This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to
Moddb.com

For help with installing mods go to this forum and ask
Moddb.com

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39 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Aquatic Units

-Possibly redo Durge

-Kul Teska

-Protodeka

-Scorpenek annihilator
droid

-Mandalore

-Underwater Ground map for Mon Calamari

-Zygerria

-Ringo Vinda
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
Ozzy667
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 297 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 135 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 36 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 178 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 42 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 65 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (4050 - 4060 of 6,098)
Chagall
Chagall Apr 15 2011, 11:25am says:

Hey,

Are you guys gonna add the CIS Strike Bomber?
I mean, people always use the Hyena bomber. :(
Belbullab-24 strike bomber aka CIS Strike Bomber.
Images-mediawiki-sites.thefullwiki.org

+1 vote     reply to comment
Tonarion
Tonarion Apr 16 2011, 9:22am replied:

Like the V-Wing beeing a Bomber WTF? :D

+1 vote     reply to comment
Ozzy667 Creator
Ozzy667 Apr 15 2011, 9:20pm replied:

Tonarion is right about that. BF made multiple canon units do uncannon things for balancing of the game but I don't know yet if we are gonna add the Belbullad yet.

+1 vote   reply to comment
Tonarion
Tonarion Apr 15 2011, 2:29pm replied:

this isnt actually a bomber...

BF II just have it because LucasArts is... strange?

+1 vote     reply to comment
DedicatedGamer
DedicatedGamer Apr 15 2011, 1:30pm replied:

greivous fighter ??

+1 vote     reply to comment
przemo-dodo
przemo-dodo Apr 15 2011, 9:18am says:

Maybe you can add Heavy Missile Platform?

+1 vote     reply to comment
arivax
arivax Apr 14 2011, 1:35pm says:

I have some questions:
1.Whether there will be new space station for CIS??
2.Whether there will be support for space station like Lucrehulk??
3.Are you going to add new assault ship for Republic, if yes which one??
4.Whether you will fix problem with invincible accalamator transport( I can't destroy it)??
5. Which haracters are you planing to add for republic and cis??

+1 vote     reply to comment
Ozzy667 Creator
Ozzy667 Apr 14 2011, 9:59pm replied:

1. It is being discussed but no decision is being made yet.
2. All Space station will have a garrison of starships to help protect the planet. CIS will have corvettes at low levels, Munificents at mid levels and Lucrehulks at higher levels.
Rep. will have corvettes, and then Acclamators and then Venators
3. Republic will have a lot of lower class ships light the Dreadnaught, Light Assualt cruiser, I'm gonna make the Acclamator 1 a little stronger because it seems a bit weak right now. In general the Venator and Acclamators are intended to be the main space units for the republic however we are still thinking of adding some sort of Heavy battleship in limited numbers to help take down the Malevolence and combat Lucrehulk Battleships.
4. The Transport Acclamator was removed because of it's issues and replaced with the Pelta which was easier to scale properly in land combat.
5. Characters are still being planned but I am certain I want to get Sora Bulq and Durge for the CIS and a few more Jedi for the Republic including my favorite Ki-Adi Mundi but only 11 major heroes can be on each side so minor heroes will be one time units and once they die you will not get them back.

+1 vote   reply to comment
kaos2222
kaos2222 Apr 15 2011, 6:56am replied:

If you need a bigger ship for the Republic take the Pride of the core, its like a super star destroyer,

+1 vote     reply to comment
arivax
arivax Apr 14 2011, 3:26pm replied:

In my opinion they should'n be freinforce for space station (venators or luckerhulks) and there shouldn't be space station on every planet.

+1 vote     reply to comment
przemo-dodo
przemo-dodo Apr 14 2011, 9:39am says:

And why there is no Cato Neimoidia in the game if we can see it on the picture?

+1 vote     reply to comment
przemo-dodo
przemo-dodo Apr 14 2011, 12:59am says:

And when next part will be relased?

+2 votes     reply to comment
MandoBardanJusik
MandoBardanJusik Apr 13 2011, 6:38pm says:

I should be churning out operational models in the next few weeks so keep your eyes open

+1 vote     reply to comment
Ozzy667 Creator
Ozzy667 Apr 13 2011, 5:21pm says:

Corruption has been removed. Tyber Zann's faction has been removed.

+3 votes   reply to comment
sumarega
sumarega Apr 14 2011, 3:04am replied:

thank you finally

+1 vote     reply to comment
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