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Recreating the Beta version of StarCraft, graphics, unit stats, and more.

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Mastermagic Jun 22 2011 says:

wait, what just happened?
I mean, on new features?

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ChurchAI Author
ChurchAI Jun 22 2011 replied:

Well, the air units now have wide banking turns, and a far halt distance - in other words, they sweep around when they turn, and take a while to stop. They also move much slower. Scouts fire their machine guns at air units, and Wraiths have different projectiles. All these can be seen in one way or another in this beta video:
It's a lot easier to see these changes when you're actually in-game, by the way. The video I recorded doesn't do it much justice.

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Darkdragoon Nov 21 2011 replied:

Now you have to script the U-Turn from the beta version.
I mean if you change flingy.dat file it get's you close to U-Turn but it doesn't get you to U-Turn

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ChurchAI Author
ChurchAI Nov 22 2011 replied:

I haven't figured out completely how to do that. Do you have any suggestions?

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Darkdragoon Nov 22 2011 replied:

I can do it. But it's depending on what program you are using.
If you are using IceCC 1.3 I can help you

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Primarily a test for some new features. Banking turns and stuff. Let me know any thoughts you have.
Obviously I have a lot of balancing work to do.

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Jun 21st, 2011
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