This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to

For help with installing mods go to this forum and ask

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36 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Aquatic Units

-Possibly redo Durge

-Kul Teska


-Scorpenek annihilator


-Underwater Ground map for Mon Calamari


-Ringo Vinda
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is  shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov   Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 226 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 135 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 33 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 178 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 42 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 65 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (3260 - 3270 of 6,007)
501stcaptainrex Aug 19 2011, 9:36pm says:

Will there be a Christophsys in GC?

+3 votes     reply to comment
CT-5597 Aug 19 2011, 3:55pm says:

On the Venator you should move the hanger to the middle of the ship. The whole top slit opens and the ship usally fly out the middle if you watch the tv show and pay attention. Also that way everytime you go into a battle the hanger isnt the first target right away.

+3 votes     reply to comment
sumarega Aug 19 2011, 5:41pm replied:

i told then to make hangar dors openable =D

+2 votes     reply to comment
111alan Aug 19 2011, 9:38pm replied:

you are not the only one who have thought of this idea.i presented the idea to Killian a long time ago but he said this is useless and will eat too much poly...i doubt whether ozzy think this is a good idea or not.

+1 vote     reply to comment
Kagamine_Rin Aug 19 2011, 2:45am says:

i agree.

+4 votes     reply to comment
Sly442 Aug 17 2011, 7:01am says:

you should change the bi battledroids cause their ugly and has too small blasters

+5 votes     reply to comment
-=SAVAGE=- Aug 15 2011, 9:00am says:

All greetings! Super I very much wait for fashions 4 part, tell please or simply hint when leaves wars of clones 4?! And you plan to replace model droids b1?! Thanks all! Forgive for English....

+1 vote     reply to comment
darthmalgus Aug 15 2011, 3:06am says:

could you redo the lucrehulk, it isnt exactly cannon, neither does it look very nice... i saw a model in the universal addon mod and a fairly nice providence as well, just thought id let you know

-1 votes     reply to comment
sumarega Aug 15 2011, 5:39am replied:

i thought on 2 =D

+1 vote     reply to comment
THEWULFMAN Aug 15 2011, 3:28am replied:

There was never an EaW 2, (FOC is a large expansion it does not count), so there must be a 2 before there can be a 3.

+3 votes     reply to comment
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