Star Wars: Ascendancy is a total conversion, allowing you to play as the Imperial Remnant, New Republic and Empire of the Hand in the period between the death of the Emperor at Endor and the Yuuzhan Vong invasion's beginning.

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10 comments by .Corey. on Oct 16th, 2014

...The Imperial Remnant...
The galaxy has fallen into disorder in the years after Endor. Can anyone take the remains of the once-great Empire and restore peace?

Keep in mind that what you see represented in the trailer is still from a work-in-progress, and that a lot of stuff (especially particle effects) will be or even has already been updated between filming and release.

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Post comment Comments  (200 - 210 of 729)
Estiqatsi Mar 9 2014, 2:30pm says:

Does Sins support Hero Units, or in other words, will Ascendancy include Hero Units like the EaW mod did?

0 votes     reply to comment
.Corey. Mar 9 2014, 8:26pm replied:

There are ways to do it, however at this point we don't really think we like the gameplay patterns it would produce in this kind of game.

+1 vote     reply to comment
ahobgoblin Mar 12 2014, 3:36pm replied:

If you're looking for star wars heroes in a mod, keep an eye on Star Wars: Interregnum

0 votes     reply to comment
AdmiralAckba Mar 2 2014, 10:09pm says:

Corey on a good estimate what would u say this project is complete?

+1 vote     reply to comment
.Corey. Mar 4 2014, 9:42am replied:

Honestly, any estimate would be a bad estimate or at least misleading at this point. Most of the art is done and ingame as far as basic ship rosters but the rest varies a lot.

+3 votes     reply to comment
.Corey. Mar 1 2014, 5:06pm replied:

The Galaxy Gun destroys them; it's pretty binary. Either the world exists or it doesn't. We can't make planets change classes or degrade like that. You can only apply things to it to limit certain aspects (you can't change a regular world into another planet type like dead asteroid except via the stripped to the core ability, it's hardcoded; we had to use other workarounds for making the galaxy gun), but even then I don't think we'd want to do anything permanent, just temporary debuffs which IIRC already exist in Sins.

+1 vote     reply to comment
DarkAssullt Mar 3 2014, 3:22am replied:

I just thought it would be cool. Either go the costly route and "land" ground forces to conquer the planet. Or bomb it into oblivion and risk damaging the planet. Instead of permanent damage, how about a longer debuff where you are "rebuilding" the infrastructure. I would just love to see some more options other than bring in your fleet. Kill the enemy. Bomb the planet. Repeat.

+1 vote     reply to comment
.Corey. Mar 4 2014, 5:34pm replied:

A problem I can potentially see with this would be that people would always choose to do whatever doesn't damage the planet. Even if this was made more expensive to do, it would still end up less costly in the long run if the damage to the planet with the other method is more than what already exists in vanilla. Damaging the planet would only seem preferable if you expect the enemy to take it back, in which case I'm still not sure the math would work out.

+1 vote     reply to comment
DarkAssullt Mar 7 2014, 7:36am replied:

If I wanted to go a scorched Earth route though. I have my planets but I may not be able to face your fleet. So I hit your planets and damage or destroy them. Asset denial. Like in WW2, with the huge air raids against factory cities. Instead of taking them intact to use the Allies or Axis would blow them to bits to hamper the enemy. A invasion would take more time as well. I would have to sit there with my fleet to prevent you from attacking my troopships, yet you could also be attacking my planets so I would have to weigh the options countering you or continuing my invasion. Just a thought. I understand if you can't or simply don't want to do this. I do not know how to mod myself so I have no idea how this would be accomplished. I really look forward to your mod regardless!! Keep up the great work!!

+1 vote     reply to comment
Guest Mar 1 2014, 8:43am replied:

+1. Its ridiculous that you can currently bombard a planet over and over again with zero consequences.

+2 votes     reply to comment
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