Star Wars: The New Era is the first large Star Wars modification made on a next generation engine. It is produced by Invision Games, a group of modders and Star Wars fans that have evolved from the Movie Battles 2 community and a mod team working on "Star Wars: Source" before. Star Wars: The New Era will give you a tense multiplayer experience for all flavours. Engage in quick Deathmatch battles, fight as a Jedi using the Force or use strategic teamplay in the Team Assault mode.

Report article First video diary and new models

Due to popular request, Zaswed and Jeantyu have worked on the first of a series of video developer diaries. In this diary, you can learn about the different kinds of ammunition used in TNE...

Posted by Darth.Hunter on Jul 19th, 2008 digg this super bookmark


Finals are finally over and our team is getting back to work. The good news first: We've managed to implement the new weapons system which proves to be a lot more effective than the previous one. Right now, we are in the process of implementing the missing GUI elements, getting rid of bugs and polishing the build.

To shorten the time until release, Zaswed and Jeantyu guide you through the process of the development of AMMO types and items used in Star Wars: The New Era in our first video developer diary.


Apart from that, we can now introduce to you our second set of four player models for the Imperial Era. Check out our ModDB gallery for the latest additions!

Comments
ChromeAngel
ChromeAngel Jul 19 2008, 4:10pm says:

Nice video diary. What was the name of the tool you used for normal and specular mapping, I didn't catch it?

I'm surprised you normal mapped the ammo and animated the ammo skins, I get the impression these kind of skin effects add a lot of load to the game engine.

+1 vote     reply to comment
Darth.Hunter
Darth.Hunter Jul 19 2008, 4:53pm replied:

The tool is Crazybump. I personally have been using it during the beta phase and I think it is now available as a commercial product.
It's certainly worth its price if you intend on deriving normal maps from textures instead of using highpoly meshes. It's definately more powerful than the Photoshop plugin and gives you more control over the rendered normal maps.

+1 vote     reply to comment
NoobSaibot
NoobSaibot Jul 19 2008, 4:22pm says:

the guy talking sounds like a robot

+5 votes     reply to comment
FJS
FJS Jul 19 2008, 4:34pm says: Online

This mod will rock!! Just give us a gameplay vid please.

+3 votes     reply to comment
barronofhellion
barronofhellion Jul 19 2008, 4:50pm says:

=) you know this mod is going to rock... same as fjs

+2 votes     reply to comment
NullSoldier
NullSoldier Jul 20 2008, 3:05am says:

I'm really looking forward to this, it's great to see the developers shedding some light on their work process.

+1 vote     reply to comment
BuZZeR
BuZZeR Jul 20 2008, 4:13am says:

Very interesting video! Looking forward to see more. ;)

+1 vote     reply to comment
CaptainSource
CaptainSource Jul 20 2008, 4:17am says:

Excellent models and textures guys... are the textures animated or just scrolling? They look to be scrolling... the models look as if they are kits, as the quality is so high...

+1 vote     reply to comment
Darth.Hunter
Darth.Hunter Jul 20 2008, 6:38am replied:

They are scrolling. Considering that the AMMO boxes are rather small, we decided to utilize less expensive shaders. The movement combined with the self-illumination is mainly to make players aware of AMMO spots. But at the same time, they shouldn't be too consuming.

+1 vote     reply to comment
jeantyu
jeantyu Jul 20 2008, 2:55pm replied:

Yes it's a scrolling textures, way cheaper than an animated texture. It's not as nice but I'm pretty happy with the final result.

+1 vote     reply to comment
Cloud6556
Cloud6556 Jul 20 2008, 7:13am says:

Oh it will be amazing :)

+1 vote     reply to comment
Comrade-Alucard
Comrade-Alucard Jul 20 2008, 8:48am says:

Oh soo shiny O_o

+1 vote     reply to comment
Silverfisk
Silverfisk Jul 21 2008, 3:49am says:

Very nice vid!

+1 vote     reply to comment
Broadus
Broadus Aug 15 2008, 7:37pm says:

This is cool! It's nice to get that behind-the-scenes stuff, and how clever and intellectual some subtle design choices are.

+1 vote     reply to comment
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