This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to

For help with installing mods go to this forum and ask

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43 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Aquatic Units

-Possibly redo Durge

-Kul Teska


-Scorpenek annihilator


-Underwater Ground map for Mon Calamari


-Ringo Vinda
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 365 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 135 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 42 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 178 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 43 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 67 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (4470 - 4480 of 6,230)
Trinto94 Feb 23 2011, 9:24am says:

hey one last bug,it has been in every version of this mod. whenever there is more than one heavy vehichle transport i.e. acalamator 1 transport in a space battle at a time, and put them in an attack group and tell them to move somewhere, they all use the same space, and look like 1 superppowered acclamator.las time i played, i had about 7 or 8 and it destroyed a lvl 3 space station and admiral trench's providence
without losing a single acclamator. i would have mentioned this before, but i like this glitch, since i normally play as the republic and i use it. but that is the only glitch i have not seen mentioned, so there.

+1 vote     reply to comment
Trinto94 Feb 24 2011, 9:13am replied:

yah, just found a few more problems/bugs.
1. at-te's death clone looks about half skinned, half orange.
2. assajj ventress is unselectable in ground battles.
3. missing/wrong text files in galactic mode.
4. in the clone wars gc, if you start at tech lvl 5, you will get 2 comm. codys at kamino.
5. commander bacara's icon is commander cody's icon.
all i can think of. if any of these are not bugs, then my bad.

+1 vote     reply to comment
slash9912 Feb 25 2011, 10:49am replied:

One also is ayla secura space unselectable

+1 vote     reply to comment
slash9912 Feb 25 2011, 10:38pm replied:

sorry that was for someone else :O

+1 vote     reply to comment
Ariakas333 Feb 24 2011, 2:28pm replied:

All of them have already been noticed!

+1 vote     reply to comment
Trinto94 Feb 25 2011, 8:02am replied:

oh... well ok then :)

+1 vote     reply to comment
Trinto94 Feb 23 2011, 8:11am says:

no, you only need to install the latest full version or demo. then only the patches that came out after that(if needed)

+1 vote     reply to comment
Torente32 Feb 22 2011, 10:31pm says:

Hey guys im having a real hard time ive tried making a mod file in the FoC and i put the mod in the file and i put the icon on my desktop and i still cant get it to work. I hope one of u guys knows wats wrong and can help me fix it. it would be greatful.

+1 vote     reply to comment
keoni Feb 22 2011, 7:10pm says:

I like this test version 4, the death watch troopers are awesome. Do you guys plan to have the seismic tank? there's a mod which claims to have it, but i could never find it.

Where is the Malevolence? is there a specific planet which you have to possess in order to have it?

+1 vote     reply to comment
Ozzy667 Creator
Ozzy667 Feb 22 2011, 8:41pm replied:

We are considering it. Their is a model available for it so we can add it easily if we decide to. The Malevolence should be available after stealing the tech at Tech 5 and building a lvl 5 station on Mon Calamari.
In the next test or release we will have it at Pammant which is canon.

+1 vote   reply to comment
keoni Feb 22 2011, 10:41pm replied:

I found it at Pammant, and had to steal the tech using palpatine. One problem i've found with it, it's a minor thing, the ion cannon is epic, the firepower's epic, but it seems to have trouble navigating. I tell it to go to a place which has enough space for it but it won't go. it'll do the spin around and then go nowhere, eventually if i try enough it will go where i want it to but it's irritating.

+1 vote     reply to comment
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