This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to

For help with installing mods go to this forum and ask

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38 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Aquatic Units

-Possibly redo Durge

-Kul Teska


-Scorpenek annihilator


-Underwater Ground map for Mon Calamari


-Ringo Vinda
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 282 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 135 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 34 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 178 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 42 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 65 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (3970 - 3980 of 6,071)
generalpreston Apr 18 2011, 8:13pm says:

are you going to do a campaign

+1 vote     reply to comment
sumarega Apr 18 2011, 5:25pm says:

but venator is a very strong ship it must have at least : 3 hangars , 10 weapons 1 shield 1 engine and a reactor but if you can make hangar doors open to see ship from inside

and make a laat in space if can

good luck in modding

+1 vote     reply to comment
arivax Apr 18 2011, 2:17pm says:

In my opinion space station shouldn't have support as venator of luckerhulk because when I want to attack any system with space station level 5 I have to prepera a lot of ships even when there is no enemy fleet!!! This is madness, this is outrageus!!!

+1 vote     reply to comment
Ozzy667 Creator
Ozzy667 Apr 18 2011, 9:03pm replied:

So you like it easy. The mod is not about conquering the galaxy it is about the struggle to do so.

+2 votes   reply to comment
arivax Apr 19 2011, 3:10am replied:

In my opinion this is stupid every planet have strong defense evin when there is no fleet. The best suppoet in my opinion should be for cis munnificient and for republic accalamator.

0 votes     reply to comment
cartmen180 Apr 19 2011, 11:41am replied:

you are forgetting that most of the planets do not support a lvl 5 spacestation ^^

+1 vote     reply to comment
arivax Apr 19 2011, 4:38pm replied:

I am playing 4 test and on station 4 is support like luckerhulk

+1 vote     reply to comment
sumarega Apr 18 2011, 12:13pm says:

can you make for venators main hangar to opens and closes for fighters and make a reactor hardpoint so if you destroy it ship wont move or use shields

+3 votes     reply to comment
TheJediStarkiller Apr 18 2011, 1:51pm replied:

Fine you have thought up on account Venator

+2 votes     reply to comment
The_Darker_Side Apr 18 2011, 12:33pm replied:

i dont know... sounds REALLY creative.. and awesome.... i'll bring it upwith the team ;)

+2 votes     reply to comment
sumarega Apr 18 2011, 1:35pm replied:

and when ship is destroyed make it fall apart slower

+1 vote     reply to comment
sumarega Apr 18 2011, 1:34pm replied:

thanks man

+1 vote     reply to comment
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