This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to

For help with installing mods go to this forum and ask

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38 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Aquatic Units

-Possibly redo Durge

-Kul Teska


-Scorpenek annihilator


-Underwater Ground map for Mon Calamari


-Ringo Vinda
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 283 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 135 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 34 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 178 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 42 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 65 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (3260 - 3270 of 6,075)
nigui11 Oct 8 2011, 11:39pm says:

I think a very important planet in the Clone Wars that you did not put the mod was Christophsis

+7 votes     reply to comment
The_Darker_Side Oct 9 2011, 10:51am replied:

the reason why we have not added it or made a map for was because we don't have the exact props to make the map.

+2 votes     reply to comment
EddieSmithWCHS2013 Oct 9 2011, 11:14am replied:

z3r0x's RAW Mod has the props! No nagging, just saying! :)

+1 vote     reply to comment
Ozzy667 Creator
Ozzy667 Oct 9 2011, 8:48pm replied:

We just haven't done them yet. We plan to

+2 votes   reply to comment
EddieSmithWCHS2013 Oct 10 2011, 7:32pm replied:


+1 vote     reply to comment
501st-veteran Oct 6 2011, 7:51pm says:

The Juggernauts or wateva u call it isn't very possible for you 2 add some missiles like its shown here at 1:48

and also add some clone sharpshooters that change depending on the environment
and if possible code in some side missions 2 give us fans more of a objective in GC rather than just stamping out the separtists or bringing the republic to it's knees

+3 votes     reply to comment
DarthPern Oct 6 2011, 3:00am says:

can you make the venator crusiers stronger??
and the lasers like the lasers of the seperatist fregats? i mean in blue?

+4 votes     reply to comment
501st-veteran Oct 1 2011, 12:56pm says:

is the prototype death star still going to be added to this mod ?

0 votes     reply to comment
501st-veteran Oct 12 2011, 4:16pm replied:

Hey no need to give me negative karma, the death star prototype was clearly shown in the space unit list thingy showing it would b unlockable at tech 5.....i was simply wondering if it will actually b coded in....jheeze guys....

+1 vote     reply to comment
Anakin_Sklavenwalker Sep 29 2011, 10:50am says:

do you guys need something like this for your mod ;)

+6 votes     reply to comment
501stcaptainrex Oct 3 2011, 11:56am replied:


+1 vote     reply to comment
Danskman417 Sep 26 2011, 4:45am says:

see ive tried downloading mods of starwars empire at war such as the old republic mod and idk how to get them to work if anyone here would like to help e id appreciate it cause they look amazing

+1 vote     reply to comment
sumarega Sep 28 2011, 3:27pm replied:

ok pm me and i ll help you =D

+1 vote     reply to comment
501stcaptainrex Sep 26 2011, 1:59pm replied:

Click on the Windos icon on youre toolbar go to C:\program files\Lucasarts\Star Wars Empire at War Forces of Corruption.Make a new folder and name it Mods.copy any mod you have downloaded to the Mods folder you just made and extract the shortcut of the mod you want to play,click on the shortcut and play the mod.For some computers you have to go to program files (x86).

0 votes     reply to comment
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