The Star Wars Battlefront Republic Commando Mod is a side mod for SWBF II.
This mod contains completly new Unit types, weapons, sounds, streams and the RC HUD we all know from the original game.
Enjoy a complete new Battlefront feeling with this side mod.


- reworked and new cis units and weapons
- Republic Commando units for the republic with their weapons
- first person HUD for the commandos the way we know it from SWRC
- RC background music
- new saber combo
- redesigned SWBF II menu
- Galactic Conquest
- new first person animations
- and much more...


Q: Only the interface changes, but there is no mod.
A: Make sure you installed the unofficial v1.3 patch:

Q: I have the BF1 Maps, but there is no rc era available.
A: Only Marvel4's conversion is supported:

Q: There are no fonts at the pause menu.
A: Make sure you installed the userscript the way it is explained in the ReadMe_us.txt file.

Q: The installer does not work.
A: Make sure you installed the unofficial v1.3 patch:

You have an other problem?
Feel free to contact me:
Or visit my threads on Gametoast:
Release -


This Side Mod will also change your menu interface. If you don't like it you can remove it by deleting/renameing/replacing the rcm\data\_LVL_PC\shell\rc_interface_shell.lvl file.

run the installer

older version:
RCM Side mod - Put the rcm folder in your ..\Star Wars Battlefront II\GameData\addon\ folder.
BF1 Map support - Put the zrc folder in your ..\Star Wars Battlefront II\GameData\addon\ folder.
Galactic Conquest - Put the custom_gc_x file in your ..\Star Wars Battlefront II\GameData\data\_LVL_PC\ folder
User Script - Put the user_script_x file in your ..\Star Wars Battlefront II\GameData\data\_LVL_PC\ folder.

For more information look in the ReadMe files included in the download.

run the uninstaller. Make sure to remove the gc and user scripts from the ..\data\_LVL_PC folder on your own.

older version:
Remove the rcm folder from your ..\Star Wars Battlefront II\GameData\addon\ folder.
Remove the ZRC folder from your ..\Star Wars Battlefront II\GameData\addon\ folder.
Remove the custom_gc_x file from your ..\Star Wars Battlefront II\GameData\data\_LVL_PC\ folder.
Remove the user_script_x file from your ..\Star Wars Battlefront II\GameData\data\_LVL_PC\ folder.

V1.5 changelog:
- new and more detailed rc units
- new mandalorian unit
- kamino tdm bug fix
- using font manger mod to fully support native textes
- installer

V1.4 changelog:

- fakeconsole enabled

V1.3 changelog:
- galactic conquest
- CTF missions (Death Star, Polis Massa, Tantive IV)
- TDM missions (Coruscant, Death Star, Geonosis, Jabba's Palace,Kamino, Kashyyyk, Mos Eisley, Mustafar, Naboo, Tantive IV)
- Marvel4's BF1 Conversion Pack (1.1) support
- space maps support
- added new pilot class
- added new airborn class
- new pistol fp animation
- new sbd hit 3p animation
- vibro attack value improvments
- z-6: add ammo, new weapon model, new spread
- e-web new firesound, more damage
- e-staff: reduce push
- sonic rifle/pistol: reduce shake
- blunderbuss: reduce push, more damage
- geo wing animation: fixed one frame, swapped animation
- magnaguard slown down
- custom FPMs for republic space fighters
- remove trando sprint blur
- arc170 with 3 positions
- snowspeeder new FPMs
- HUD icon fix for vehicles
- add helmet for mandos
- fixed personal and career screen

V1.2 changelog:
- scripting bug to get v1.1 working

V1.1 changelog:
- HUD support for all resolutions
- integrate vehicle weapon icons into the new HUD
- acp shotgun faster reload
- z6 more damage, less spread/KickStrength, faster warm up, not heat, new model, new HUD icon
- AT-TE floating icon fix
- add glow to backpacks

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RSS Articles

Fakeconsole fix

News 3 comments

Hello everyone,

you told me you miss the fakeconsole for RC. I removed it because there where no visible text after i removed the stock font for the custom HUD. But now i think i found a way to fix that. If it works i'll do some more little optical correction and than you'll get the fix as soon as possible.

For more information visit my WIP Thread on Gametoast

best regards


Integration bug fix

Integration bug fix


Old integration pack lite crashed the game. Fixed now!

RCM Galactic Conquest patch

RCM Galactic Conquest patch

News 1 comment

I released the Galactic Conquest patch and integrated it in the RCM full version.

RCM v1.3 release is comming

RCM v1.3 release is comming

News 6 comments

Presumably this weekend i'll upload the new version of this mod. It will be the final release.

Update V1.3

Update V1.3

News 2 comments

I just wanted to inform you that the release will take some more time

RSS Files
swbf2 rcm 1 5

swbf2 rcm 1 5

Full Version 44 comments

It has been a while since the last Update. This version comes with new graphics and bug fixes. Hopefully the new installer will make it easier to install...

Kam TDM Fix

Kam TDM Fix

Singleplayer Map 7 comments

There was a problem with Kamino TDM. You are not able to spawn. This is a quick fix. So you can now start, but it's not a perfect fix. Maybe there will...

RCM commando patch

RCM commando patch

Models Pack 9 comments

Since the copyright rules from gametoast changed, i'm now allowed to release the original RC models from SWRC that i've already used for my private installation...

RCM sound patch

RCM sound patch

Language Sounds 3 comments

There were so many asking for English voice streams. Here they are. You need to replace the old sound lvl with this new one. Please read the ReadMe for...



Full Version 67 comments

You want it? You get it! After many people asked me for the fakeconsole i decided to find a solution for the Bug. And here it is. The description textes...

RCM Integration Pack v1.3 lite

RCM Integration Pack v1.3 lite

Players Model

>>DEV ONLY<< This is the Integration Pack with the new feature that came with rcm v1.3

Comments  (0 - 10 of 409)

Would I require the other files (like v1.4 and 1.3) to properly run 1.5?

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[GT]Anakin Creator

you only need to run 1.5

Reply Good karma+1 vote

You should add a Hero Assault mode to your mod and play as delta squad. Since AQT is not releasing it anytime soon, it seems.

Reply Good karma Bad karma+1 vote
[GT]Anakin Creator

Well even if'd do such a mod, i wouldn't release it that soon either, since that would result in bad graphic or gameplay.

Reply Good karma+1 vote

I am having problems with the "unnoficial 1.3 pach" says it is not compatible or something. please give me a solution to solve.

Reply Good karma Bad karma+1 vote
[GT]Anakin Creator

you need to install the 1.3 patch before installing rcm.
If you have the 1.3 patch installed, your registry is broken and points to the wrong install path.
Check the registry entry: KEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\LucasArts\Star Wars Battlefront II\1.0
There should be an entry called ExePath. Fix it to point to the correct place, or rename/delete it, so you'll get a folder picker while installing RCM

Reply Good karma+1 vote


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[GT]Anakin Creator

my thoughts while watching this:
you've still not installed the font manager correctly,
grenade underthrow only if it's not charged,
the roketeer can repair himself and other droids using the fusion cutter,

Reply Good karma+2 votes

Awesome mod, brings back memories of leading delta squad =)

just wondering is there a way to use the RC HUD for stock era clone troopers?

Reply Good karma Bad karma+1 vote
[GT]Anakin Creator

you can do your own mod to add the RC HUD to the stock troopers, but there is no 5 minute copy paste solution

Reply Good karma+2 votes
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Highest Rated (5 agree) 10/10

This is a great Mod. The characters are Fantastic, very well done, (I personally loved what was done with the jetpack), the songs are very good, really me of the feeling of playing a game of Commandos. THE HUD's, my friend, you overcame any hud I had already seen in that game, beautifully crafted, menus, loading screens, everything is great. I just think the mod misses a little in balancing the Cis are numerous compared to the Republic, but I managed to beat them all times I played with the republic…

Jan 18 2015 by 15Cyber

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