Conquest: Galactic Civil War: Sixty One Planets, Total Annihilation
                Shadow Of The Empire: Nineteen Planets, Imperial Campaign
                A Rebellion Rising: Fourteen Planets, Alliance Campaign
                The Empire Strikes Back: Twelve Planets, Imperial Campaign
                Fall Of The Empire: Seven Planets, Total Annihilation
                Dawn Of A New Republic: Eight Planets, Alliance Campaign

   A revised gameplay format. Large scaled surface and space maps to accommodate massive military movement.  Totally revised unit functions for a more in depth, complicated, and realistic game.   Nearly every script has been reviewed and altered to bring out the true nature of the game. and bring it to its full potential.
  Over two years of painstaking research and assimilating information, condensed into a single product.  Officially this modification, falls under the credit of no one person.  Hopefully, the intention is clear, so the action is understood.  Something good was taken, made great, and given for everyone. 

"If you can make it better, do."
 - BORG

Support the modding community,
Support creativity….

This project was dedicated to what could have been….

Image RSS Feed Latest Screens
Kuat Kuat Kessel
Blog RSS Feed Report abuse Latest News: Star Wars: Empire At War - Full Mod - Beta π

9 comments by jawnkwan on Nov 29th, 2012

The Star Wars: Empire At War - Full Mod - Beta π, with revised scripts, naming conventions, and updated gameplay.  This release is a fix for bugs in Beta 3 Plus.  The Squadrons Prototype will not function properly for this version.  Comment as you see fit. 

Star Wars: Empire At War
Full Mod
Beta π

Date: ?
File: SWEAWFMBπ
Version: 3.14
Size: ?
Full: ?
Type: rar

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Space Fighters Prototype

Space Fighters Prototype

Nov 8, 2012 Patch 7 comments

The Star Wars: Empire At War - Full Mod - Space Fighters Prototype. It is an attempt to appeal to an audience who prefers multiple Space Fighters per...

Star Wars: Empire At War - Full Mod - Beta 3 Plus

Star Wars: Empire At War - Full Mod - Beta 3 Plus

Nov 7, 2012 Full Version 32 comments

The Star Wars: Empire At War - Full Mod - Beta 3 Plus with revised scripts, naming conventions, gameplay, new and updated maps, and units. This version...

Star Wars: Empire At War - Full Mod - Super Beta 3

Star Wars: Empire At War - Full Mod - Super Beta 3

Jul 29, 2012 Patch 32 comments

The Star Wars: Empire At War - Full Mod - Super Beta 3 Plus, with revised scripts, naming conventions, structures, new and updated maps, and gameplay...

Star Wars: Empire At War - Full Mod - Beta 2

Star Wars: Empire At War - Full Mod - Beta 2

Mar 6, 2012 Full Version 28 comments

The Star Wars: Empire At War - Full Mod - Beta 2, with revised scripts, naming conventions, updated maps, and gameplay. Comment as you see fit.

Map Patch 1

Map Patch 1

Feb 14, 2012 Patch 1 comment

The new Surface Maps have been added and the old Surface Maps have been updated.

Star Wars: Empire At War - Full Mod - Beta 1

Star Wars: Empire At War - Full Mod - Beta 1

Jan 29, 2012 Full Version 13 comments

Comment as you see fit. Constructive criticism is welcome but do not complain.

Post comment Comments  (110 - 120 of 152)
belgarion234
belgarion234 Mar 30 2012, 9:35pm says:

since you are making the maps much more massive, i can only assume you are also upping the unit cap for armies? and will tactics such as flanking actually make a difference compared to the vanilla? if so... then beware my Crane's Wing Formation :D !!!!!!!!!!!!!!!!!!

+1 vote     reply to comment
DarthJokerFett
DarthJokerFett Mar 30 2012, 7:54pm says:

Just one question, will the mod work if I have Republic at War also installed? Any feedback would be much appreciated.

+2 votes     reply to comment
jawnkwan
jawnkwan Mar 31 2012, 12:01am replied:

you can try it if you want, but I truthfully do not know what would happen. It may work, it may not.

+1 vote     reply to comment
eggy666
eggy666 Mar 28 2012, 8:14am says:

Are you changing the unit caps and adding larger maps?

+1 vote     reply to comment
jawnkwan
jawnkwan Mar 28 2012, 2:49pm replied:

Unit cap only effects large ships and vehicles, not fighters or infantry. The maps are all customized to be massive, about four to six times bigger, but too big and it conflicts with ground fighters, causing the game to crash.

+1 vote     reply to comment
jawnkwan
jawnkwan Mar 25 2012, 7:20pm says:

New Units
Militia Force
Rebel Underground Resistance
Rebel Spy
Mercinary

+1 vote     reply to comment
jawnkwan
jawnkwan Mar 26 2012, 5:49pm replied:

And Guerrilla Fighters

+1 vote     reply to comment
jawnkwan
jawnkwan Mar 9 2012, 5:51pm replied:

Eventually, all of the Star Destroyers will be remodeled, Probably not the SSD though.

+2 votes     reply to comment
jawnkwan
jawnkwan Mar 25 2012, 7:23pm replied:

I am looking for anyone who may want to do models with textures in an attempt to redo most all of the units and structures etc.

+1 vote     reply to comment
Azazel_Hereticus
Azazel_Hereticus Mar 9 2012, 10:22pm replied:

thx for the answer :)...cant wait to see tham!!

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Star Wars: Empire At War Icon
Platform
Windows
Developer
BORG Cyber-Games
Contact
Send Message
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Embed Buttons

Promote Star Wars: Empire At War - Full Mod on your homepage or blog by selecting a button and using the HTML code provided (more).

Star Wars: Empire At War - Full Mod
Star Wars: Empire At War - Full Mod
Statistics
Rank
263 of 22,467
Last Update
2 months ago
Watchers
262 members
Files
6
News
2
Features
9