Star Wars: Ascendancy is a total conversion, allowing you to play as the Imperial Remnant, New Republic and Empire of the Hand in the period between the death of the Emperor at Endor and the Yuuzhan Vong invasion's beginning.

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10 comments by .Corey. on Oct 16th, 2014

...The Imperial Remnant...
The galaxy has fallen into disorder in the years after Endor. Can anyone take the remains of the once-great Empire and restore peace?

Keep in mind that what you see represented in the trailer is still from a work-in-progress, and that a lot of stuff (especially particle effects) will be or even has already been updated between filming and release.

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Post comment Comments  (70 - 80 of 731)
TheAutumnAvenger Jul 23 2014, 6:06pm says:

I am eagerly anticipating to destroy the Rebel scum with a fleet by the one and only Grand Admiral Thrawn.

+1 vote     reply to comment
Supertaker79 Jul 23 2014, 1:17am says:

the mod looks great so far cant wait for it full release

+3 votes     reply to comment
jordanthejq12 Jul 23 2014, 12:15pm replied:

Amen to that!

+3 votes     reply to comment
Mister_Vogel Jul 22 2014, 10:17am says:

I'm really sorry if these questions have been answered already,but 1)Will there be any new planet textures(for urban planets such as Corusant,etc) and models(for example,Kuat),2)Will there be the complete re-voicing of the ships and 3)Will there be a Galaxy Forge specifically for this mod ? Once again,sorry if all this was answered already.

+2 votes     reply to comment
.Corey. Jul 22 2014, 10:39am replied:

1. Yes, there will be appropriate planet textures for the new planet types including Ecumenopolis planets (of which Coruscant is the most famous example). Planet models and textures take up considerable resources, however, so we don't intend to do unique models for specific planets like Kuat which could only be used once. Kuat is considered a Tier III Terran planet.

2. Yes, there will be custom VOs for everything.

3. The mod will be compatible with the Galaxy Forge (as every mod is)

+4 votes     reply to comment
Mister_Vogel Jul 22 2014, 10:51am replied:

Ok,thanks for the answer,Corey.Also,i thought the Kuat planet model could be used for,i don't know,industrial or shipyard planets,so it won't be used just once.

+1 vote     reply to comment
.Corey. Jul 22 2014, 11:26am replied:

It can't be used as a generic shipyard planet model since pretty much every famous shipyard was a different type of planet. Mon Calamari was Oceanic, Bilbringi is an asteroid, Yaga Minor is a forest, etc. The orbital ring shipyard style was also pretty exclusive to Kuat as well.

It can't be used as an industrial type because the only thing really industrial about it is that it had the rings, which are specifically shipyards, whereas any actual industrial planets (like Mechis III) would be on the planet itself.

+4 votes     reply to comment
Mister_Vogel Jul 22 2014, 12:25pm replied:

Ok,once again,thanks for the answer.I suppose you're right.Guess i've been playing too much SoGE lately...

+1 vote     reply to comment
jordanthejq12 Jul 20 2014, 10:08pm says:

August? You've got a date? Awesome!

+2 votes     reply to comment
.Corey. Jul 20 2014, 11:49am replied:

We'll talk about what's going to be in the first release when we're a bit closer to it. However, we do intend to include proper icons and such for everything in it.

+3 votes     reply to comment
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