From the makers of Thrawn's Revenge: Imperial Civil War, Ascendancy is a Star Wars mod set after the Battle of Endor in the Star Wars Galaxy. Fight for galactic ascendancy as multiple factions from this period in Star Wars history.

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1 comment by .Corey. on Apr 4th, 2014

We're currently looking to fill two positions within our clique-ish little team to help speed along the development of Ascendancy and make sure that the times when I'm not available to work as much don't keep grinding the mod to a halt. We strongly prefer people who are not currently attached to other projects, because we don't want to divert the resources of other mods, and also want to make sure every mod stays as unique as possible.

1. Coder/Scripter:

Must be familiar with coding in units, planets, research objects and working with the ability/buff systems in Sins of a Solar Empire. Your primary task will be implementing the research subjects and unit abilities. This stuff is actually pretty easy to learn, so not much experience is required; there's plenty of resources that can help anyone just starting out who wants to eventually try to apply for this position.

2. Texture Artist:

We have  huge disparity in the number of modellers to texture artists in the team, and as such have a sizeable backlog of models which need textures. The majority of the upcoming work for this is structure skins and a few ships, however ideally any applicants will help with creating icons for research subjects and planets.

If you're interested in either position, please PM me or email with examples of your work or modding experience.

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Post comment Comments  (60 - 70 of 544)
ConstantinoP. Dec 22 2013, 9:36pm says:

Thank you for the responses; so I am guessing that you can only have one Super Star Destroyer, one Viscount, etc.

+1 vote     reply to comment
.Corey. Dec 22 2013, 9:45pm replied:

Yes, you can only have one of each type at one time. We may make it so you can have an Executor and a Sovereign at the same time as the Remnant, but the most likely thing is you get to choose one or the other.

+2 votes     reply to comment
ConstantinoP. Dec 21 2013, 5:09pm says:

I saw a screen shot that showed two Super Star Destroyers fighting a Viscount, so I was wondering if there will be a different limit for titans for each the faction?

+1 vote     reply to comment
Shaza Dec 21 2013, 7:18pm replied:

If you go back to our first couple of images, you'll see that the first things we got ingame were really really big Ships so what you're seeing there is what we had ingame at the time and no real gameplay ideas to go with them.

As I recall, the idea for the Empire is to have a couple SUPARWEPONS that you research and they all fill a niche role.

It's never been brought up as far as how many you get to make, but as far as I know the idea is the Empire gets to build the SSD, the Sovereign, The World Devastator, and the Galaxy Gun. So technically you do get more than one "Titan" but I'm pretty sure you can't build more than one of each of these. (Might be wrong EXCEPT on the Galaxy gun.)

+1 vote     reply to comment
.Corey. Dec 21 2013, 7:42pm replied:

The screenshot he's talking about is actually from a 3 player FFA between me, Enceladus and Elliot. There were two Executors because there were two imperials.

+1 vote     reply to comment
Garak(KillaBC) Dec 11 2013, 5:13pm says:

I cannot describe how much I'm looking forward to this, easily the best Star Wars mod guys. The quality factor is up to 11.

+6 votes     reply to comment
KhevaKins Dec 17 2013, 7:20am replied:

Your mod is no push over.

But I agree this is one great Star Wars mod. Can't wait for it to release.

+1 vote     reply to comment
OhNoesBunnies! Dec 11 2013, 11:42am says:

Looking forward to both Star Wars mods!

+2 votes     reply to comment
CanadaMan7 Dec 11 2013, 3:29am replied:

Congrats on making the Top 100, by the way.

+3 votes     reply to comment
.Corey. Dec 11 2013, 9:51am replied:

Thanks, you guys as well.

+2 votes     reply to comment
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