This is a total conversion mod for Empire at War / Forces of Corruption. It takes place right after the Battle of Geonosis in "Attack of the Clones". Replacing the Empire, Rebels and Zann Consortium with the Galactic Republic and Seperatist Alliance along with The Hutt Cartel, Pirates and Neutral Worlds.
Skin is done. Just have to finish adding all the bells and whistles
There a difference between the 2 finished Venators? Besides the look obviously
the hanger.........
so will the main hanger actually open up to launch fighters in the game?
Yes. The animation for the open hangar lets the model do this ingame.
awsome, been wanting to see that in a mod
So it works the same way the doors on a vehicle factory opens up to let out a vehicle?
Yes sir.
I take it the hanger hasn't been textured inside?
Now, THAT is AWESOME!
I accidentally punched my screen and broke it in pure excitement.
Don't ask.
Open Circle emblem is a bit small, no ?
Yes a little. Debating weather to deal with the nightmare of making it bigger. If so it will be on three seperate pieces of the model and will have to be match exactly to look right.
The main hull and two raised pieces of armor
just a few tiny friendly suggestions: I would personally tweak the yellow rings, make the blue lights a bit wider and rectangular (they seem to be round now)and apply some nice textures for the inside of the hangar.
although even now it´s a brilliant piece of work!
Thanks for the suggestions Seregruth
when you texture the inside of the hanger you could try to put in docked transports
too many polies for something you will barely see in game
How many polies already?
you could use 2D pictures for them (Pegasus Chronicles idea btw.)
OOOOOOO GREAT IDEA
How much work you need to do? I have been following you since 2011 and you promised that version 4.0 will be released in May 2011, but now in 2013 god.You have done a lot of work, but how much work you remains in today's time?
Marry me?
So this is how TCW beats RAW, with thunderous applause.