This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to
Moddb.com

For help with installing mods go to this forum and ask
Moddb.com

Image RSS Feed Latest Screens
Mandalore Mandalore Mandalore
Blog RSS Feed Report abuse Latest News: Version 4.0 Released

45 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Aquatic Units

-Possibly redo Durge

-Kul Teska

-Protodeka

-Scorpenek annihilator
droid

-Mandalore

-Underwater Ground map for Mon Calamari

-Zygerria

-Ringo Vinda
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
Ozzy667
<!--[endif] -->

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 370 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 135 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 44 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 178 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 43 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 67 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (4050 - 4060 of 6,269)
Ricochet-
Ricochet- May 2 2011, 10:47pm says:

Can you build the Malevolence?

+1 vote     reply to comment
The_Darker_Side
The_Darker_Side May 2 2011, 11:04pm replied:

>:( Yes you can!! And for the record, this question has been answered MORE than 1 TIME!!! All you have to do is:

Use Palpatine to steal the Malevolance technology
Have a Level 5 Station on Mon Calamari
and ta da! Build it on mon calamari ONLY there!

+1 vote     reply to comment
TheJediStarkiller
TheJediStarkiller May 3 2011, 12:14pm replied:

For me The Malevolence is built only on Pammant(Strange?)

+1 vote     reply to comment
kaos2222
kaos2222 May 6 2011, 6:57am replied:

thats also there it is build. For this version atleast, so its not that strange :)

+1 vote     reply to comment
Ozzy667 Creator
Ozzy667 May 3 2011, 1:12am replied:

Correction. Malevolence will be available at Pammant but how you will get it in the next release has not been decided. The AI will only get it once and it will spawn for them once they reach Tech 5. Currently that is also the case for the player but it could be changed.

+1 vote   reply to comment
111alan
111alan Apr 30 2011, 8:27am says:

Have the buggy destroyer droid been fixed?

+2 votes     reply to comment
CISCRUSADER
CISCRUSADER Apr 29 2011, 1:22am says:

One problem i have is that the aat is so nerfed its like the rebel speeder from vanilla eaw i think it should be more like the aat from zeroxs addon.

+1 vote     reply to comment
Ozzy667 Creator
Ozzy667 Apr 29 2011, 10:27am replied:

AAT has been adjusted

+1 vote   reply to comment
TheJediStarkiller
TheJediStarkiller Apr 29 2011, 11:53am replied:

Well that with Delta 7 and Venator did not I understand?

+1 vote     reply to comment
The_Darker_Side
The_Darker_Side May 2 2011, 11:03am replied:

in all due respect: WTF ARE YOU TALKING ABOUT!!!!!

+1 vote     reply to comment
TheJediStarkiller
TheJediStarkiller May 2 2011, 11:28am replied:

Did not understand?(Yes)

+1 vote     reply to comment
The_Darker_Side
The_Darker_Side May 2 2011, 2:08pm replied:

yes i dont understand what are saying!

+1 vote     reply to comment
TheJediStarkiller
TheJediStarkiller May 2 2011, 2:12pm replied:

By the way did you add a commander Bly, Bacara et al?

+1 vote     reply to comment
Ozzy667 Creator
Ozzy667 May 2 2011, 8:12pm replied:

Both have been added

+1 vote   reply to comment
TheJediStarkiller
TheJediStarkiller May 3 2011, 1:27am replied:

And other?

+1 vote     reply to comment
Ozzy667 Creator
Ozzy667 May 3 2011, 2:28am replied:

Cody, Rex, Gree.
Wolffe, Fox and ponds are in the works.

+1 vote   reply to comment
TheJediStarkiller
TheJediStarkiller May 3 2011, 5:47am replied:

Excuse wrong said you changed the fighters heroes of jedi on Delta 7?

+1 vote     reply to comment
TheJediStarkiller
TheJediStarkiller May 3 2011, 4:11am replied:

And the fighters of Mace Windu and other heroes of jedi changed on Delta 7

+1 vote     reply to comment
Ozzy667 Creator
Ozzy667 May 3 2011, 7:33pm replied:

Depends on the hero. Most will be attached to flagships but a few will have fighters

+1 vote   reply to comment
TheJediStarkiller
TheJediStarkiller May 3 2011, 5:46am replied:

Excuse wrong said you changed the fighters heroes of jedi on Delta 7?

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single Player
Embed Buttons

Promote Star Wars - Clone Wars on your homepage or blog by selecting a button and using the embed code provided (more).

Star Wars - Clone Wars
Star Wars - Clone Wars
Statistics
Last Update
1 day ago
Watchers
1,725 members
Addons
2
Files
7
News
39
Features
2
Reviews
13