Thrawn's Revenge II: Ascendancy is a total conversion set in the Star Wars galaxy after the Original Trilogy. The first release will feature the New Republic and Imperial Remnant, with more factions coming after that. For more information, see the mod's wiki.

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2 comments by .Corey. on Jan 28th, 2015

This news post covers information for both mods, but there have been several questions about what's happening with ICW2.2 so we'll start there. We've had a few bits and pieces available to test on our forums for a while now, however our focus has been on finishing the first release of Ascendancy. With that coming next friday, I'll move back to splitting more equally between the two as we accumulate feedback and make decisions for the future versions of Ascendancy. There have been other causes for delays, most prominently that my copy of the program needed to rig for Empire at War (necessary for adding the new PA and EotH units, as well as any Original Trilogy era content for that GC) was screwed up by Windows Update in a way that seems fairly insoluble without reformatting this computer which I don't really want to do, so I've managed to make other arrangements which should at least function as a workaround.

2.2 Announcement

Secondly, the main prompt for this post, is the decision to have a minor rebranding of Ascendancy. Ascendancy has been officially renamed to Thrawn's Revenge II: Ascendancy. This may seem pretty trivial, but it's meant to address a few things which have come up rather frequently. It makes it easier for people searching for the mod to find it. It used to be a little odd that every outlet for Star Wars: Ascendancy was called Thrawn's Revenge. Our site, forums, facebook page, youtube channel and twitter all just said Thrawn's Revenge, which has made it a bit more challenging for new people to find information and made Ascendancy seem tacked on as opposed to being in the same "series." With the new name change, this should hopefully be resolved.

End of the Beginning

The other reason for this change has to do with content. Before, Ascendancy and Imperial Civil War were essentially perceived as two parallel mods that just happened to be made by the same team, when in reality Ascendancy is, if not the sequel, then as close as that term can possibly come, which should again help with people who are new to the mods, or are coming to one mod from the other. While there are a few differences in what's included, notwithstanding the obvious changes from the fact that they're based on different games, the content being covered in each is heavily based on and influenced by the other, and Ascendancy is essentially an extension of what we wanted to do in Imperial Civil War in what we honestly felt was a more suitable engine. So, hopefully that clears up the divide between the two mods and explains a bit; if you're waiting for ICW2.2 we hope you'll give our initial work on Ascendancy a try, and if you're waiting for for Ascendancy we hope you'll enjoy ICW2.1 in the meantime.

Finally, I want to reaffirm that Ascendancy is still scheduled for the first release on Friday, February 6th.
Until then we've been posting our test games
on youtube, which we've all been enjoying and getting pretty good feedback on, so it seems likely we'll continue doing that for previews as we add new content for both mods.

As ever, we're always looking for ways to improve, so if you have any feedback, suggestions or requests for Thrawn's Revenge (either one) feel free to let us know.

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Post comment Comments  (40 - 50 of 933)
jordanthejq12 Jan 19 2015, 8:21pm says:

Are you going to put hints in the loading screens and whatnot? And have you found people to do music?

+2 votes     reply to comment
.Corey. Creator
.Corey. Jan 19 2015, 9:14pm replied:

Loading screens: No. We plan to provide documentation in other ways, and we don't want to encourage the idea that people can rely on random loading screen tips to learn how to play with the new mechanics. It's hard enough to get people to RtFM before asking redundant questions without providing a crutch. Also, when we get to the point where we work on loading screens more, we're taking a different direction with the layout than the base game. I've never been a fan of the weird portrait thing.

As far as music goes, no to that as well. I've had one person PM me offering to do it for money, but for obvious reasons that's not something we're even willing to consider.

+2 votes   reply to comment
Slornie Creator
Slornie Jan 20 2015, 1:26pm replied:

We have a manual for Ascendancy?

+1 vote   reply to comment
.Corey. Creator
.Corey. Jan 20 2015, 6:50pm replied:

Wikis count.

+3 votes   reply to comment
mattkersnick Jan 18 2015, 4:23pm says:

how long do we have to wait for release?

-2 votes     reply to comment
wheelmandan Jan 20 2015, 1:21am replied:

if this does comes out today i'll be happy but who knows maybe a week from now.

-2 votes     reply to comment
.Corey. Creator
.Corey. Jan 18 2015, 7:57pm replied:

Roughly 19 days.

+2 votes   reply to comment
Slizop Jan 19 2015, 11:33am replied:

Seriously ? Im going crazy right now please dont be kidding <3

+2 votes     reply to comment
Guest Jan 19 2015, 3:08pm replied:

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wheelmandan Jan 14 2015, 8:11pm says:

someday we will play this game.. i know i know im just playing i want them too take there time to be truthful.

-3 votes     reply to comment
mattkersnick Jan 12 2015, 9:29pm buried:


Star Trek is better but Star Wars is probably more realistic

-14 votes     reply to comment
redsox2cf Jan 17 2015, 11:27pm replied:

Braveheart was good but Lord of the Rings was probably more realistic

0 votes     reply to comment
_Jinz_ Jan 14 2015, 12:31pm replied:

Can this comment section get any stranger?

+6 votes     reply to comment
MrBitey Jan 13 2015, 4:42pm replied:

I'm curious as to how one can objectively state that one is just... better.

What happened to preference?

+1 vote     reply to comment
MrBitey Jan 13 2015, 4:50pm replied:

And whether you think one is better than the other would completely depend on whether or not you prefer the groundedness of Star Trek or the grand scale of Star Wars. It's not like... it's not just some empirical value. Nevermind that Star Wars has magic space samurai (not to say that's a bad thing, but it's clearly, y'know, fantastical; Star Wars is a space opera after all).

I really am baffled as to what mattkersnick's statement means.

+3 votes     reply to comment
redsox2cf Jan 13 2015, 2:01pm replied:

Star Trek is more scientific - If I remember correctly they actually had some guys with some sort of scientific credentials helping them write show material. So the stuff may not have actually been possible, but it's backed up with some type of theory. Warp fields, for instance, are explained in Star Trek, whereas there is no mention of them in Star Wars.

In Star Wars, nothing is really explained - I don't find it very realistic that a small moon sized battle station is more than partially created in a span of a couple years, especially with no mention of replicators or anything. Star Wars is all about the "cool" factor, Star Trek is all backed up by science as much as possible.

Also, in Star Trek, they travel at speeds many times the speed of light and are able to explore only a small portion of the entire galaxy in the Alpha Quadrant. In Star Wars the entire galaxy is traveled with seemingly the same amount of ease as the earth is traveled by boat.

+4 votes     reply to comment
Guest Jan 15 2015, 7:20pm replied:

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mattkersnick Jan 13 2015, 9:19pm replied:

yeah nasa which is actually a military originzation formed under the USDOD

-3 votes     reply to comment
Cixlysid Jan 13 2015, 2:30am replied:

read up tool

+1 vote     reply to comment
Wulfburk12 Jan 13 2015, 1:10am replied:

Actually its the other way around, Star Wars is better, but Star Trek is more realistic.

+3 votes     reply to comment
mattkersnick Jan 13 2015, 1:19am buried:


the mechanics is Star Wars is more realistic than star trek mechanics star wars = Hot Fusion Star Trek= dilithium crystals is hot fission

-6 votes     reply to comment
calorie Jan 12 2015, 9:31pm replied:

Yo what!?

+2 votes     reply to comment
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