This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to

For help with installing mods go to this forum and ask

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38 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Aquatic Units

-Possibly redo Durge

-Kul Teska


-Scorpenek annihilator


-Underwater Ground map for Mon Calamari


-Ringo Vinda
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 285 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 135 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 35 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 178 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 42 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 65 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (4470 - 4480 of 6,081)
GeneralDodders Feb 8 2011, 8:31am says:

You guys probably have no idea when the newest update will be released (probably long after RaW gets out). But do you think you could give a guess? Sorry if this question ****** you guys off.

+1 vote     reply to comment
Hawk0032 Feb 8 2011, 7:16am says:

I have a question. How to build heroes like Cody or Gree ? I don't know where I can build them. I use the german version of teh game.

+1 vote     reply to comment
Ozzy667 Creator
Ozzy667 Feb 8 2011, 12:13pm replied:

They are in the new version that is not out yet.

+1 vote   reply to comment
Ozzy667 Creator
Ozzy667 Feb 7 2011, 10:46am says:

We aren't taking about ancient computer friendly, just not gonna overload the game with crazy graphics requirements that you have to have a highspeed computer for. It sounds like your computer is what we are targeting wolfprophet

+1 vote   reply to comment
Zylver Feb 7 2011, 5:15am says: It is a model pack which includes units from the Clone Wars Bulwark Also MK1 and Mandator.Certainly this is useful to you.

+1 vote     reply to comment
Ozzy667 Creator
Ozzy667 Feb 7 2011, 10:43am replied:

We are using the Mandator from that model pack already.

+1 vote   reply to comment
hutzpah_chicken Feb 7 2011, 8:30pm replied:

We need to also see if we can get a Procuator. Kuat Sectorial Defense Fleet!

+1 vote     reply to comment
Haerthan Feb 6 2011, 10:16pm says:

Please oh please, make this mod better than it is. Only maybe than I will stop arguing this mod. First things first: the way you have arranged the clones in their squads just sucks, strategically. I mean that a simple bomb can take them out easily. The clones are fuking droids, ok? Just read the Republic Commando novels and you will understand. Another thing that ****** me off is that the B1 droids are pretty much useless. I don't know about you(AKA the developer), but the droids aren't useless at all. They are the backbone of the freaking CIS. There are large casualties in every theater of war in the Clone Wars. And to OriVerda, the Death Watch hated all non-Mandos. Thus for the Death Watch to be a Republic force is just stupid. Just plain stupid. Otherwise, the improvements I suggested in my DELETED posts still should be implemented, especially the Asoka one. She HAS TO DIE. Doesn't matter where or how, dead is dead.

Your friendly troll
Regele Piratilor

0 votes     reply to comment
Ozzy667 Creator
Ozzy667 Feb 7 2011, 1:18am replied:

The game engine itself does not allow much flexability with the normal infantry set up unless you code them in smaller units or even singles but that would mean you can't have as many in ground combat or it will crash the game or cause serious lag and we are making this mod as an older computer friendly mod.
I do hate the this factor also so I will play with it some while I'm testing to see if we can do something different and better.
At the same time I will mess with the droids but the droids come in a very large number which is the reason they are the backbone of the CIS. Massive numbers.
Thank You for the suggestions

+1 vote   reply to comment
wolfprophet Feb 7 2011, 4:59am replied:

"Older computer friendly" ? No no no....Don't do that. People aren't so stupid they can't turn down the settings, and this game is ancient. My New, cheap, $350(On Black Friday, $450 normally) wal-mart computer can run the game on max settings(Minus shadows) with no problem and I haven't even upgraded it yet. Go for broke, do your best.

+1 vote     reply to comment
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