Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.

Add file Report Star Wars: Interregnum Alpha 3 (Full Install)
Filename
Star_Wars_Interregnum_Alpha_3.zip
Category
Full Version
Uploader
GoaFan77
Added
Size
579.36mb (607,502,909 bytes)
Downloads
18,468 (1 today)
MD5 Hash
cdb62eb8dcf39aa393df48390fa0e0de
Embed Button
Embed Widget
Description

The Rebel Alliance finally joins the Interregnum in our third alpha release. The full installation comes both with Interregnum and the Enhanced 4X Mod required to run it. Checksum with Enhanced 4X 1.75 is 177735502. For Sins of a Solar Empire Rebellion version 1.82. Large Address Aware also now comes bundled with the mod, it is HIGHLY recommended you apply it to your game if you have at least 4GB of RAM. If you do not, you will likely need to reduce your graphics settings.

Preview
Star Wars: Interregnum Alpha 3 (Full Install)
Comments  (0 - 50 of 169)
mnkymanfoo
mnkymanfoo

soon.jpg

Reply Good karma Bad karma+2 votes
masterdude94
masterdude94

:O Woohoo! Its out! I cant wait to play!

Reply Good karma Bad karma+3 votes
masterdude94
masterdude94

Ahh, I just found a bug. When another faction builds a superweapon, and you become allies with them, they will still fire it at you. I am not sure which faction/superweapon it was, might have been the TEC, but my ally is destroying my colonies! Lol! The only thing i can think of is to turn Superweapons OFF, but still


Oh and I am assuming this wasn't already a bug in the vanilla game...I could be wrong.

Reply Good karma Bad karma+1 vote
GoaFan77 Author
GoaFan77

It is a bug with the Vanilla game. Assuming you mean the super weapon fired before you became allies. Once you are allies that cannot shoot you anymore, but any super weapons in transit will still do full damage.

Reply Good karma+1 vote
masterdude94
masterdude94

No, I mean it started firing at me, one of my colonies got hit by it. THEN I became allies with them, then a little while later, it shot at me again, taking out another colony, then again, then again. When i realized it was the TEC(now having been my Ally for quite some time) doing that I saved and quit.

Reply Good karma Bad karma+1 vote
GoaFan77 Author
GoaFan77

Well, I didn't change the Novalith cannon any. If you like you can send me a save so I can look at it.

Reply Good karma+1 vote
masterdude94
masterdude94

lol well thats weird. Yeah i will try to message you a link.

Reply Good karma Bad karma+1 vote
Erpechyi
Erpechyi

If your Ally can't see your planets,And you claimed an enemy planet,The AI will think it's an enemy planet and will keep shooting you,The only way to solve this is Via Exploring or Diplomacy.

Reply Good karma Bad karma+1 vote
masterdude94
masterdude94

Maybe, but they've had Diplomat ships(or by this point, Embassies) in my space for ages now. But yeah I suspect that is probably how it started.

Reply Good karma Bad karma+1 vote
A100percentBEEF
A100percentBEEF

YAAAAAAAAAAAAAAAY

Reply Good karma Bad karma+2 votes
toppersz
toppersz

juhu endlich

Reply Good karma Bad karma+1 vote
Nielsen
Nielsen

Been waiting anxiously for this! Congratulations on releasing alpha 3!

Reply Good karma Bad karma+4 votes
A100percentBEEF
A100percentBEEF

Brilliant! Just played two quick matches on small maps, on as Empire vs Rebels the other as Rebels vs Empire, and I have to say the rebels are very well done and properly balanced as a faction. Crushing them and restoring order will be truely satisfying. Also, well done on the minor changes made to the Empire and the beautiful Star Destroyer retextures/remodels!

Reply Good karma Bad karma+3 votes
Kuikka88
Kuikka88

Downloading now, congrats for the new version release!

Reply Good karma Bad karma+3 votes
kyle_katarn67
kyle_katarn67

MY eyes grew very large when I saw this in my updates. Helll yes

Reply Good karma Bad karma+4 votes
TyrannaDan
TyrannaDan

This would get uploaded after I go to bed! Can't wait to play after work!

Reply Good karma Bad karma+1 vote
KorsakB
KorsakB

I have the menu not such as on screenshots, that is not horizontal it`s vertical!
How it to correct?
It with errors, here a photo of the menu - Pixs.ru

Reply Good karma Bad karma+1 vote
masterdude94
masterdude94

I actually had this same problem with the latest version of another mod that uses E4X, though is uses E4X 1.7.4, or something like that, and this uses 1.7.5. As of yet, I have not found a way to fix it yet, though I was glad it didnt happen to me with this!

Reply Good karma Bad karma+1 vote
GoaFan77 Author
GoaFan77

There's another mod that uses E4X? O_o

Reply Good karma+1 vote
masterdude94
masterdude94

Yeah, its the Sins of the Fallen mod. Its a mod that adds some original(i think) factions, and the Fall of Kobol expansion to it adds Battlestar Galactica factions. Its fun, even if you never watched BSG!(Like me! :P)

Reply Good karma Bad karma+1 vote
GoaFan77 Author
GoaFan77

Oh, well I've let Zombie borrow some of my stuff from E4X for Sins of the Fallen, but I don't think it needs E4X to run like Interregnum does.

Reply Good karma+1 vote
ZombiesRus5
ZombiesRus5

The Sins of the Fallen factions are unique and yes I did borrow some abilities (with permission) for the Hypercorp titans. Please don't activate E4X with SotF though as they aren't compatible with each other.

Reply Good karma Bad karma+2 votes
masterdude94
masterdude94

Huh, i must've been thinking about something else then. I just know i had E4X in my mods folder before i downloaded SWI, and I thought it came with SotF, apparently not! :P

....where did that come from, i wonder...

(edit) Ahhh, im an idiot. It was part of the PREVIOUS version of Interregnum. Haha derrrrp!

Reply Good karma Bad karma+2 votes
KorsakB
KorsakB

How to make as on a photo - Media.moddb.com

Reply Good karma Bad karma+1 vote
GoaFan77 Author
GoaFan77

What version of Sins do you have? Did you get it off Steam or do you have one of the Kalypso physical versions?

Reply Good karma+1 vote
Service_Disconnect
Service_Disconnect

Will the E4X minimods still work correctly with this version?

Reply Good karma Bad karma+1 vote
jordanthejq12
jordanthejq12

They should; however, if I remember correctly the minimods are going to be updated as well soon.

Reply Good karma Bad karma+2 votes
GoaFan77 Author
GoaFan77

A few of them might work, but I wouldn't assume that they work. This version changed a lot, and using old minimods could cause issues.

I always update the minimods a few days later, since there's no reason to hold up the main release for those that don't use them. :p

Reply Good karma+1 vote
MiWadiAddiction
MiWadiAddiction

Well I know what I'm doing all summer.

Reply Good karma Bad karma+4 votes
sahilchikara
sahilchikara

finally it arrived

Reply Good karma Bad karma+3 votes
Stargate965
Stargate965

Loving the new update!

One small thing do the rebels have a ship capable of clearing mines? I've looked on the Scout and the other small corvettes and haven't been able to find one :/

Reply Good karma Bad karma+2 votes
echuu
echuu

Assault Frigate MkII don't fire at all, too.

Reply Good karma Bad karma+1 vote
GoaFan77 Author
GoaFan77

The Assault Frigate Mrk-II is the Rebel Antistructure cruiser. It can only be used against space stations and Starbases, like the Imperial Broadside Cruiser.

The Assault Frigate Mrk-I is your heavy cruiser that you probably wanted. :p

Reply Good karma+1 vote
echuu
echuu

Oh, ok then. Thanks for the answer.

Reply Good karma Bad karma+2 votes
GoaFan77 Author
GoaFan77

It should be your scout frigate, the Corellian Scout's, 5th ability, just like on the Tartan.

Reply Good karma+1 vote
Stargate965
Stargate965

Yup it is, totally missed it last night

Thanks!

Reply Good karma Bad karma+2 votes
Service_Disconnect
Service_Disconnect

I was playing as the Rebels against the Empire. I kept losing contact with colonies... At first I thought it was an enemy siege frigate, but then I noticed I had lost contact with a second one, and then some minutes later, a third, one of my most heavily fortified planets. Is this a bug, or am I overlooking something?

Reply Good karma Bad karma+1 vote
GoaFan77 Author
GoaFan77

How far in the game is this? Did you planets have low allegiance? Did any enemy ships spawn afterwards?

Reply Good karma+1 vote
Service_Disconnect
Service_Disconnect

The save is marked about 1:44, it happened slightly before this.
The allegiance on this specific planet is 125%.
No enemy ships spawned after on any of the planets.

I can upload the save files of this game if you'd like. I actually have 4 separate saves of this particular game (I rotate saves just in case), the times are 1:22, 1:26, 1:31 and 1:44. Let me know if you'd like to take a look at one or all of them.

Reply Good karma Bad karma+1 vote
GoaFan77 Author
GoaFan77

If you can load from an earlier save and the problem will occur consistently, by all means put the save up.

Oh, and do tell me what planet it is. :p

Reply Good karma+1 vote
Guest
Guest

Were you fighting a Warlords faction? It could be Isards Krytos virus ability.

Reply Good karma Bad karma+1 vote
mikenike696
mikenike696

the rebel ships are beautiful and full of details
great job

Reply Good karma Bad karma+3 votes
AdmiralTade
AdmiralTade

YAY! Finally I have someone for my imperials to crush >:)

Reply Good karma Bad karma+3 votes
Pandemonium_Reaper
Pandemonium_Reaper

oh yes... :)

Reply Good karma Bad karma+3 votes
ralph_09
ralph_09

Home one...my favorite titan :)

Reply Good karma Bad karma+3 votes
GoaFan77 Author
GoaFan77

By looks, history or what it does in game? :p

Reply Good karma+1 vote
ralph_09
ralph_09

HUH....I just realized when i looked it again it is not home one(just another mc80 ????)..sorry I thought it is included because of the image at the top..they all look the same to me just different sizes......maybe that is why i can't find it in the research.........hahaha :) I remembered this is already a different timeline....from the original starwars

Reply Good karma Bad karma+1 vote
GoaFan77 Author
GoaFan77

HomeOne is in this mod. In fact it is also the image for this download. It is your titan, with Admiral Ackbar commanding it.

I was asking if HomeOne was your favorite because of the design, its role in the movies or what it does in game.

Reply Good karma+1 vote
Pandemonium_Reaper
Pandemonium_Reaper

Traps.....traps everywhere.....

Reply Good karma Bad karma+1 vote
Service_Disconnect
Service_Disconnect

I love how he says "beware of traps!"

Reply Good karma Bad karma+3 votes
Pandemonium_Reaper
Pandemonium_Reaper

That advice.....for that we've all been aware all the time.....

Reply Good karma Bad karma+1 vote
ralph_09
ralph_09

ok thanks....acually I have not unlocked the titan yet because I have a fever this past few days and I can't play yet (CURSE YOU FEVER!!!!!).....

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Sins of a Solar Empire: Rebellion
Developer
Interregcom
Contact
Send Message
Release date
Mod watch
Follow
File
Browse
Files
New
Add file
Report
Report
Share
Related Games
Related Groups
Interregcom
Interregcom Developer