Expanding Fronts is a massive modification for Star Wars Galactic Battlegrounds aimed to breathe life back into the classic LucasArts strategy game by adding various new units, features, and gameplay elements. Each of the 8 civilizations is being split into various Sub-Factions that specialize in unique combat roles including Infantry, Armor, Aircraft, Navy, Support, and Economics. Each of these Sub-Factions will have a full roster of new units and technologies available to them. In addition, the Scenario Editor is being filled with hundreds of new units, buildings, effects, and objects to allow campaign and scenario designers more freedom than ever before.
Today we're having a look at the four Sub-Factions available to the Galactic Republic in Expanding Fronts.
Posted by Gen_Rhys_Dallows on Jun 13th, 2013
Expanding Fronts aims to not only add a massive roster of new units to the game, but to allow players to utilize these units in a standard Skirmish environment. To allow for this, each of the 8 civilizations has been divided into numerous Sub-Factions that carry a unique roster of units and techs. Featured today is an overview of the Galactic Republic's Sub-Faction lineup.
The Grand Army of the Republic's primary forces are made up of millions of loyal clone troopers. These troopers are adaptable to perform a wide array of actions and, with the right composition, can tackle nearly any situation. The Clone Army can make use of specialized troops such as ARC Troopers and Assassins. In addition, the clones can utilize the powerful, redesigned Low Altitude Assault Transport to clear hostile terrain, and quickly drop into battle.
While the clone troopers can defeat any obstacle with time, the GAR Mechanized Division is all about smashing through enemy defenses with heavy armor. Close-quarters units like the AT-XT and TX-130 can be combined with the powerful assault capabilities of AT-TEs and Juggernauts to create unstoppable walls of firepower.
REPUBLIC STARFIGHTER CORPS
Tasked with providing aerial support to ground forces, the Republic Starfighter Corps makes use of a wide array of aircraft. Light fighters and interceptors like the Eta-2 Actis and V-19 torrent provide fast and efficient anti-fighter support, while slower-moving, heavy aircraft like the ARC-170 and BTL-B Y-Wing wreak havoc on enemy ground forces.
GAR SUPPORT DIVISION
Serving primary from behind the front lines, the GAR Support Sub-Faction makes use of long-ranged artillery, and powerful anti-aircraft units to assist allies in combat. When necessary, the Support Division can inflict severe damage to enemy forces up close via the use of deadly Clone Commando units.
NEW BATTLEFRONT AND SWGB'S FUTURE
I'm sure that everybody is excited to hear about the announcement of a new Star Wars Battlefront game coming from none other than DICE, creators of the wildly successful Battlefield series. The constant demands of fans over the years have finally paid off, and EA appears to be attempting to turn a new leaf and get back on the good sides of gamers.
Last month we posted an article asking people who were interested in seeing classic LucasArts titles like Galactic Battlegrounds re-released digitally to contact EA and show their support. I'm confident that with a loud enough audience we can convince them to make these classic games available to gamers and Star Wars fans once again. Send your tweets to @EA_DICE @VisceralGames @BioWare and #starwarsnextgen, and help get these titles released.
If you have experience in terms of 2D/3D art, Random Map/AI scripting, or general editing experience with the AoK/SWGB Genie engine, and would like to contribute to the Expanding Fronts project, feel free to contact project members Gen_Rhys_Dallows or Sarthos via ModDB Private Messaging. Alternatively, you can post a message in our project thread at SWGB.HeavenGames.com