This is a crossover mod including some of my favorite fanon characters (including C&C Red Alert and Generals characters). This mod focused on Early Rebellion and Galactic Civil War timelines. I'm considering to make Star Trek contents as easter eggs.
Since my previous one is lost inside my dead PC, I decided to remake a whole mod separately under my backup laptop but same features. It will be fresh, less complicated, and with models and assets used legally (with proper credits).
To install the mod, simply extract and move the folder named "VG13_Mod_Remake_V102" into the mod folder inside your Star Wars Empire at War Forces of Corruption directory.
Please note this is a remake of my mod. Additional features will be added in the next release.
CHANGELOGS
Initial Release
- Scaled every vanilla units to make it accurate.
- Laser cannon and turbolaser projectiles speed increased.
- Added R-22 Spearhead to the Rebellion.
- Added ARC-170 to the both Empire and Rebellion.
- Added C70 Consular Corvette to all sides.
- Added Gozanti Cruiser to the Empire.
- Added Arquitens light cruiser to the Empire and Jedi variants for the Rebellion.
- Added Princess Leia to the Rebellion.
- Added Lissette Hanley to the Rebellion.
- Added Lydia Winters to the Rebellion. -- She is OP, so be careful when you play as the Empire or Consortium.
- Added Commander Jun Sato and his Phoenix Home III.
- Added Takara Sato to the Empire. Useful to counter Lydia Winters.
- Added Ozzel, Needa, Brom Titus, and Naomi Shirada to the Empire.
- Added Shogun variant of Arquitens light cruiser, requires Naomi Shirada in orbit to build.
- Added 3 new GC maps without Zann Consortium.
- Some changes.
V1.0
- Added Imperial variant of Legacy-class Star Destroyer.
- Added ARC-170 to the Black Sun Pirates and Zann Consortium.
- Added General Dodonna to the Rebellion.
- Added Phoenix Squadron version of CR90 Corvette but requires Commander Sato in orbit to build. You also can get 3 corvettes upon Commander Sato's initial spawn.
- Aggressor-class Destroyer can now only be built on capital ship production planets.
- Added Lando Calrissian to the Rebellion.
- Added General Zofia to the Rebellion, planned to add her to the Consortium before her defection to the Rebellion. She commands her repurposed/refurbished Venator named Soviet Justice in space and her modified AT-TE on ground. You can also get 1 Venator, 2 Arquitens light cruisers, and 2 C70 corvettes as free units upon her initial spawn.
- Added AAC Tank to the Rebellion.
- Added AT-TE to all factions.
- Some changes.
V1.0.2
- TIE Bombers and the rest of Imperial ships now have blue torpedoes instead of red.
- Added Ahsoka Tano.
- Added Tanya to the Rebellion
- Added Jarid Sykes to the Zann Consortium, he commands Keldabe battleship End of Days.
- Added Dasha Fedorovich to the Zann Consortium.
- Added Vera Belova to the Zann Consortium.
- Added Dreadnaught Heavy Cruiser to the Rebellion.
- Added Pelta-class frigate to the Rebellion.
- Some changes.
Credits are in readme.
THANKS
For steam, what do you type for the set launch options.
For Steam users, open up your Steam library, right click on “Star Wars Empire at War GOLD” and click properties. Under the general tab, click on “set launch options”. In the dialog box, put in “sweaw MODPATH=Mods\VG13s_Mod_Remake”
I never used Steam version of the game before.
It is still not working for me, i have followed all the instructions, put the mod in my mod folder and set the launch option, but it still boots up the vanilla forces of corruption game
Not working for me either, seems to be this mod is the only one not working for some reason.
same goes for me
Did you make sure the Steam to verify it?
I hope you add U-wings and more ships in the future rate this mod 8/10
Hey so i'm using the disc version of forces of corruption. How exactly do I launch this? I put it in my modloader but its launching the vanilla game and I don't see a mod shortcut/launcher? I may be missing something obvious so sorry in advance.
By modloader I meant mod folder. Sorry for the confusion.
Well, to launch mods from the mod folder, you need a mod launcher. Do you have one? If not, this is a good one: Moddb.com
You can use any one you want, but that's the one I prefer. If no mod launcher works, well, I don't got a clue.
Hello, im not the author but after some tweaking, i was able to have the game launch for steam. If the author can change the file to this it would be great.
I did the standard downloading, and made a mods folder in corruption, and insert the file into mods. I changed the name to VG13_Mod_Remake and for the launch options, i made it into "MODPATH=Mods\VG13_Mod_Remake" No quotations.
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Yadi.sk
Yandex.disk link of your mod
This mod is still alive ?
No launchers are detecting the mod, even with the complete and correct installation.
Any way to resolve this, I'm really interested in that mod and it's bad that it isn't working.
can you reupload ?