Star Wars: Ascendancy is a total conversion, allowing you to play as the Imperial Remnant, New Republic and Empire of the Hand in the period between the death of the Emperor at Endor and the Yuuzhan Vong invasion's beginning.

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Galactic Cartography Faction Select Tech Screen #1 - Imperial Governance
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10 comments by .Corey. on Oct 16th, 2014

...The Imperial Remnant...
The galaxy has fallen into disorder in the years after Endor. Can anyone take the remains of the once-great Empire and restore peace?

Keep in mind that what you see represented in the trailer is still from a work-in-progress, and that a lot of stuff (especially particle effects) will be or even has already been updated between filming and release.

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Post comment Comments  (310 - 320 of 754)
KhevaKins Nov 24 2013, 1:35am says:

Why is this not out yet? I bet the 1.8 shader update makes the already sexy ships look... orgasmic.

-1 votes     reply to comment
Revanchist_1 Nov 17 2013, 3:41pm says:

Any chance the website will be back up soon?

+1 vote     reply to comment
.Corey. Creator
.Corey. Nov 17 2013, 7:28pm replied:

....Aaaand we're back

+3 votes   reply to comment
Guest Nov 13 2013, 11:55am says:

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.Corey. Creator
.Corey. Nov 13 2013, 10:19pm replied:

There'll be an update when I have some time off.

+6 votes   reply to comment
Shvidler Sep 21 2013, 3:28pm says:

Greetings modding team, it's been a real pleasure to watch the mod progress and i'am really looking forward it's release someday in the future. You've done great job with mods for EaW and this one too. However one thing is occupying my mind now. How will you balance the game accroding to the lore (which you certainly will i suppose)? And how would that affect multiplayer in the end? Will some lore be sacrificed to make the game more balanced, or on the contrary less balance more lore-accurate universe?

Thank you, and please keep up the good work.

+2 votes     reply to comment
.Corey. Creator
.Corey. Sep 23 2013, 1:43am replied:

Ultimately, the goal is to have a good, balanced multiplayer experience that still feels like Star Wars. The Lore is being used to determine ship stats and basic faction information, but it's kind of a jumping off point we're able to build around. We're not going to make ships into something they're not just for the sake of having some cookie-cutter balance system. late game, the NR's capital ships will outclass the IR's, but the IR's superships and numbers can make up for that (for example). This means the beta phase is gonna be pretty lengthy and important, and it'll require a lot of tweaking, but we're confident we can get there. We want the mod to be able to play each other, too.

+4 votes   reply to comment
Xorras Nov 8 2013, 4:19am replied:

Its multiplayer-only mod? :(

+1 vote     reply to comment
.Corey. Creator
.Corey. Nov 8 2013, 10:11am replied:


+2 votes   reply to comment
Shvidler Sep 24 2013, 11:32am replied:

Thank you, that covered everything i was wondering about.

+2 votes     reply to comment
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