STAR WARS: RISE OF HOPE


This is Rise of Hope, formerly known as FOC: Reborn.


This mod has the objective of:

-Replace all vanilla game units in space with the same ones but better quality or a ship that can replace its function.

-Rework almost all of the GUI.

-This mod is based on the time followed by the end of the Clone Wars and the following Jedi Purge, the emergence of the Rebel Alliance and his fight against the Empire and its consequent defeat and integrate some parts of the Era of the New Republic.

-Make the mod as realistic as possible, but maintain a balance between factions.

The mod will incorporate Legends and Canon as it sees fit, but this will mostly be units or heroes, not history.

If you want to say something, just leave me a comment, I´ll always answer, for obvious or bad it is, I'll have an answer.

Great thanks to the following people/teams for help me in problems, provided models, etc.

-Yuuzhan Vong At War Team.

-Jedi_Clone_X2.

-Republic Assault Development Team. (I´m part of them)

-EmperorNiko.

-Jeroenimo.

Thanks to Mr.ODST for helping and contributing to the mod very closely by giving me suggestions and other ideas.


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Hello guys, we at the mod team have been talking about how GCs will work and what we are going to make. While I had some ideas about it, my partners gaved some pretty good ideas and that I really liked, which are now going to be made for you.

Talking about Galactic Conquests, we have to talk about the conquerors, I´ll now mention the factions, both playables and non-playables:

Imperial Emblem The Galactic Empire:

The Galactic Empire, the galactic government established by Supreme Chancellor Palpatine to replace the Galactic Republic in 19 BBY.

The Empire will always have the most modern, heavier and more armed ships. In most GCs the Empire will have control of great part of the Galaxy showing how powerful it was. Its capital planet is Coruscant.

Alliance Starbird The Alliance to Restore the Republic:

The Rebel Alliance, a loose alliance of planetary, system, and sector-level insurrectionist factions. They were generally united in a common cause, against a common enemy in the form of the Galactic Empire.

The Rebels will have a lot of diversity on its ships, better fighters than the Empire, and less control of the galaxy showing how from a ragtag band of ships they form a big organization able to destroy the Empire. Its capital planet will depend on the era you´re playing in.

Blacksun The Black Sun Crime Syndicate:

The Black Sun, the most powerful and infamous crime syndicate of its time in the galaxy, extending its tendrils of corruption deep in the various galactic governments of each era.

The Black Sun will have less known technology and other means to fight the bigger factions showing how far the Underworld its capable to go to control the galaxy for power and money. Its capital planet will be Falleen.


The next factions I´ll be mentioning are part of a feature of the mod, special GCs. Those Galactic Conquest scenarios are meant to revive some special moments from the Star Wars history and will feature as the main protagonist the Empire against those 2 factions:

Sep Logo Separatist Holdouts:

The Separatist holdouts, various disparate fragments of the Confederacy of Independent Systems that remained active after the Clone Wars.

This faction will be featured and will be playable in the "The Reconquest of the Rim" GC which will be set right after the end of the Clone Wars and will be inspired on the Reconquest of the Rim campaing (Legends) and the Western Reaches Pacification operations (Canon).

Note: Please dont start saying, "Oh yes add this ship because of seppies using it", "add this quantity of droids because droids were used during clone wars", etc. We know how we want to do it and what ships and units will be used.

Imperial Emblem Zaarin splinter government:

The Zaarin splinter government, a regime created by the Grand Admiral Demetrius Zaarin in his attempt to overthrow Emperor Palpatine and take over the Galactic Empire.

This faction will be featured and will be playable in the "Zaarin´s Treachery" GC which will be set during the period which Grand Admiral Zaarin saw the opportunity to take over the Empire meanwhile the later was dealing with the treason of Admiral Harkov and its pro-Rebel Alliance forces.

The main difference with the Empire, is that Zaarin´s faction will have some experimental and slightly better units than the Empire.


Now its the time to show the non-playable factions of the mod which will appear and have different control of the galaxy depending in which GC you play.

Emblem hutt trident Hutt Cartel:

The Hutt Cartel, a powerful criminal syndicate and alliance of Hutts. It maintained a personal military consisting of both an army and a starfleet.

The Hutt Cartel will be established and be in control of all planets within the sector known as "Hutt Space". Its capital planet will be Nal Hutta and its moon Nar Shaddaa.

descarga Corporate Sector Authority:

The Corporate Sector Authority, the government of an interplanetary fiefdom, administered by a brutal and tyrannical corporatocracy in the Outer Rim Territories.

The CSA will be established and be in control of all planets within the sector known as "Corporate Sector". Its capital planet will be Etti IV.

Zann Consortium Zann Consortium:

The Zann Consortium, an underworld consortium and crime syndicate led by Tyber Zann which sabotaged and interfered with Rebel and Imperial affairs during the Galactic Civil War.

The Zann Consortium will be more different than the other non-playable factions, as it will only appear on the "Zann´s Threat" in which you´ll be able to play as the Empire and the Rebels recreating the vanilla FOC with the Zann Consortium fighting them.

They will have control of all planets located on the "Hutt Space", "Corporate Sector" and others. Its capital planet will be Ryloth.

Krybes Mandalorians:

The Mandalorians, a group of clan-based people consisting of members from multiple species and multiple genders, all bound by a common culture.

The Mandalorians will be established and be in control of all planets within the sector known as "Mandalorian Space". Its capital planet will be Mandalore.


So as told before, there will be special GCs in which special factions, heros, units and other things will be available to play. For now, we are working on finishing the space portion of the mod and at the same time our new planet layout. Land will be worked also.

I also wanted to let people know that now I´m part of the Steiner Modding Group, so AOTR and ROH will be sharing content, help and tips so if you see content from one mod in another or viceversa is because of this reason. Thanks to ThatOneBullet, Steiner and Sly442 for this opportunity they are giving me.

That´s it for now guys, hope you enjoyed this article to let you know what ideas we have and what we are planning for you, in the last weeks some ships have been reworked to fit the standard look of the mod and others upgraded so expect to see some more updates ;)


MC80NEW

More about the screenshot tomorrow ;)

May the Force be with you... always.

Nkorn.

Planets Allegiances

Planets Allegiances

News 4 comments

All planets allegiances in the GC´s, what planets supports what faction and the benefits they give to the owners.

List of Planets (At last)

List of Planets (At last)

News 15 comments

This is a list of the planets I will use in the mod.

Restarting work slowly

Restarting work slowly

News 1 comment

News from the mod to tell and new abilities and opportunities open for me.

Some ideas I had that I wanted to ask you for

Some ideas I had that I wanted to ask you for

News 5 comments

Ideas and suggestions for the new release.

Add file RSS Files
Alpha-3 Nimbus-Class V-Wing Starfighter Pack

Alpha-3 Nimbus-Class V-Wing Starfighter Pack

Vehicle Model

Free Radical's V-Wing Starfighter rigged for Empire at War. No XML included.

2-M Repulsor Tank

2-M Repulsor Tank

Vehicle Model

2-M Repulsor Tank from Star Wars Commander by Nkorn. Free Release.

Victory Pack V3

Victory Pack V3

Models Pack 9 comments

Victory-class ships V3 for ROH by Nkorn. Free release.

TIE Defender

TIE Defender

Models Pack 1 comment

TIE Defender of the YVAW team, modified to look like the original version. Free Release.

Models Pack: TIE Bombers

Models Pack: TIE Bombers

Models Pack 4 comments

Star Wars Battlefront DICE: TIE Bomber and variants by Nkorn. Free Release.

TIE/sa Bomber V2

TIE/sa Bomber V2

Vehicle Model 4 comments

Star Wars Battlefront II: TIE Bomber by Nkorn. Free Release.

Comments  (0 - 10 of 323)
Videogamer13
Videogamer13

How about Rae Sloane and Gallius Rax from Star Wars Aftermath? Will they be included into this mod?

Rae Sloane will be commanding ISD Vigilance and Gallius Rax commands the SSD Ravager.

Reply Good karma Bad karma+1 vote
nkorn Creator
nkorn

Heroes are something we are working on, we dont want to get overload with them.

Reply Good karma+1 vote
Jeroenimo
Jeroenimo

Mmmm, where did I give people permission to use the Victory and second ISD I made? I also see the Dominator in the image section, which I also can't recall free releasing.

Hang on, why the **** is there a free release pack with my Victory in it when I haven't free released that ship in the first place?

Reply Good karma Bad karma+1 vote
Videogamer13
Videogamer13

I know right, I never intend to steal models, because I know it's against the rules of the modding community. I always ask for permission first before using and then give a proper credits to the respective authors.

And you two please calm down.

Reply Good karma Bad karma+1 vote
nkorn Creator
nkorn

Read the other comments, we are at peace.

Reply Good karma+1 vote
nkorn Creator
nkorn

Then Jer you really need to talk with Arvis, he has free released them and I gaved the correct credits. Did I forgot to put your name on it? If you dont want me to use them, then I´ll remove them because I really dont want to fight with anyone, specially with you.

Reply Good karma+2 votes
Jeroenimo
Jeroenimo

**** it, I'm not dealing with any of this who-can-use-what-and-the-rest-uses-it-anyway ******** anymore, I've spent too many years trying to keep the community honest.

ALL MY CREATIONS ARE NOW FREE RELEASED!
Have fun. People can't steal my **** if I free release it all first.

Reply Good karma Bad karma+1 vote
nkorn Creator
nkorn

Sure, thank you. I was getting tired of stealing your models, come back down to Earth, did I ever stealed anything from you and said that it was mine huh?

I'm curious as why you now jump against me when I used those models for a couple of time and you never said anything...

Either way, I wont use your models, if its to much trouble for you and you still think I'm stealing them and you dont believe me then I cant make you change of opinion. Be happy man and have a good life, that's all I can tell you.

Reply Good karma+2 votes
Jeroenimo
Jeroenimo

Oh you misunderstand, that comment wasn't aimed at you. It was against the universe, at all the years of people ripping my content without permission and occasionally, incase of the vong mod even til this day, using it without proper crediting, and me being completely fed up with it. If you think it was an outburst towards you, it was not. It was me sitting behind my desk finally throwing my arms up in the air yelling "JESUS TAKE THE WHEEL" and feeling the freedom of no longer having to try to go after incidents because when it's already free released, it's no longer able to steal it, as so many others have done in the past. It wasn't trying to imply that you stole it, even if it might've seemed like it. As far as I know you're one of the guys who actually goes about the modding hobby in a fair way, the way I'd like everybody to do it.

Reply Good karma Bad karma+2 votes
nkorn Creator
nkorn

Oh I´m really sorry then if I was a bit rude and sarcastic in my comments. Thanks for calling me a fair guy, I was educated that way and that way I´m going to be until my last breath.

Reply Good karma+1 vote
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