From the makers of Thrawn's Revenge: Imperial Civil War, Ascendancy is a Star Wars mod set after the Battle of Endor in the Star Wars Galaxy. Fight for galactic ascendancy as multiple factions from this period in Star Wars history.

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1 comment by .Corey. on Apr 4th, 2014

We're currently looking to fill two positions within our clique-ish little team to help speed along the development of Ascendancy and make sure that the times when I'm not available to work as much don't keep grinding the mod to a halt. We strongly prefer people who are not currently attached to other projects, because we don't want to divert the resources of other mods, and also want to make sure every mod stays as unique as possible.

1. Coder/Scripter:

Must be familiar with coding in units, planets, research objects and working with the ability/buff systems in Sins of a Solar Empire. Your primary task will be implementing the research subjects and unit abilities. This stuff is actually pretty easy to learn, so not much experience is required; there's plenty of resources that can help anyone just starting out who wants to eventually try to apply for this position.

2. Texture Artist:

We have  huge disparity in the number of modellers to texture artists in the team, and as such have a sizeable backlog of models which need textures. The majority of the upcoming work for this is structure skins and a few ships, however ideally any applicants will help with creating icons for research subjects and planets.

If you're interested in either position, please PM me or email ThrawnsRevenge@gmail.com with examples of your work or modding experience.

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Post comment Comments  (70 - 80 of 544)
CanadaMan7
CanadaMan7 Dec 9 2013, 4:24pm says:

Just stopping in to say keep up the great work.
I love everything about the way this mod looks. The fact that you don't have a bigger following for the Rebellion version is criminal.

+7 votes     reply to comment
.Corey.
.Corey. Dec 9 2013, 6:53pm replied:

We've appealed to the UN and everything.

+5 votes     reply to comment
MrPerson
MrPerson Dec 9 2013, 3:24am says:

I don't remember if this has been asked/answered before and forgive me if It has, but are you going to put in the cool lasers from Thrawns revenge into this? or is that not possible, or did you just decide not to?

+2 votes     reply to comment
.Corey.
.Corey. Dec 9 2013, 4:09am replied:

The particle systems used by Sins and EaW are different.

+2 votes     reply to comment
MrPerson
MrPerson Dec 9 2013, 4:37pm replied:

aww those lasers look amazing, will there be something like it at least?

+2 votes     reply to comment
Enceladus
Enceladus Dec 9 2013, 5:03pm replied:

When Code has some free time I'm sure he'd love to whip up some fancy looking lasers and particles.

+1 vote     reply to comment
Guest
Guest Dec 7 2013, 11:52am says:

I looked at the unit list on the forms and noticed that the Allegiance is not in the Imperial Remnant unit list. Is the list out of date, or has the Allegiance been removed?

Also, since the Sovereign has been finished, could we perhaps see an image of it? :)

+2 votes     reply to comment
.Corey.
.Corey. Dec 7 2013, 10:04pm replied:

We're still making some decisions about the Allegiance.

And for the Sovereign, we'll post screenshots of it eventually, but it's the same one from ICW so you can already see it if you want.

+3 votes     reply to comment
ConstantinoP.
ConstantinoP. Dec 8 2013, 4:03pm replied:

I hope the Allegiance will not be removed as it serves the Imperial Remnant's play-style very well, in my opinion.

+3 votes     reply to comment
.Corey.
.Corey. Dec 7 2013, 8:18am replied:

No, we're putting in the ships that make sense for each faction. Sometimes this'll be more than what Rebellion has in a category, sometimes it'll be less. The only time we take Sins content into consideration is for engine limitations. Our goal is to make something set in the Star Wars universe, not just reskin Sins of a Solar Empire to look like Star Wars.

+3 votes     reply to comment
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