Star Wars BattleFront Commander, is a mod based around and dedicated to Free Radicals version of Swbf3, with adding small gameplay features from pandemic's swbf2
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Bug Reports | Locked | |
Thread Options | 1 2 | |
Dec 23 2015 Anchor | ||
Playing as the Empire against the Rebels and Mandalorians in GC and the Kyramud-Type Battleship is literally indestructible. I can get it down to about a quarter of its hardpoints and about a quarter of its health, but those hardpoints are completely invincible and I either have to hope they hyperspace or auto-resolve after everything else is destroyed and hope I don't lose any units in the process. Also, CIS and Republic ships in GCW are hilariously overpowered. Seriously, Mandos and Rebels spam the crap out of Venators and Lucrehulks and their fighter compliments always demolish whatever early fleets I happen to have at the time, forcing me back into the core planets. Another thing: the AI cheats so hard. It is the most relentless AI I have ever seen. They manage to attack like 5 planets at once while having tech level 5 3 days into the game and I'm still stuck at tech level 2 waiting for my Star Destroyers to build so I can even have a hope at holding out long enough to recuperate. Amazing mod, though, despite the bugs and balance issues. |
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Dec 27 2015 Anchor | ||
Make a detail guide about how to play it on steam, I've done all what was saying in guide, but, I still get the same error, no path to Program(x86)/SW: EaW/FoC |
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Jan 12 2016 Anchor | ||
I got it on steam but the old republic is called as [MISSING] and description too some units got the same title [MISSING] I have all done what u sayed copyed the patch copyed the mod in the corruption modfolder but the same misstake :/ and the sortcut doesnt work he lounch allways the same game SEAW and not FOC help pls. lg Jan (maybe a bug) |
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Jan 12 2016 Anchor | ||
How do i select CIS in offline skirmish? |
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Jan 25 2016 Anchor | ||
I installed this mod correctly and its still not working By the ways its not on steam its a disk |
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Feb 3 2016 Anchor | ||
id like to report a bug in the newest version at the faction and team select screen in Skirmish mode, you cannot scroll down to select seperatist, or IE i have all four factions: Empire,Rebels,Republic,Mandolorians but you cannot scroll down to select the seperatists faction in the faction tab. anyways love the mod aside from it, a small would be good or whatever way to fix that fits you guys works with me. Oli36 Edited by: Oli36 |
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Feb 5 2016 Anchor | ||
Hello, I have recently downloaded your mod and followed the instructions to install correctly, however when I clock on the exe. file to run the mod it goes to a black screen with the hour glass symbol. Upon exiting the game I receive the an error message. I have played this mod in the past without any issues when it was called corporate add-on mod. Please help, I would love to play this mod again. Thanks. |
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Feb 7 2016 Anchor | ||
Sorry I don't know but got the same problem. I'm using Win 8.1 eany ideas is it OS ? |
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Feb 10 2016 Anchor | ||
Post what is in the Log file the files should be in the Force of Corruptions Directory. I been having a game Crash when I play Skirmish mode Here is the Log file Exception in thread 1068 - Main Thread Exception occurred at 005C6CF9 - Unknown code pointer Stack walk: Register dump: Stack Dump: 0018F618: 421FF040 |
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Feb 10 2016 Anchor | ||
So what do you suggest we do ? wait for Update ? |
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Feb 11 2016 Anchor | ||
I said early that the game crashed during Skirmish, well I narrowed it down on when the crash happens... It is a land skirmish mode when I play against the Rebels. The actual match is fine it runs okay but when I try to quit or if the game ends then it will crash. As the other factions in Land skirmish the mod runs smoothly. hope that helps. Thanks! Edited by: GeneralTantor |
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Feb 11 2016 Anchor | ||
Hello, Basically there is no corruption option for the Mandalore faction in galactic conquest mode. Not sure if this is a bug, but I have the defiler and the required units, but when the defiler (alone) is at the planet where a corruption mission is available, there is simply no option when dragging the defiler over the planet. There is a nuetralize hero option for bounty hunters, but no corruption option. Which means that the Mandalorian faction is unable to obtain any of the special abilities tech they would normally have. |
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Feb 11 2016 Anchor | ||
I think that is why they have research facility now.. I think the creator did away with corruption but I am not sure. |
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Feb 11 2016 Anchor | ||
Possibly however if that is the case I am not sure how to get the technology for thingsl ike point defense, cloaking, sensor scramlbing, and other things. |
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Feb 11 2016 Anchor | ||
well no it doesn't help me at all when i start mod it crash and same window opens see log file ect. what now ? by the way i can play RAW with no problems... and if i delete(RAW) it it will start I can get to menu in game and when i start there is see log file again. |
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Feb 11 2016 Anchor | ||
You might need to delete the XML folder in your main FOC data folder... RAW installs custom AI to the Main data folder of FOC so delete or back up the xml folder and delete it so that way if you decide to play RAW again you can. |
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Feb 12 2016 Anchor | ||
if I delete the xml then all art folder because from there it works ... right? |
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Feb 12 2016 Anchor | ||
No just the XML the Art won't affect anything the problem might be that you have RAW AI in the FOC Main data/XML folder so go here for example: C:\Program Files (x86)\Steam\SteamApps\common\Star Wars Empire at War\corruption\Data\XML Or C:\Program Files (x86)\Lucasarts\Star Wars Empire at War Forces of Corruption\Data\XML If you see a folder called AI in the xml folder then back it up or delete it...then launch Battlefront commander if it works great! |
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Feb 13 2016 Anchor | ||
it doesn't work that way =/ |
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Mar 11 2016 Anchor | ||
So,every time i open the launcher it says there is a problem with photoviewer.dll,it cant find the module,so i installed the dll and the problem persist |
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Jun 24 2016 Anchor | ||
why not present in the xml file folder unity_space_republic_venator_class because of this the game I do not have Venator |
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Jul 1 2016 Anchor | ||
While playing GC I have noticed what seems to be two bugs. Firstly, the empire's AI (same with CIS btw) seems to be non functioning as it does not upgrade the space stations, does not build ground structures, does not produce units and does not attack me unless while in a space or ground battle I get close enough for the automatic attack that units have to kick in. in other words, it does nothing. Secondly, it seems that the Rebels AI does not know how to steal its tech and is thereby not able to upgrade its stations beyond level 2 and keeps spamming me with early level units ( PLEX troopers, standard infantry, the occasional T2B and a metric ton of AR-RTs). However, the Rebel AI is constantly attacking so that part is still functions but as i upgrade my own units it only becomes tedious as they throw wave after wave of cannon fodder onto my lines. Is there anyway I can fix this? |
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Jul 3 2016 Anchor | ||
Darth_Thanton wrote: Edited by: masau |
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Aug 4 2016 Anchor | ||
When I tried to load a save to continue the match, but the game just crashes, giving me an error such as "an exception has been made in the game" And this will happen randomly sometimes if I try to auto resolve or retreat from a battle. |
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Sep 14 2016 Anchor | ||
Okay so I installed the mod in C:\Program Files (x86)\LucasArts\Star Wars Empire at War Forces of Corruption\Mods\Star_Wars_Battlefront, but as I launch it (happens for both the shortcut and my mod launcher), the game immediately crashes and I get an error saying "Star Wars Empire at War Forces Of Corruption stopped working etc". I'm running the mod on Windows 10 and changing the compatability settings to Windows XP Service packs 2 and 3 on the swfoc.exe file doesn't seem to work either. Any idea on how I can fix this? Many thanks in advance! |
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