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Recreating the Beta version of StarCraft, graphics, unit stats, and more.

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Mastermagic
Mastermagic - - 68 comments

wait, what just happened?
I mean, on new features?

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splingtwanger Author
splingtwanger - - 175 comments

Well, the air units now have wide banking turns, and a far halt distance - in other words, they sweep around when they turn, and take a while to stop. They also move much slower. Scouts fire their machine guns at air units, and Wraiths have different projectiles. All these can be seen in one way or another in this beta video: Youtube.com
It's a lot easier to see these changes when you're actually in-game, by the way. The video I recorded doesn't do it much justice.

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Darkdragoon
Darkdragoon - - 5 comments

Now you have to script the U-Turn from the beta version.
I mean if you change flingy.dat file it get's you close to U-Turn but it doesn't get you to U-Turn

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splingtwanger Author
splingtwanger - - 175 comments

I haven't figured out completely how to do that. Do you have any suggestions?

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Darkdragoon
Darkdragoon - - 5 comments

I can do it. But it's depending on what program you are using.
If you are using IceCC 1.3 I can help you

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Description

Primarily a test for some new features. Banking turns and stuff. Let me know any thoughts you have.
Obviously I have a lot of balancing work to do.