This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to
Moddb.com

For help with installing mods go to this forum and ask
Moddb.com

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Mercs. Mercs. Trying to fix the pirates
Blog RSS Feed Report abuse Latest News: Version 4.0 Released

51 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Aquatic Units

-Possibly redo Durge

-Kul Teska

-Protodeka

-Scorpenek annihilator
droid

-Mandalore

-Underwater Ground map for Mon Calamari

-Zygerria

-Ringo Vinda
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
Ozzy667
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 424 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 135 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 46 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 180 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 44 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 67 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (5970 - 5980 of 6,442)
Darth_Saber
Darth_Saber Jun 8 2010 says:

Nett40, your mod is quite impressive, however there is a bug which needs to be crushed: one style of troop transport in the game is the Acclamator. During the game, this style of transport is indestructible; yet is able to destroy one's ships. The only way I was able to defeat it, was to click on the "auto-resolve" feature. All units, whether in space or on land should be able to be destroyed.

Also, when playing the "Origins of Corruption" Galactic Conquest, I was on the planet Fresia, and when I went to remove the last building (an ion cannon) the game crashed. This happened without regard to whether the building was destroyed by a unit, a bombing, or by orbital bombardment. This only happened when I played the GC mentioned.

Other than these two anomalies, the mod is just about perfect, and one of the most enjoyable mods which I have played thus far.

+1 vote     reply to comment
Akalonor
Akalonor Jun 9 2010 replied:

I also noticed that the Jedi Padawawns can only be killed by getting run over or with an AOE item like a bombing run, no units can attack it .

+1 vote     reply to comment
Akalonor
Akalonor Jun 4 2010 says:

Love the mod but Are there any plans to animate the Snail droid, (referred to as the Persecutor droid in game I believe)when it moves the treads don't.
Also the AAT would be better if its cannon only fired 1 shot and the side cannons fired miltiple rounds, These aren't really necessary but it would make it better IMO.

Great mod !

+1 vote     reply to comment
Akalonor
Akalonor Jun 4 2010 replied:

I checked myself on the snail droid, the treads do work in higher settings but one thing I can't get around is that Republic Acclemator I-class transports are invulnerable, for some reason I can't order my units to attack it.

+1 vote     reply to comment
Fridgemaster
Fridgemaster Jun 3 2010 says:

Hi um .. this is probably a silly question but when I start a battle is no more text and I have no idea how to fix this pls help have: (

(Please excuse if the written is totally confused because I use the google translator) ^^

+2 votes     reply to comment
JBP617
JBP617 May 29 2010 says:

Does this work with the new steam Gold pack? I downloaded the mod and tried to link the shortcut but nothing works (I followed the readme), the folder structure is alot different so idk if this will work

+1 vote     reply to comment
wickedgx
wickedgx May 31 2010 replied:

I was wondering about this too. Will it still work with Steam Gold Pack?

+1 vote     reply to comment
Mr_F1sh
Mr_F1sh May 28 2010 says:

the seps are too over powered.....

+1 vote     reply to comment
Akalonor
Akalonor Jun 4 2010 replied:

Yes they are, one Banking clan frigate can take on 3 Assault ships if it has a couple squads of P-38's :)

+1 vote     reply to comment
Commissar_Delta Creator
Commissar_Delta May 27 2010 says:

hey guys im friends with nett40 if u guys want me to ask

+1 vote   reply to comment
farelz90
farelz90 May 30 2010 replied:

should I download now or must I wait for the patches?

+1 vote     reply to comment
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