A collection of my fixes and enhancements for Star Wars Republic Commando.
Update: Changed all HudArms meshes so that it doesn't look like the player has detached, floating arms when using a higher field of view. This mod fixes the crash caused by bumpmapping. You do not longer have to set it to low. It also adds options for higher screen resolutions and a fov-slider to the menu so that you are not bound to the rather low default fov and can play the game even in 4k. Additionally the HUD is a Little bit tighter (optional) and the legs of the player character are now visible in first person view.