(2013)Star Wars: Bear Force II used to be a mod developed by Highlander for Mount & Blade: Warband. Unfortunately , he stopped working on it about 1 year ago and the mod looked dead to all those who viewed the page, including me. Some months ago we decided to "resurrect it" and the Development team is doing its best to create a fun and enjoyable Star Wars Multiplayer mod.

(2015)Star Wars: Bear Force II used to be a mod developed by DanyEle for Mount & Blade: Warband. Unfortunately , he stopped working on it about 2 years ago and the mod looked dead to all those who viewed the page, including me. Some months ago we decided to "resurrect it" and the Development team is doing its best to create a fun and enjoyable Star Wars Multiplayer mod.


Upcoming:

0.4 patch

  • Galactic Republic and CIS :
    • Jedi Guardian, Jedi Consular, Clone Trooper, Jet Trooper, ARC Trooper, Republic Commando, Clone Heavy Trooper, Clone Sharpshooter, Clone Medic, Wookiee Warrior
    • Acolyte Sorcerer, Acolyte Warrior, B1 Battle Droid, IG-34 Magna Guard, Bounty Hunter, B2 Super Battle Droid, BX Commando Droid, B1 Medic Droid
  • Dozens of new weapons, armours including:
    • Snipers, Rotary guns, more pistols, more unique rifles
    • New lightsaber colours
    • More variety in armours, helmets(Galactic Marines, Clone Cold, extra ARC armours, multiple B2 Battle droid armours)
    • Shields
    • Armour camouflages(Forest, Desert)
  • Completely redesigned gameplay:
    • Removal of stun on hit, stunlock
    • Faster, rapid firing blaster weapons
    • Complete rebalance
    • Faster, more dynamic combat
    • Force users gain increased defensive capabilities
  • New gameplay features: Medics & Healing, Score System(Points for kills, assists, heals)
  • 8 new playable races(7 for force users only)
  • 40 new Multiplayer maps(scenes) on lots of new planets and environment
    • Largely Battle and the newly supported mode - Siege
  • Redesigned User Interface, Menus & Font
  • Custom composed music and soundtracks, new sounds
  • Hundreds of new props, optimizations, tweaks...

v1.0 Release:

  • Empire and Rebels!
  • Even more environments, maps and props
  • A complete Star Wars experience

Check out the first developer blog - Moddb.com

News:

0.4 released, come and join us on the official servers, see you on the battlefield!

0.42 coming soon!

Join us on our media here:

Website: www.bearforce2.com

Forums: www.badnamestudios.com/forums

*The Bear Force II team does not claim any ownership rights or any copyright infringement over the Star Wars™, all credits to Disney and other owners of the franchise, its designs, characters, universe. This is a free Warband modification made purely with our own efforts to offer a new experience to Warband players.

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RSS feed Articles

In the video, you'll see the new armours for clones, ARC Troopers, new helmets and their camouflaged versions. Enjoy!

Here's Theretor's latest soundtrack for the mod:

Until next time!

Bear Force II Development Blog 4 - Coruscant Jedi Temple Preview + New Soundtrack!

Bear Force II Development Blog 4 - Coruscant Jedi Temple Preview + New Soundtrack!

News 7 comments

In the fourth development blog we'd like to present you one of our largest accomplishments - the Coruscant Jedi Temple.

0.4 Release! Downloads here!

0.4 Release! Downloads here!

News 6 comments

After several months of waiting, the next release is finally here.

Bear Force II - 0.4 Release Announcement!

Bear Force II - 0.4 Release Announcement!

News 11 comments

0.4's release date and announcement containing all the main changes is here! Read for further information.

Bear Force II - Alpha Gameplay Showcase!

Bear Force II - Alpha Gameplay Showcase!

News 2 comments

We've given out numerous YouTubers the 0.392 alpha version in order to showcase it while playing with our testers. Today, you will be able to view how...

RSS feed Downloads
Bear Force II - Version 0.4

Bear Force II - Version 0.4

Full Version 52 comments

The latest 0.4 release, brings more than double the content in a completely overhauled fashion.

Bear Force II 0.36

Bear Force II 0.36

Full Version 59 comments

0.36 client for Bear Force II, a Multiplayer Mount & Blade: Warband modification.

Bear Force II Source code(Modders Only!)

Bear Force II Source code(Modders Only!)

Script 7 comments

The source code of Bear Force II goes Open Source! You can use it for whatever Warband mod you want, just include the "Bear Force II Team" in your mod's...

Bear Force II 0.32 Beta

Bear Force II 0.32 Beta

Full Version 62 comments

0.32 Beta client for Bear Force II, a Multiplayer Mount & Blade: Warband modification.

Bear Force II 0.3 Beta

Bear Force II 0.3 Beta

Full Version 46 comments

Beta client for Bear Force II, a Multiplayer Mount & Blade: Warband modification.

Post comment Comments  (30 - 40 of 750)
Dwarfbeard
Dwarfbeard

I like this Update a lot with ton of features but the stun being gone is without the argument A VERY BAD IDEA, i can tell you in dozens of ways and dozens of reasons why it is we have an argument about it but i don't think would empower you to change it anyway, for me it weird when a blaster fires a beam that ignites on impact and weight that pushes enemies backwards and kills them is gone and now in Bear Force II it is removed, so beams coming at your way feel weightless.

They only deliver damage and that's it, when stun was there I FELT LIKE SOMETHING STRUCK ME, but even then it is enjoyable, i get the reason since you got stunlocked but that is already something that should happen when you annihilated by thousands of beams coming at your way.. WHAT WAS THE PROBLEM THERE? You are not meant to ignore the Blaster beams...

Though Melee Combat is the very problem i have, the ranged is okay with the stun being gone but melee combat is very very bad, the guy that is skilled can easily die against some less skilled, than again people would call the less skilled dude SKILLED but because his attack did not stun the enemy he was that died, thankfully that is still a very small part of it as Lightsabers mostly insta kill but other melee items work horribly, then again this is a biased opinion probably but a lot of people seemed to agree with me more than a lot of people that did not, it depends on how you look at it, but to the main point.. Y O U R M O D I S A W E S O M E ! (even if i kinda disagree with few opinions of what has been done, that is still a tiny part of the huge success this version offered us!)

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BNSMarko Creator
BNSMarko

Thank you for your concerns, and I'm sure you'll be glad to know that we're working on a way to reactivate melee stun again, without touching ranged.

Reply Good karma+4 votes
XEALEEZ
XEALEEZ

Hello, I really like your mod. But there is one thing why i dont play a lot : why did you represent the worst starwars moovies and units in this mod (1,2,3) with separatist etc... ? People dont like them, we want storm trooper and rebels but no clone form the poop star wars 2. Good luck.

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Guest
Guest

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Stardude46
Stardude46

I think this mod is more based off the animated series not the movies

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BNSMarko Creator
BNSMarko

You'll get them, as soon as we're ready to move on to making and expanding into the GCW era! Thanks for the support!

Reply Good karma+1 vote
sTRiker34
sTRiker34

This new update made this mod very good now hoping to see new versions in future good job !

Reply Good karma Bad karma+2 votes
Mr.AlexPL
Mr.AlexPL

Hello!
On the first I have to say it's very good modfication. Congrats.

Okay. Now I have a question:
Will you add staffsabers (double lightsaber in one *like lightsaber of Darth Maul*) for Sith and Jedi?

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BNSMarko Creator
BNSMarko

We'll explore the possibility but there aren't any clear answers yet.

Reply Good karma+1 vote
mint19079
mint19079

The game is so unbalanced.
The force users can block every shots from front flawlessly.
The seperatists have few and crap guns.
The republic have alot more content more fire rate guns. They are op.

Reply Good karma Bad karma0 votes
BNSMarko Creator
BNSMarko

CIS and Republic weapons are completely identical in stats, therefore that cannot be true. E-5=DC-15s, SE-34=DC-15A, DC17m=SE-14 and so forth.

Reply Good karma+1 vote
StarFox4
StarFox4

Force users can block only so much from the front. The CIS is going to get more stuff but realize they never were that diverse and there guns are dangerous I realize the the republic has been a bit more pampered in this update there are going to be more stuff for CIS next time

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Stardude46
Stardude46

but not like there was much to add anyway... I think Driodikas might be a good alt to chain gun though but you will have to decrease the fire rate on the supers to make them more like commandos

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