"Star Wars: Imperial Assault" is a Star Wars mod for the popular RTS, "Command & Conquer: Generals - Zero Hour". It's intent is to bring the excitement of Star Wars ground battles, atmospheric air battles, and Jedi/Sith to the CnC Generals Zero Hour engine. -------------------------------------------------- Features - Two factions from the Trilogy-- the Rebel Alliance and the Galactic Empire - Two additional factions from the Clone Wars-- the Grand Army of the Republic, and the Separatists - 3 Generals for each faction, with a total of 12 unique generals - Ground Battles, including Walkers - Aircraft including TIEs, X-wings, Y-wings, Clone Fighters and much more - Jedi, Sith, and SpecForces creation, customization, and implementation into sneaky ground combat - Official maps including one map of every well-known planet in the Star Wars Universe
Edans made an executive decision to join Derelict Studios (http://www.derelictstudios.net). They have a big team with a lot of people, and in all honesty...
Hiya guys, just to let you know that we are having a map-making competition at Imperial Assault. Details can be found here The competition is being managed...
I have put up around 6 new screenshots for the mod. They include the Imperial Barracks, Walker Factory, Command Center, and Taxation Center. I also put...
You can now download the IAv0.85 Patch at our download page. It requires IAv0.80, and if you have IAv0.82 installed, you can install this patch on top...