A revised gameplay format. Large scaled surface and space maps to accommodate massive military movement. Totally revised unit functions for a more in depth, complicated, and realistic game. Nearly every script has been reviewed and altered to bring out the true nature of the game. and bring it to its full potential.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Getting Back On Track
embed
share
view previous next
 
Post comment Comments
jawnkwan
jawnkwan Jan 23 2013, 6:23pm says:

So I have a new, better machine now: Triple SLI, 16 GB DDR3 Ram, and Quad Core. A powerful machine Indeed. But each machine has its issues, and the EAW Map Editor seems to be one of them here, also, half a blue border is present during gameplay, but it is a simple issue. This will severely delay any progress regarding Map Updates, until it can be rectified. However, everything else seeps to be in order. Also, I have started school again, which will reduce my time allowed to work on this mod, so expect fewer updates than in the past. The new Beta Update remains a high priority on my list, and thankfully there was no data lost when my previous machine blew its power supply.
And to those who continue to show their support by watching: Thank you all for standing by.

+2 votes     reply to comment
helgish
helgish Jan 23 2013, 10:38pm says:

You are welcome. I am awaiting the beta immensly, but please take what time you need.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Image Details
Type
Demonstration
Date
Jan 23rd, 2013
Size
1920×1080
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only