This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to
Moddb.com

For help with installing mods go to this forum and ask
Moddb.com

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New ATTE May the 4th be with you! Star Wars Legends will be the name given to .....
Blog RSS Feed Report abuse Latest News: Version 4.0 Released

38 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Aquatic Units

-Possibly redo Durge

-Kul Teska

-Protodeka

-Scorpenek annihilator
droid

-Mandalore

-Underwater Ground map for Mon Calamari

-Zygerria

-Ringo Vinda
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
Ozzy667
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 253 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 135 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 34 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 178 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 42 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 65 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (4650 - 4660 of 6,036)
scottthomas25
scottthomas25 Jan 2 2011, 7:48am says:

ok i did download the mod did instal it but it does not look like the one from the screnshots its ok as for the mod but nothing special could done more with it that is my opinion but its not important as long as it suits the others i think it is ok

+1 vote     reply to comment
hating3
hating3 Jan 2 2011, 2:16pm replied:

its nothing like the newest screenshots is bcuz ur playing the DEMO version the full version is not released yet they are adding more things to it later on

+1 vote     reply to comment
flyingdonuts
flyingdonuts Jan 2 2011, 4:01pm replied:

A LOT more things.

+1 vote     reply to comment
david.74000
david.74000 Jan 1 2011, 4:31pm says:

Happy new year everybody !!!
This mod is great. But I have a question. How can I rise up the number of ship in space. What data can I modifie ?
I'm sorry if my english is bad.
Thanks for your work.

+1 vote     reply to comment
Amneetje
Amneetje Jan 2 2011, 6:19am replied:

you need to change something in a xml file called Factions

+1 vote     reply to comment
flyingdonuts
flyingdonuts Jan 2 2011, 3:38pm replied:

Mmm no. Easier and more fun way to do it is to edit the Population_Value in the units XML file, change it to 0 and it will allow you to build infinite of them.

+1 vote     reply to comment
hating3
hating3 Jan 2 2011, 8:43pm replied:

yes but it slows down the game or something

+1 vote     reply to comment
Rossko
Rossko Jan 1 2011, 1:37pm says:

Happy new year from Scotland

+1 vote     reply to comment
codyblue
codyblue Jan 1 2011, 3:44am says:

can you make this gunship Simjoy.deviantart.com

+1 vote     reply to comment
Ozzy667 Creator
Ozzy667 Jan 1 2011, 10:28am replied:

we are playing with some gunship designs

+1 vote   reply to comment
shakara
shakara Jan 1 2011, 4:31pm replied:

that design woud bee good with the arc tropper clones.

+1 vote     reply to comment
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