What's really included? Here's a breakdown of most of the added material:

Maps:

  • Alderaan
  • Bespin: Platforms
  • Bespin: Cloud City
  • Concord Dawn
  • Geonosis: Spire
  • Haruun Kal
  • Kashyyyk: Docks
  • Kashyyyk: Islands
  • Naboo: Plains
  • Ord Ibanna
  • Kamino: Tipoca City
  • Methlyn
  • Naboo: Prototype
  • Rattatak
  • Rhen Var: Citadel
  • Rhen Var: Harbor
  • Tatooine: Dune Sea
  • Yavin IV: Arena
  • Space Bespin
  • Space Endor
  • Space Geonosis
  • Space Rhen Var

New Game Modes:

  • Deathmatch
  • Team Deathmatch
  • Holocron
  • King of the Hill
  • Classic Conquest

New Unit Content:

  • Knights of the Old Republic Era: Includes over 20 new hero units and more than 30 infantry units from the games KotOR I and KotOR II. Playable as a third era.
  • Clone legions varying based on the map: Includes Galactic Marines, 41st, 146th, 212th, and 327th legions.
  • Over 30 new heroes for Galactic Civil War and Clone Wars eras.
  • Over 40 new infantry units for Galactic Civil War and Clone Wars eras.
  • Over 30 new vehicles for Galactic Civil War and Clone Wars eras.
  • All the sides from Battlefront 1, to be played in the "Classic Conquest" mode (which includes gameplay like Battlefront 1).
  • Visually enhanced stock sides, as originally featured in the Unofficial 1.2 Patch by RepSharpshooter.
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Blog RSS Feed Post news Report abuse Latest News: Conversion Pack v2.2 Patch Release

3 comments by Maveritchell on Mar 9th, 2009

Almost two months ago (two? yikes!) we first mentioned that we'd be making a patch to the Conversion Pack 2.0. A little more than a month later, in mid-late February, we released an internal version of this patch (v2.1) to the Gametoast community for testing.

And a few weeks later, here we are. The 2.2 Patch has attempted to cover any and every bug that's been reported to the team since the release of 2.0 in September. You'll also notice a number of modes being cut; this was done to remove any redundant modes (i.e. uber and XL on the same map), increase online/offline stability, and give more room for additional mods. A list of the additions/changes are as follows:

Fixes:

  • Bossk First-Person View
  • Nien Nunb First-Persion View
  • Prince Xizor First-Person View
  • Bossk Concussion Rifle Fire/Explosion sound
  • Fixed model errors with Asajj Ventress, Mara Jade, Aurra Sing, and Komari Vosa
  • Kit Fisto's shadow
  • Kit Fisto's combo tweaked (to allow for easier use of "secondary" melee combo)
  • Cloud Car collision
  • Floating HUD icons in Felucia Hunt (KotOR)
  • Missing KotOR heroes in Rhen Var: Harbor, Geonosis: Spire, Raxus Prime
  • Points imbalance in Utapau Hunt
  • Broken Naboo Hero Assault
  • Sounds Naboo Hero Assault
  • Sounds KotOR era on Kamino/Felucia
  • Lowbacca crash-to-desktop on Endar Spire
  • Mara Jade crash-to-desktop on Naboo: Plains
  • Missing tur.lvl for Space Endor
  • Missing turrets for Rhen Var: Harbor and Citadel (KotOR)
  • Offline stability improvements (reduced mode count, cleaned mission.lvl)

Changes:

  • Updated components to the 1.3 patch added (courtesy [RDH]Zerted) - please see the full 1.3 Patch documentation (available at StarWarsBattlefrontFiles.com) to see the list of changes)
  • Particle effects added to Kit Fisto's Force Bubble
  • New lightsaber hilt for Kit Fisto
  • New force wave effect (CW and GCW)
  • New lightsaber hilts for Asajj Ventress
  • Correct explosion chunks added for B-Wing, V-19 Torrent
  • V-Wing airspeeder added to Concord Dawn and Haruun Kal (GCW)
  • Kit Fisto added as hero on Methlyn
  • SWBF1-version Hoth added for Hoth Classic Conquest

Cut Modes (mostly redundancies):

  • "ESKg_ctf"
  • "ESKc_ctf"
  • "ESKk_ctf"
  • "ESKg_1flag"
  • "ESKc_1flag"
  • "ESKk_1flag"
  • "uta1k_uber"
  • "geo1k_uber"
  • "geo1c_uber"
  • "end1k_1flag"
  • "end1k_uber"
  • "dag1k_ctf"
  • "yav1c_koh"
  • "yav1g_koh"
  • "end1g_uber"
  • "YV2k_ctf"
  • "YV2k_xl"
  • "YV2g_ctf"
  • "YV2c_ctf"
  • "TA1k_1flag"
  • "RNVk_1flag"
  • "RNVg_1flag"
  • "RNVc_1flag"
  • "RH1k_ctf"
  • "RH1g_ctf"
  • "RH1c_ctf"
  • "RAXk_con"
  • "RAXg_con"
  • "RAXc_con"
  • "RAXk_eli"
  • "RAXk_ctf"
  • "RAXg_eli"
  • "NPTk_1flag"
  • "NPTg_1flag"
  • "NPTc_1flag"
  • "NPTg_eli"
  • "NPTk_eli"
  • "IBNk_koh"
  • "IBNc_koh"
  • "IBNg_koh"
  • "HARk_con"
  • "HARg_con"
  • "HARc_con"
  • "GO1k_uber"
  • "GO1c_uber"
  • "CDNg_con"
  • "CDNk_con"
  • "CDNg_eli"
  • "CDNk_eli"
  • "BS2c_tdm"
  • "BS2g_tdm"
  • "AT5k_1flag"

Enjoy! Here are a few screenshots of just a few of the changes:
Conversion Pack v2.2 PatchConversion Pack v2.2 PatchConversion Pack v2.2 Patch

Conversion Pack v2.2 PatchConversion Pack v2.2 Patch
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Star Wars Battlefront Conversion Pack v2.2 Patch

Star Wars Battlefront Conversion Pack v2.2 Patch

Mar 9, 2009 Patch 60 comments

This is the first public patch to the Conversion Pack 2.0. A list of changes will be made available in the related news post as well as in the download...

KotOR Galactic Conquest

KotOR Galactic Conquest

Jan 10, 2009 Full Version 55 comments

Add-on to Conversion Pack 2.0 that allows you to play the "Galactic Conquest" gamemode with the KotOR era.

Star Wars Battlefront Conversion Pack v2.0

Star Wars Battlefront Conversion Pack v2.0

Sep 21, 2008 Full Version 114 comments

Full release of the Star Wars Battlefront Conversion Pack. Download includes full auto-installer.

KotOR Sides Demo

KotOR Sides Demo

Aug 27, 2008 Demo 11 comments

Early beta of the KotOR-era sides. Conquest mode on the stock Mygeeto map, one mode for infantry and one for heroes. Note that not all heroes nor all...

Post comment Comments  (240 - 250 of 436)
Matchstick101
Matchstick101 Oct 3 2011, 4:16pm says:

does this mod work with the steam ver of SWBF2?

0 votes     reply to comment
Seryuu13
Seryuu13 Sep 27 2011, 9:32am says:

You should play SWBF2 on GameRanger there can play mor people then 16 i think it is 60 people

Gameranger.com

+1 vote     reply to comment
Jevuner
Jevuner Sep 29 2011, 2:35pm replied:

I have GR, but seems there no Conversion Pack players.

+1 vote     reply to comment
MilkonModdb
MilkonModdb Sep 18 2011, 7:33pm says:

Installed and everything, but they're not showing up in the game...? Does this work for the steam version?

+1 vote     reply to comment
Jevuner
Jevuner Sep 25 2011, 2:18pm replied:

yes it works with steam version
but I can't find any server with mod..

+1 vote     reply to comment
Admiral_Thrawn
Admiral_Thrawn Sep 18 2011, 12:49pm says:

It's funny. Just yesterday, my friends and I were playing BF2 (Thank you, steam, for your most wonderful deals) and saying, "Now where the hell is Rhen-Var? That was such a good map"

Well, it seems, here's our answer.

+2 votes     reply to comment
CrowV
CrowV Aug 1 2011, 1:04pm says:

Perhaps you can tell me why i can't delete the file or even right click it. Every time i do the windows explorer crashes. I figured it may have been a corrupt download and i would have to re download it, but i won't do until i have the first one removed from my pc.

+1 vote     reply to comment
EagleWulf
EagleWulf Aug 27 2011, 10:04am replied:

that sounds dangerous!

+1 vote     reply to comment
Brotherblaze
Brotherblaze Jul 6 2011, 2:10pm says:

KotOR crashes in space battles

+1 vote     reply to comment
KillaCAM9900
KillaCAM9900 Jul 4 2011, 10:56am says:

First I want to thank you guys for making this mod. Bespin Cloud City is by far my fav map and I'm so happy to finally play it on BF2. I do have one question though, I am running the game at 1920 x 1080 and the HUD is huge! Mainly at the top of the screen, which really gets in the way when trying to see enemies above me:) Let me know what you think! Great job guys!

+1 vote     reply to comment
WaseemFarazButt
WaseemFarazButt Jul 13 2011, 1:28pm replied:

Find the Folder "AAA-v1.3patch" in the addon folder from Gamedata.
Should be like this:
GameData\addon\AAA-v1.3patch

In the "AAA-v1.3patch" Folder

1. run "menu.bat"
2. Press any key
3. Rress 2. to remove Hud and press enter
4. Press 0 and then enter to exit.

Thats for the Hud Removal if you found it too big

+1 vote     reply to comment
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Developed By
Maveritchell
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Official Page
Gametoast.com
Release Date
Released Sep 2008
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Community Rating

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9.4

205 votes submitted.

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Highest Rated (3 agree) 7/10

The mod adds on a great deal of content. And for role playing especially, this mod is handy. However, this mod is far from perfect. As like with Dark Times II, I often experience crashes when trying to use certain maps, and some of the models (I keep think of Bastila...) seem to need a replacement or upgrade of some kind. KotOR is a welcome era, but weapons feel a little less distinct, and it just feels less familiar when playing KotOR era. I didn't get to play GC, but I found often that the sides…

Jun 11 2011, 12:30am by TheUnabridgedGamer

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