This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to
Moddb.com

For help with installing mods go to this forum and ask
Moddb.com

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21 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Possibly redo Durge

-Kul Teska

-Protodeka

-Scorpenek annihilator
droid

-Mandalore

-Zygerria
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is  shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov   Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
Ozzy667
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 79 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 134 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 29 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 172 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 42 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 64 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (3260 - 3270 of 5,318)
Admiral-Ace
Admiral-Ace Apr 15 2011, 7:17pm says:

I've been wondering, is the Wavecrest Frigate going to be added or is it going to be left out?

+1 vote     reply to comment
arivax
arivax Apr 15 2011, 5:26pm says:

If a can add my opinion you can use InterGalactic Banking Clan's gun platforms as cis space station and C-9979 landing craft as transport for cis.

+1 vote     reply to comment
Ozzy667
Ozzy667 Apr 15 2011, 8:26pm replied:

C-9979 is a transport now in the mod.
The banking clan gun platform will be a defensive space structure but until we have a functioning star ship production facility, meaning the AI will use it properly also we do not wanna use a purely defensive structure like the Lucrehulk or gun platform in place of the space station.

+1 vote     reply to comment
arivax
arivax Apr 15 2011, 2:20pm says:

Can you add to images screen shot with space tech tree for cis ??

+1 vote     reply to comment
The_Darker_Side
The_Darker_Side Apr 15 2011, 2:45pm replied:

sure

+1 vote     reply to comment
arivax
arivax Apr 15 2011, 5:12pm replied:

Oh, and republic to. When you add those things?? I mean that I waiting for those trees from 4 version.

+1 vote     reply to comment
Tonarion
Tonarion Apr 16 2011, 9:22am replied:

Like the V-Wing beeing a Bomber WTF? :D

+1 vote     reply to comment
Ozzy667
Ozzy667 Apr 15 2011, 9:20pm replied:

Tonarion is right about that. BF made multiple canon units do uncannon things for balancing of the game but I don't know yet if we are gonna add the Belbullad yet.

+1 vote     reply to comment
Tonarion
Tonarion Apr 15 2011, 2:29pm replied:

this isnt actually a bomber...

BF II just have it because LucasArts is... strange?

+1 vote     reply to comment
DedicatedGamer
DedicatedGamer Apr 15 2011, 1:30pm replied:

greivous fighter ??

+1 vote     reply to comment
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