Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.
Learn how to install the Star Wars: Interregnum mod for Sins of a Solar Empire: Rebellion. I will also explain how you can use the multitude of minimods to customize your gameplay experience.
Welp, at least this mod's got instructions now.
No reason not to try it now. :-)
let me guess either you thought it was time to add some installation instructions or you've been getting help requests for mod activation or whatever it is called. just making a guess. not trying to sound rude or anything incase I sounded rude without intending to.
It's been time for an installation video for a while, I just finally have a recording setup for my Desktop that I find use able. The older program I was using only recorded in game.
So I followed your instructions and have done exactly as you have shown.
However when I load the game with mods running, I get errors like what's listed below.
Assert @ d:\perforceworkspaces\bfraser_babygoat_7628\codesource\engine\render\texture\filecubetexture.cpp(77)
DirectXAssert: [!FAILED(dxVerifyHR)]
Context: D3DXCreateCubeTextureFromFile( g_Core.d3d9->GetDevice(), fullFileName, &d3dCubeTexture;)
HR: (E_FAIL)-An undetermined error occurred
CAn you give me any ideas on fix, or tell me what I'm doing wrong?
Thanks
I have the same problems any solutions?
It sounds like you are running the mod in the dev.exe. We recommend only running the mod in the regular mode.
Either use the normal mode, or you can edit your Rebellion.user.settings.dev file and set the line ShowErrors to FALSE.
It sounds like you are running the mod in the dev.exe. We recommend only running the mod in the regular mode.
Either use the normal mode, or you can edit your Rebellion.user.settings.dev file and set the line ShowErrors to FALSE.