Thrawn's Revenge II: Ascendancy is a total conversion set in the Star Wars galaxy after the Original Trilogy. The first release will feature the New Republic and Imperial Remnant, with more factions coming after that. For more information, see the mod's wiki.


...Ascendancy 0.9 Release...


The Emperor has fallen, and the Empire is in shambles after their defeat at Endor. Can the Rebel Alliance, now reformed as the fledgling New Republic, re-establish the traditions of the old Republic and restore peace or will the Empire manage to unite under a strong leader to once again impose order over a lawless galaxy?

Lambda Shuttle Ready

...Features of Ascendancy 0.95...
Play as the New Republic or Imperial Remnant, each with unique ship rosters, abilities, playstyles and tech trees.
Conquer the Star Wars Galaxy on several new maps with various configurations, featuring several new planet types and canon planet placements.
Completely redesigned UI, and overhauled graphical effects.
Several overhauled and all-new gameplay mechanics, ship systems degrading with damage, and the ability to entirely destroy planets.

...Coming in 1.0...
Finished New Republic, Remnant Tech, Ships and Abilities
Two New Factions
New Planet Types
New Maps, Neutral Structures
Finalize UI Assets (Fleet Logistics, Victory/Defeat Screens, Unit Pictures)
Voiceovers
General Polish


For a full new-user guide (don't expect to do everything the same as in Sins) and more in depth information on ship rosters, see the wiki. There's still a ton of information we're working on adding, so it'll become more useful as we go. We also have a board to help people who want to play Ascendancy online to organize games with other players, which you can find here. Keep in mind, this is a beta version and the primary purpose of it is to test features, tweak as needed and to help with balancing (which is currently still very much in progress) so please post any issues you encounter, suggestions, or feedback you may have on our forums.

Before playing the mod to increase stability, also enable Large Address Aware to bypass Sins' 2GB memory limit issues. LAA is included in the download, simply open it, set the mode to basic, find your Sins of a Solar Empire Rebellion.exe file and click the box to enable large address aware, then save. This only needs to be done once, so if you have already done it for other mods you can skip this step.

Fighter Update: NebulaPraetor

...Follow Ascendancy...
Forums - Facebook - Steam Group - Youtube - Mod DB - Twitter
Image RSS Feed Latest Screens
Pentastar Titan: Bellator Faction Profile Screenshots: Venator Faction Profile Screenshots: Secutor
Blog RSS Feed Report abuse Latest News: Ascendancy 0.95 Beta Released

11 comments by .Corey. on Mar 23rd, 2015

...Ascendancy 0.95 Beta Release...

The Emperor has fallen, and the Empire is in shambles after their defeat at Endor. Can the Rebel Alliance, now reformed as the fledgling New Republic, re-establish the traditions of the old Republic and restore peace or will the Empire manage to unite under a strong leader to once again impose order over a lawless galaxy?

Keep in mind, this is still a beta/early access version to test certain functionalities and features before we're too committed to anything. Several things are therefore still in progress or not started, and we appreciate all feedback.

Lambda Shuttle Ready

...Features of Ascendancy...

Play as the New Republic or Imperial Remnant, each with unique ship rosters, abilities, playstyles and tech trees.
Conquer the Star Wars Galaxy on several new maps with various configurations, featuring several new planet types and canon planet placements.
Completely redesigned UI, and overhauled graphical effects.
Several overhauled and all-new gameplay mechanics, ship systems degrading with damage, and the ability to entirely destroy planets.

...Changes in 0.95...

3 Starbase types added
XQ Resupply station added for New Republic
UI Overhauled
New Planet Textures
New Techs and Abilities
Balancing Adjustments
Bug Fixes
Galaxy Gun Optional

For more in depth changelists, see here.

We've begun work on a wiki with in-depth information on the mod. There's still a ton of information we're working on adding as a result of the recent downtime, and registration is open so if you see something you want to add, feel free. We also have a board to help people who want to play Ascendancy online to organize games with other players, which you can find here. To post a bug or if you require tech support, there's a section for it on our forums.

V0.95 Beta (Full)
Download 0.95 Hotfix (requires full 0.95)

0.95 Hotfix (Requires 0.95 Full)

Before playing the mod to increase stability, also enable Large Address Aware to bypass Sins' 2GB memory limit issues. LAA is included in the download, simply open it, set the mode to basic, find your Sins of a Solar Empire Rebellion.exe file and click the box to enable large address aware, then save. This only needs to be done once, so if you have already done it for other mods you can skip this step.

XQ Resupply StationArid Oceanic

...Coming in 1.0...

Finished New Republic, Remnant Tech, Ships and Abilities
Two New Factions
New Planet Types
New Maps, Neutral Structures
Finalize UI Assets (Fleet Logistics, Victory/Defeat Screens, Unit Pictures)
Voiceovers
General Polish

Follow Ascendancy

Forums - Facebook - Steam Group - Youtube - Mod DB - Twitter

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
0.95 Hotfix (Requires 0.95 Full)

0.95 Hotfix (Requires 0.95 Full)

Mar 26, 2015 Patch 1 comment

Fixes a source of the Imperial credit issue, as well as a few other minor issues.

V0.95 Beta (Full)

V0.95 Beta (Full)

Mar 23, 2015 Full Version 20 comments

The Emperor has fallen, and the Empire is in shambles after their defeat at Endor. Can the Rebel Alliance, now reformed as the fledgling New Republic...

Post comment Comments  (40 - 50 of 1,314)
hamasake
hamasake Mar 25 2015, 2:36pm says:

hi i gto strandgest bug i am playing remnant and capital ship victory but at soem point in the game mine resorses get glitched out the credists tab shows 1 adn icant reseach cause of course onyl one credit but i can build ***** and do plenetary stuff just fine bt no reseach cause onyl on credit lol and iam not sure it came to its either the executor or the dred fleed research that shoudl have spawned 20 dreds on trawn but it didint

+1 vote     reply to comment
hamasake
hamasake Mar 25 2015, 2:45pm replied:

sory for the wall of text but duno went for older save and its fixed all research and all cant recreate the bug so weird but the 20 dreds esearch i am prety sure isitn working cause i see no dreds

+1 vote     reply to comment
hamasake
hamasake Mar 25 2015, 4:22pm replied:

more text wall after a whiel the 1 credit bug came up again no idea how it came on it jsut hapened

+1 vote     reply to comment
.Corey. Creator Online
.Corey. Mar 25 2015, 7:01pm replied:

As the changelog said, the credit thing is a known bug, we're trying to figure out what causes it.

As for the Katanas, the research unlocks an ability for Thrawn which spawns them, they don';t just come in from the research alone. It's the first ability slot on Thrawn, though it's currently missing an icon/text.

+1 vote   reply to comment
Hereticus2142
Hereticus2142 Mar 24 2015, 8:54pm says:

I'm probably being dumb and missing something obvious but I can't figure out this 'Large Address Aware' thing... I click the little [...] box to go to the path needed but it won't let me confirm the destination, Only the pre-set destinations in the drop-down.

So I skipped the Large Address Aware and installed the mod as normal, the game starts just fine.... But the game crashes about 2 minutes into the match every time.

Is the game crashing because I skipped Large Address or because it's still Beta and things are a work in progress?

+1 vote     reply to comment
Hereticus2142
Hereticus2142 Mar 24 2015, 10:37pm replied:

Nevermind, a friend showed me how to work it. It's working nice and smooth now! Beautiful mod!

+1 vote     reply to comment
.Corey. Creator Online
.Corey. Mar 24 2015, 10:03pm replied:

That's because of LAA. Unl;ess you play on super low settings (and even then it's iffy), LAA is necessary.

When you click on it, it should bring up a standard file explorer window, not a drop down box. Would you be able to post a screenshot of what you're seeing?

+1 vote   reply to comment
Ranlab99
Ranlab99 Mar 24 2015, 7:52am says:

One more question guys. Why can't I construct Praetor Battlecruisers? They are in the queue, but nothing happens...

+1 vote     reply to comment
.Corey. Creator Online
.Corey. Mar 24 2015, 8:08am replied:

Are you sure the research to unlock it is finished and not just queued?

+1 vote   reply to comment
Fatman1017
Fatman1017 Mar 23 2015, 6:45pm says:

love the update so far. one thing i noticed was that the golan 3 platforms for the NR produce TIE fighters and TIE bombers and not x wings or y wings.

+1 vote     reply to comment
Slevered
Slevered Mar 23 2015, 7:11pm replied:

Yup, we got that issue on the list, thanks for letting us know!

+2 votes     reply to comment
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