This is a total conversion mod for Empire at War / Forces of Corruption. It takes place right after the Battle of Geonosis in "Attack of the Clones". Replacing the Empire, Rebels and Zann Consortium with the Galactic Republic and Seperatist Alliance along with The Hutt Cartel, Pirates and Neutral Worlds.

Report article RSS Feed Version 4.0 Released

Version 4.0 is finally released after 4 years in development. So now what?

Posted by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Aquatic Units

-Possibly redo Durge

-Kul Teska


-Scorpenek annihilator


-Underwater Ground map for Mon Calamari


-Ringo Vinda
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
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Post comment Comments
Kryptonater Apr 15 2014, 7:34am says:

Played it just now and it is an awesome bit of fun, thanks a dozen :D :D :D

+3 votes     reply to comment
nitebones Apr 15 2014, 7:34am says:

help, i downloaded and installed but when i play there is no AI on both skirmish and galactic conquest, all of his units just sit there, did i do any thing wrong or is it supposed to be like that

+2 votes     reply to comment
contheone Apr 15 2014, 8:04am replied:

reinstal the game is what people have said to do ( sorry for bad spelling ) XD

+1 vote     reply to comment
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Niner Skirata
Niner Skirata Apr 15 2014, 10:00am says:

Omega Squad is gonna be added, it makes me happy

+4 votes     reply to comment
CaptainFordo Apr 15 2014, 12:49pm replied:

Yes you should, you and the rest of your Vode will be in game...

+5 votes     reply to comment
Boda Apr 15 2014, 11:07am says:

Wait, any Sensor array is not working or just one specific?

+1 vote     reply to comment
Ozzy667 Author
Ozzy667 Apr 15 2014, 1:28pm replied:


+2 votes   reply to comment
Boda Apr 15 2014, 3:27pm replied:


But Yoda still has the ability to reveal whole battlefield?

+1 vote     reply to comment
suerteto Apr 15 2014, 6:34pm replied:

Yes. And some other units have ping ability :)

+1 vote     reply to comment
101stDroidBattalion Apr 15 2014, 2:28pm says:

Finally, it's released, and i cant find my CD

+1 vote     reply to comment
Lord_starkiller Apr 15 2014, 11:31pm replied:

Poor guy lol

+1 vote     reply to comment
101stDroidBattalion Apr 16 2014, 12:10am replied:

:(, I lose it the day the mod is out.

+1 vote     reply to comment
The_Darker_Side Creator
The_Darker_Side Apr 15 2014, 7:21pm says:

I have been honored to help out with this project. Since the release of Version 3, I have met a great deal of talented people. From people such as CaptainSparrow to ShadowDude (now LONEWOLF). It gives me great pleasure to see both a project and a burden finally be released to everyone. Ozzy has done most of the work, I mean he was the sweat, blood, tears, elbow grease, and many others.

I may not have done a whole lot, but I did what I could. and no matter how big of a piece I was, I was only just part of this release. A blotch of paint that helps form the grand masterpiece of a painting. Now, I look forward to working on the 4.1 patch and Earth 2100 :P

+2 votes   reply to comment
Korasi Apr 15 2014, 8:55pm says:

Thanks for all your hard work Ozzy!

+1 vote     reply to comment
Yenus Apr 16 2014, 8:15am says:

firstly thanks for this update, it's great! :) but where can i build bx commando droids?

+1 vote     reply to comment
mikey1871 Apr 16 2014, 10:53am says:

thanks ozzy, can't wait for Earth 2100

+1 vote     reply to comment
Clockworks Apr 16 2014, 11:44am says:

hey, thanks for the mod. just wondering, what's the backstory with serra keto? ..why does she provide a NEGATIVE combat bonus to clones?

+1 vote     reply to comment
Ozzy667 Author
Ozzy667 Apr 16 2014, 7:58pm replied:
Missed that one when coding her. It will be fixed once I replace the mod in 2 weeks or so to add a few last minute adjustments.

+1 vote   reply to comment
Clockworks Apr 17 2014, 6:00am replied:

i already read up on some of that but couldn't find the "right", so she provides a negative combat bonus because she lost a unit of clones to a blob?
also, i've somehow managed to have two anakins, ahsokas and r2s - i had one at first but when they went onto land, there were two of each and they still remain, even if one dies.

+1 vote     reply to comment
i4nimegatron Apr 17 2014, 11:42am says:

hey thx for this mod I have been looking forward to this for a while but I have a issue with the strong lag I get from having a lot of units I have a 8 core amd processer gtx 760 2tb hard drive an it lags so bad in space an during land battles is there a way to fix this on my end or wht

+1 vote     reply to comment
Xenodon Apr 18 2014, 7:27pm says:

I thought you forgot the Protodeka and the Skorpenek. :O If you do them it will make me happy :o

+1 vote     reply to comment
Ozzy667 Author
Ozzy667 Apr 19 2014, 12:25am replied:

Didn't forget. Just didn't get them done.

+1 vote   reply to comment
Sempronius Apr 24 2014, 9:53am says:

How do steam users install?

+1 vote     reply to comment
Captain_Keeli(303rd) Apr 24 2014, 6:58pm says:

Hey, can you add a campaign? Also, when Ringo Vinda is added, can you go in the space station?

+1 vote     reply to comment
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Darthxxxx15 Jun 3 2014, 4:06pm says:

Hello ! Where is it possible to change the credit number of the menu please ?

+1 vote     reply to comment
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Darthxxxx15 Jun 13 2014, 1:06pm replied:

no one will answer you here i'm afraid...

+1 vote     reply to comment
iamtheman Jun 28 2014, 5:56pm says:

hey ozzy667 will you make version 5.0?

+1 vote     reply to comment
Sliderpro Jul 4 2014, 10:42am says:

Wonderfull work! Game itself is wonderfull, but your addon\mod makes it mega-awesome! Thanks for doing such a great job, this mod totally keept me happy for a long time! Wish I could see it in steam))

+1 vote     reply to comment
solarflare32 Jul 15 2014, 3:28pm says:

Canwe get lok durd?

+1 vote     reply to comment
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lasair-nova Aug 17 2014, 6:48pm says:

Dose anyone else have a bug where a ground battle starts on kashyyyk, I click "begin" but nothing happens? I just keep getting the loading screen forever, I have to Ctrl+Alt+Del out of the game.

+1 vote     reply to comment
spartanthat1guy Aug 27 2014, 10:52pm says:

can i get some help for getting this to work for steam? I have like three different mods for corruption and they all work fine, but for some reason, this one won't run at all. I read the steam install guide and all my other mods are installed the same way, this one just won't work. any help would be appreciated.

+1 vote     reply to comment
pragmatictTheorist Sep 16 2014, 12:49am says:

Hello - so, I hope I don't sound too foolish asking this, because it seems that everyone else has already figured this out but... I've been playing the Galactic Conquest Scenario, "Begun the Clone Wars has..." for about an hour now, using version 4.0 of this mod... and I just can't figure out for the life of me.... how do you advance Tech Levels as the Republic??

I've been looking around desperately for some kind of guide to the mod, as well as scouring the first 10 pages of comments on this page in search of an answer. I have come to understand that the Republic is supposed to advance by researching Tech Levels from a Research Facility, in a manner similar to the Empire. But unless I'm missing something, NONE of my planets have a Research Facility, and none of them are giving me the option to build one... help a peep out?

I adore this mod to bits, but it would be really nice to play around with Phase 2 Clone Troopers and Venator Class Star Destroyers too, and being stuck at Tech Level 1 is saddening me to no end :3

0 votes     reply to comment
Bravo121 Feb 12 2015, 10:19pm replied:

it takes place at the beginning if you want to use phase 2 go to another theater like the light and the dark or something

+1 vote     reply to comment
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masterman417 Nov 30 2014, 3:37pm says:

how as republic can I attack neutral worlds? (the purple faction)

+1 vote     reply to comment
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