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A revised gameplay format. Large scaled surface and space maps to accommodate massive military movement. Totally revised unit functions for a more in depth, complicated, and realistic game. Nearly every script has been reviewed and altered to bring out the true nature of the game. and bring it to its full potential.
So I have a new, better machine now: Triple SLI, 16 GB DDR3 Ram, and Quad Core. A powerful machine Indeed. But each machine has its issues, and the EAW Map Editor seems to be one of them here, also, half a blue border is present during gameplay, but it is a simple issue. This will severely delay any progress regarding Map Updates, until it can be rectified. However, everything else seeps to be in order. Also, I have started school again, which will reduce my time allowed to work on this mod, so expect fewer updates than in the past. The new Beta Update remains a high priority on my list, and thankfully there was no data lost when my previous machine blew its power supply.
And to those who continue to show their support by watching: Thank you all for standing by.
You are welcome. I am awaiting the beta immensly, but please take what time you need.