This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to
Moddb.com

For help with installing mods go to this forum and ask
Moddb.com

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Blog RSS Feed Report abuse Latest News: Update 31

6 comments by Ozzy667 on Jun 13th, 2013

Hello again loyal fans. Yes thats right. I feel the end getting closer. The task list is not too long. I can't give a good time estimation yet but I am certain we will be before years end, hopefully before Summer's end. I can always use good modelers, mappers and artist if anyone is interested. Just send me a PM.  I am also gonna be needing someone for data entry to compile our read me, again PM if interested.

Unit list and planets for the mod can be found here
Moddb.com

MODELS

________
-AAT  - Texture

-CIS Defense base

-Onderon structures

-Onderon trees

-Serra Keto

-Various skin improvements and model improvements

-ATTE (possibly)

-Pod walker improved

MAPS

_____
-Onderon

-Lola Sayu

-Serenno

-Polis Massa

-BF Dagobah

-BF Hoth improved

-Utapau improved

-Devaron

-Mandalore

- Cartao

- Qiilura

-Aargonar

-Drongar

-Moorja

-Persecutor

-Rugosa (skirmish map)

CODING

________
-fleet commanders and field commanders spawn

-Hutt cruiser

-Tech tree and unit pricing adjusted

-GC and unit spawns finished

-AI finished

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 116 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 22 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 153 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 43 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 65 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Star Wars - Clone Wars mod v1.0

Star Wars - Clone Wars mod v1.0

Jun 12, 2009 Full Version 47 comments

I've compiled a total conversion mod for EaW/FoC using Clone Wars era models, icons and textures from various mods, ship-packs and addons. It takes place...

Post comment Comments  (4200 - 4210 of 4,387)
Hister
Hister Jun 18 2009, 2:53pm says:

Nett40, that v1.5 is not working. :(
I turn on my game and see the logos but after that the game will close.
PS. Sory for my bad english.

+1 vote     reply to comment
nett40
nett40 Jun 18 2009, 3:16pm replied:

Isn't the game just minimized and put on the proces-line of you PC, it does that sometimes with mods, when you start them up. Just click on the button on the proces-line and the game starts up.

+1 vote     reply to comment
Hister
Hister Jun 18 2009, 3:19pm replied:

I know.
But now the game is totally close.
Before v1.5 the mod working now not working.

+1 vote     reply to comment
nett40
nett40 Jun 18 2009, 3:20pm replied:

Did you delete the old version of the mod before you installed the new one?

+1 vote     reply to comment
Hister
Hister Jun 18 2009, 3:22pm replied:

First time no, but later I read the instruction and re-instal the mod.

+1 vote     reply to comment
QuadGuy
QuadGuy Jun 17 2009, 10:47pm says:

erm hey nett40...... i know that yur bussy and all but..... in yur free time could you pm me so we could talk a litle about yur mod???? i hope i dont annoy you....

+1 vote     reply to comment
nett40
nett40 Jun 18 2009, 1:55am replied:

Hi QuadGuy,
I'm almost done with version 1,5 - I really don't know what's causing your game to crash, it might be that your playing skirmish maps... I've not experienced any problems, playing a downloaded version of the mod my self. I would delete the whole mod and re-download it from another source.
The only problems I've found was a problem with download mirror: 38.118.213.131, the CorSecDest_D.ALO was somehow damaged in that version... and a Poogle "BUG", which should be fixed in the next version. But since I've not experienced the Poogle "BUG" my self, I've corrected a few uncertainties that should kill that bug...

+1 vote     reply to comment
guffepuffe
guffepuffe Jun 17 2009, 2:41am replied:

oki i'll add him back in. Though the mod crashed when i was playing GC to when he was included.

Sounds good whit the 1,5 and ive seen the medical stations and its absolutely gourges good thing u'll include it ;D

+1 vote     reply to comment
starewars
starewars Jun 16 2009, 10:49pm replied:

i think the Venator is to weak... Couldent you use the RotC Venator, then use z3r0x Providence and Lucrehulk, they way they should be :)

+1 vote     reply to comment
verdprudii
verdprudii Jun 17 2009, 8:17pm replied:

I think you said early on that you wouldn't be using those models for balance reasons, but couldn't you just increase the damage dealt by republic, decrease damage dealt by lucrehulk, or drastically raise the price of the lucrehulk?

+1 vote     reply to comment
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