE THE TRUTH.
-MOD IS ABSURDLY HARD AND GETS NEW PLAYERS COMPLETELY UNINTERESTED IN PLAYING THE GAME.
-I AM 300 APM A RANK PLAYER ON LADDER. I KNOW WHAT I'M TALKING ABOUT.
-NOBODY WANTS TO PLAY SINGLE PLAYER STARCRAFT, IT IS A MULTIPLAYER GAME. SINGLE PLAYER IS SUPPOSED TO TEACH YOU HOW TO PLAY. THIS MOD WILL MAKE YOU NOT WANT TO PLAY.
-99% OF THE PEOPLE WHO DOWNLOAD THIS ARE NOT ITS INTENDED AUDIENCE WHICH IS FRIENDS TRYING TO GET FRIENDS TO GET INTO STARCRAFT. WHEN THEY PLAY THIS THEY THINK IT'S SOME LOSER 90'S GAME AND GIVE UP.
-MOD IS GARBAGE AND MOD CREATORS BLOCK COMMENTS TO TRY TO HIDE THE TRUTH.
-MOD IS ABSURDLY HARD AND GETS NEW PLAYERS COMPLETELY UNINTERESTED IN PLAYING THE GAME.
-I AM 300 APM A RANK PLAYER ON LADDER. I KNOW WHAT I'M TALKING ABOUT.
-NOBODY WANTS TO PLAY SINGLE PLAYER STARCRAFT, IT IS A MULTIPLAYER GAME. SINGLE PLAYER IS SUPPOSED TO TEACH YOU HOW TO PLAY. THIS MOD WILL MAKE YOU NOT WANT TO PLAY.
-99% OF THE PEOPLE WHO DOWNLOAD THIS ARE NOT ITS INTENDED AUDIENCE WHICH IS FRIENDS TRYING TO GET FRIENDS TO GET INTO STARCRAFT. WHEN THEY PLAY THIS THEY THINK IT'S SOME LOSER 90'S GAME AND GIVE UP.
-MOD IS GARBAGE AND MOD CREATORS BLOCK COMMENTS TO TRY TO HIDE THE TRUTH.
-MOD IS ABSURDLY HARD AND GETS NEW PLAYERS COMPLETELY UNINTERESTED IN PLAYING THE GAME.
-I AM 300 APM A RANK PLAYER ON LADDER. I KNOW WHAT I'M TALKING ABOUT.
-NOBODY WANTS TO PLAY SINGLE PLAYER STARCRAFT, IT IS A MULTIPLAYER GAME. SINGLE PLAYER IS SUPPOSED TO TEACH YOU HOW TO PLAY. THIS MOD WILL MAKE YOU NOT WANT TO PLAY.
-99% OF THE PEOPLE WHO DOWNLOAD THIS ARE NOT ITS INTENDED AUDIENCE WHICH IS FRIENDS TRYING TO GET FRIENDS TO GET INTO STARCRAFT. WHEN THEY PLAY THIS THEY THINK IT'S SOME LOSER 90'S GAME AND GIVE UP.
-MOD IS GARBAGE AND MOD CREATORS BLOCK COMMENTS TO TRY TO HIDE THE TRUTH.
-MOD IS ABSURDLY HARD AND GETS NEW PLAYERS COMPLETELY UNINTERESTED IN PLAYING THE GAME.
-I AM 300 APM A RANK PLAYER ON LADDER. I KNOW WHAT I'M TALKING ABOUT.
-NOBODY WANTS TO PLAY SINGLE PLAYER STARCRAFT, IT IS A MULTIPLAYER GAME. SINGLE PLAYER IS SUPPOSED TO TEACH YOU HOW TO PLAY. THIS MOD WILL MAKE YOU NOT WANT TO PLAY.
-99% OF THE PEOPLE WHO DOWNLOAD THIS ARE NOT ITS INTENDED AUDIENCE WHICH IS FRIENDS TRYING TO GET FRIENDS TO GET INTO STARCRAFT. WHEN THEY PLAY THIS THEY THINK IT'S SOME LOSER 90'S GAME AND GIVE UP.
-MOD IS GARBAGE AND MOD CREATORS BLOCK COMMENTS TO TRY TO HIDE THE TRUTH.
-MOD IS ABSURDLY HARD AND GETS NEW PLAYERS COMPLETELY UNINTERESTED IN PLAYING THE GAME.
-I AM 300 APM A RANK PLAYER ON LADDER. I KNOW WHAT I'M TALKING ABOUT.
-NOBODY WANTS TO PLAY SINGLE PLAYER STARCRAFT, IT IS A MULTIPLAYER GAME. SINGLE PLAYER IS SUPPOSED TO TEACH YOU HOW TO PLAY. THIS MOD WILL MAKE YOU NOT WANT TO PLAY.
-99% OF THE PEOPLE WHO DOWNLOAD THIS ARE NOT ITS INTENDED AUDIENCE WHICH IS FRIENDS TRYING TO GET FRIENDS TO GET INTO STARCRAFT. WHEN THEY PLAY THIS THEY THINK IT'S SOME LOSER 90'S GAME AND GIVE UP.
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100 apm player here, i get obliterated in most sc1 player vs player matches and brought a 20apm friend (30-40 apm, we are at Bw Terran 5).
I would have to agree some missions are straight up: do something before minute 15 or you **** up. But the matter of the fact is that most of the "hard" missions can be easily countered by using not so complex strats and switching it up with unit comps to counter whats killing your base, i usually almost never max out my army in number and we got away with good positioning and learning the maps to kill the objective or maybe cheese it some way. You dont have to kill all their bases on the missions, just do objectives and smart planning ahead and you should be fine with anyone on your side.
Mod is fun and usefull, i do however suggest introducing your friend to Sc2 first because its just less of a hasle to learn and theen jump to Sc1, but it is doable!
I think the comment up there is a troll spam
-MOD IS GARBAGE AND MOD CREATORS BLOCK COMMENTS TO TRY TO HIDE THE TRUTH.
-MOD IS ABSURDLY HARD AND GETS NEW PLAYERS COMPLETELY UNINTERESTED IN PLAYING THE GAME.
-I AM 300 APM A RANK PLAYER ON LADDER. I KNOW WHAT I'M TALKING ABOUT.
-NOBODY WANTS TO PLAY SINGLE PLAYER STARCRAFT, IT IS A MULTIPLAYER GAME. SINGLE PLAYER IS SUPPOSED TO TEACH YOU HOW TO PLAY. THIS MOD WILL MAKE YOU NOT WANT TO PLAY.
-99% OF THE PEOPLE WHO DOWNLOAD THIS ARE NOT ITS INTENDED AUDIENCE WHICH IS FRIENDS TRYING TO GET FRIENDS TO GET INTO STARCRAFT. WHEN THEY PLAY THIS THEY THINK IT'S SOME LOSER 90'S GAME AND GIVE UP.
-MOD IS GARBAGE AND MOD CREATORS BLOCK COMMENTS TO TRY TO HIDE THE TRUTH.
-MOD IS ABSURDLY HARD AND GETS NEW PLAYERS COMPLETELY UNINTERESTED IN PLAYING THE GAME.
-I AM 300 APM A RANK PLAYER ON LADDER. I KNOW WHAT I'M TALKING ABOUT.
-NOBODY WANTS TO PLAY SINGLE PLAYER STARCRAFT, IT IS A MULTIPLAYER GAME. SINGLE PLAYER IS SUPPOSED TO TEACH YOU HOW TO PLAY. THIS MOD WILL MAKE YOU NOT WANT TO PLAY.
-99% OF THE PEOPLE WHO DOWNLOAD THIS ARE NOT ITS INTENDED AUDIENCE WHICH IS FRIENDS TRYING TO GET FRIENDS TO GET INTO STARCRAFT. WHEN THEY PLAY THIS THEY THINK IT'S SOME LOSER 90'S GAME AND GIVE UP.
-MOD IS GARBAGE AND MOD CREATORS BLOCK COMMENTS TO TRY TO HIDE THE TRUTH.
-MOD IS ABSURDLY HARD AND GETS NEW PLAYERS COMPLETELY UNINTERESTED IN PLAYING THE GAME.
-I AM 300 APM A RANK PLAYER ON LADDER. I KNOW WHAT I'M TALKING ABOUT.
-NOBODY WANTS TO PLAY SINGLE PLAYER STARCRAFT, IT IS A MULTIPLAYER GAME. SINGLE PLAYER IS SUPPOSED TO TEACH YOU HOW TO PLAY. THIS MOD WILL MAKE YOU NOT WANT TO PLAY.
-99% OF THE PEOPLE WHO DOWNLOAD THIS ARE NOT ITS INTENDED AUDIENCE WHICH IS FRIENDS TRYING TO GET FRIENDS TO GET INTO STARCRAFT. WHEN THEY PLAY THIS THEY THINK IT'S SOME LOSER 90'S GAME AND GIVE UP.
-MOD IS GARBAGE AND MOD CREATORS BLOCK COMMENTS TO TRY TO HIDE THE TRUTH.
-MOD IS ABSURDLY HARD AND GETS NEW PLAYERS COMPLETELY UNINTERESTED IN PLAYING THE GAME.
-I AM 300 APM A RANK PLAYER ON LADDER. I KNOW WHAT I'M TALKING ABOUT.
-NOBODY WANTS TO PLAY SINGLE PLAYER STARCRAFT, IT IS A MULTIPLAYER GAME. SINGLE PLAYER IS SUPPOSED TO TEACH YOU HOW TO PLAY. THIS MOD WILL MAKE YOU NOT WANT TO PLAY.
-99% OF THE PEOPLE WHO DOWNLOAD THIS ARE NOT ITS INTENDED AUDIENCE WHICH IS FRIENDS TRYING TO GET FRIENDS TO GET INTO STARCRAFT. WHEN THEY PLAY THIS THEY THINK IT'S SOME LOSER 90'S GAME AND GIVE UP.
-MOD IS GARBAGE AND MOD CREATORS BLOCK COMMENTS TO TRY TO HIDE THE TRUTH.
-MOD IS ABSURDLY HARD AND GETS NEW PLAYERS COMPLETELY UNINTERESTED IN PLAYING THE GAME.
-I AM 300 APM A RANK PLAYER ON LADDER. I KNOW WHAT I'M TALKING ABOUT.
-NOBODY WANTS TO PLAY SINGLE PLAYER STARCRAFT, IT IS A MULTIPLAYER GAME. SINGLE PLAYER IS SUPPOSED TO TEACH YOU HOW TO PLAY. THIS MOD WILL MAKE YOU NOT WANT TO PLAY.
-99% OF THE PEOPLE WHO DOWNLOAD THIS ARE NOT ITS INTENDED AUDIENCE WHICH IS FRIENDS TRYING TO GET FRIENDS TO GET INTO STARCRAFT. WHEN THEY PLAY THIS THEY THINK IT'S SOME LOSER 90'S GAME AND GIVE UP.
Есть ли какая-то возможность играть в этот мод, но с русской озвучкой диалогов и текстом
да, есть, но руки все не доходят братся за это) я для себя все хочу сделать русификацию, но учеба да и перевод других игр ждет
Делай озвучку, хотя её по факту делать не надо, только из оригинала перенести, т.к. там уже все переведено
Я как-то начинал, так полная переписка текста + озвучка из ремастера одной карты занимает около часа (если конечно брифинги не по сходят с ума). Плюс к этому я слегка редактирую карты для этого недокоопа, так как половина данных карт тут просто неиграбельны/непроходимы из-за неоправданной сложности, которую добавил сюда автор. На прохождение только 1 старкрафта ушло 2 месяца (без бруд вара), так что самый сок еще впереди