This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to
Moddb.com

For help with installing mods go to this forum and ask
Moddb.com

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May the 4th be with you! Star Wars Legends will be the name given to ..... 4.0 has been updated
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36 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Aquatic Units

-Possibly redo Durge

-Kul Teska

-Protodeka

-Scorpenek annihilator
droid

-Mandalore

-Underwater Ground map for Mon Calamari

-Zygerria

-Ringo Vinda
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is  shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov   Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
Ozzy667
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 226 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 135 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 33 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 178 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 42 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 65 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (5970 - 5980 of 6,005)
Nomada_Firefox
Nomada_Firefox May 21 2009, 7:21am says:

Sorry but this mod has models rigged by me and I have not been contacted.

0 votes     reply to comment
nett40
nett40 May 21 2009, 11:03am replied:

Hi Nomada_Firefox,

I'm very sorry about that. I thought I had contacted all the creators of the mods, which I have been using to compile my mod.

What model is yours?

I hope that you'll let me use the model, so that Star Wars - Clone Wars fans can have a simple mod to kill time with, until RaW and IA2 are released...

Best regards
nett40

+1 vote     reply to comment
Nomada_Firefox
Nomada_Firefox May 21 2009, 12:45pm replied:

Some of the stuff from your mods was taken from some mods and they taken it with permission from other mods. I see the General Tragerton Valiant Cruiser on shots, I converted it. I recomend you contact the primary creators and not the people who they have their models on their mods.

About my models, Sorry but with the exceptions from previous permissions, I do not go to share nothing without I know who is the member requesting the models converted or made by me. And I do not go to give you permission for stuff that I have not made.

About Clone Wars. I have made a Clone Wars mod and you can find it on www.FirefoxCCMods.com

+1 vote     reply to comment
nett40
nett40 May 21 2009, 4:10pm replied:

I got the Valiant Cruiser from Return of the Clones 4.3, I'm in contact with Darth_Windu, and he is curently checking which models, from his mod that I can use. Among those models is the Valiant cruiser (which I use as an unbuildable Jedi hero transport).

Conc. your Clone Wars mod, I'm sorry but I'm not a member on your website, so I can't download or see it.

+1 vote     reply to comment
obliterator789
obliterator789 May 21 2009, 6:41pm replied:

hey nett, you should have the battleship variant of the lurhelk that is seen in z3r0x foc addition's

+1 vote     reply to comment
nett40
nett40 May 22 2009, 4:18am replied:

The Lucrehulk in x3r0x's 3.5 FoC addon is great, but too powerful. I'm afraid it will upset the balance between the two sides to much. I have replaced the laser batteries on the carrier model with Turbo lasers, so that it can engage other ships (like the vanilla Calamari Cruiser), but it still needs fighter cover against bombers.

+1 vote     reply to comment
obliterator789
obliterator789 May 20 2009, 6:41pm says:

is the Lucrehulk going to be the carrier version, or the battleship version(ie. is it going to have very little laser cannons and a ton of fighters, or a bunch of lasercannons(like in z3r0x's mod) and less fighters?)

+1 vote     reply to comment
Garak(KillaBC)
Garak(KillaBC) May 21 2009, 11:39am replied:

Would it be better to have both?

+1 vote     reply to comment
nett40
nett40 May 21 2009, 6:39am replied:

It's the carrier version, with 4 turbolaser batteries and an unlimited supply of droid fighters and droid bombers...

+1 vote     reply to comment
obliterator789
obliterator789 May 21 2009, 7:45am replied:

dang, that really sucks, because the version that the CIS commonly used was the battleship. Really bad choice on what version you are using.

+1 vote     reply to comment
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