Thrawn's Revenge II: Ascendancy is a total conversion set in the Star Wars galaxy after the Original Trilogy. The first release will feature the New Republic and Imperial Remnant, with more factions coming after that. For more information, see the mod's wiki.

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0 comments by .Corey. on Jan 29th, 2015

The negotiations break down, and our heroes begin their campaigns against each other. Will Corey learn to micro properly? Will Scarecrow ever have proper discipline? Find out in the penultimate episode of Let's Test Ascendancy 2.

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Nickthedudexzz Jan 24 2015, 2:33am says:

Can I pitch an idea? Not sure if this has been mentioned before. I know the mod staff already said that players won't be able to field unique ships, but I was thinking if the mod staff can place these ships on the galactic map as neutrals. An example would be, placing the Eclipse on Byss with other ships to simulate it being palatine's stronghold as starting neutral garrisons. This would make the galactic map feel more "alive" in a sense.

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.Corey. Creator
.Corey. Jan 24 2015, 8:07am replied:

While we are doing g suitable militias, they won't include hero units when its militia versions of playable factions. The Imperial militias are supposed to be smaller independent warlords, we wouldn't put one of the main leaders of a core group that's supposed to be the main one represented by one of the playable factions.

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Nickthedudexzz Jan 24 2015, 11:00pm replied:

I see! Thanks for clearing up! Looking forward to release!

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Convergence Jan 22 2015, 5:47pm says:

Did I hear what Corey stated in the video about Star Wars music? Will there be or no. Just curious. The game looks great!

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.Corey. Creator
.Corey. Jan 22 2015, 11:09pm replied:

I don't know if you heard it or not (only you can know that), but what I said is we don't plan to include it currently because there are some legal issues with that. It's pretty much the same as distributing it for download anywhere else, and Disney/Sony are very strict with their copyrights so it's not worth the risk in our minds.

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Convergence Jan 24 2015, 12:34pm replied:

I figured as much. I have noticed othe mods do use the music but I'm sure that is a fine line to follow. Thanks for responding on this.
Mod is looking good!

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Kuikka88 Jan 23 2015, 12:47pm replied:

How about other sounds, lasers, tie-fighters and such?

For a layman it's hard to say why music/sounds differs from using models and such.

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.Corey. Creator
.Corey. Jan 23 2015, 2:30pm replied:

Well first off, you can't use models without their permission. That's why we make our own, and why most mods that port from other games get taken down at some point unless they have permission, or LA open sourced the game in question.

As far as sound effects, they're less stri ngent on those for fan projects especially because they're not something they sell, for one thing. If we put the entire soundtrack in the game, we're just giving out their soundtrack. Its the exact same as uploading any other album.

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haemorrhage1 Jan 22 2015, 8:17am replied:

ahh i see,thx.

i play single player this mod.

+1 vote     reply to comment
onlylogic Jan 24 2015, 7:13pm replied:

To be clear, with a little mod magic of your own, you could just put all the Star Wars music in yourself. Someone...maybe even myself, might make a video showing how to do so. It's gonna be a question of a lot of people cause the music is so darn iconic.

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haemorrhage1 Jan 21 2015, 9:37am says:

this game still single player good exprience ?

+2 votes     reply to comment
.Corey. Creator
.Corey. Jan 21 2015, 11:30am replied:

Both single player and multiplayer are supported.

+3 votes   reply to comment
haemorrhage1 Jan 22 2015, 3:44am replied:

When upload ?

-1 votes     reply to comment
.Corey. Creator
.Corey. Jan 22 2015, 5:47am replied:

It tells you at the top of the page. And the top of the latest news post.

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