This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to

For help with installing mods go to this forum and ask

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Blog RSS Feed Report abuse Latest News: Version 4.0 Released

41 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Aquatic Units

-Possibly redo Durge

-Kul Teska


-Scorpenek annihilator


-Underwater Ground map for Mon Calamari


-Ringo Vinda
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 336 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 135 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 38 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 178 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 43 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 67 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (3260 - 3270 of 6,175)
bigden27 Dec 5 2011, 3:35pm says:

i was wondering if you could raise the health of all repuplic and CIS heroes because whenever im doing a ground assult one hero is the first to die

+2 votes     reply to comment
sumarega Dec 5 2011, 5:11am says:

make vanator better by 100% =D

+2 votes     reply to comment
CC-0666Grenade Dec 4 2011, 6:12pm says:

I was wondering if you were thinking of including the RX-200 Falchion-class assault tank or SPHA-T walker?

+2 votes     reply to comment
[PR-IT]H.Maverick Dec 4 2011, 1:25pm says:

any chance to make the AI more aggressive on easy?

+2 votes     reply to comment
501st-veteran Dec 4 2011, 2:11pm replied:

yes it is possible and the thought of doing so is being taken under consideration

+2 votes     reply to comment
spartan39 Dec 3 2011, 3:32pm says:

clone assassins would be cool to see, as well as galatic marines

+2 votes     reply to comment
501st-veteran Dec 4 2011, 2:05pm replied:

the galactic mmarines r already present and can b recruited at kamino on tech level 5

+2 votes     reply to comment
bigden27 Dec 2 2011, 4:02pm says:

do you think you can take off the cloaks on all the Jedi

+2 votes     reply to comment
Niner Skirata
Niner Skirata Dec 2 2011, 4:32am says:

You have excellent clone models,i'm impatient to see them in action with the Arc Troopers.

+3 votes     reply to comment
postal456 Dec 1 2011, 1:03pm says:

will the new clone armor be in the mod? you know the armor from the new season! and also with ARF troopers be in it?

+1 vote     reply to comment
Ozzy667 Creator
Ozzy667 Dec 1 2011, 7:04pm replied:

Yes to both

+1 vote   reply to comment
postal456 Dec 2 2011, 6:05pm replied:


+1 vote     reply to comment
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