From the makers of Thrawn's Revenge: Imperial Civil War, Ascendancy is a Star Wars mod set after the Battle of Endor in the Star Wars Galaxy. Fight for galactic ascendancy as multiple factions from this period in Star Wars history.

Report article RSS Feed Imperial Remnant Unit List

The unit and military structure list for the Imperial Remnant

Posted by .Corey. on Dec 23rd, 2012
Article

TIE Fighter
TIE Interceptor
TIE Bomber
TIE Defender
TIE Droid
Scimitar Assault Bomber

Sentinel
BFF-1
Star Galleon
Lancer
Carrack
Escort Carrier
Strike Cruiser
Immobilizer 418
Dreadnaught

Modular Taskforce Cruiser
Victory I
Victory II
Imperial I
Imperial II

Executor
Sovereign

Golan I
Golan II
Golan III
Galaxy Gun

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BillChuffington
BillChuffington Dec 23 2012, 9:00pm says:

ME GUSTA! Will their actually be a stat difference between the victory cruisers?

+1 vote     reply to comment
.Corey. Author
.Corey. Dec 23 2012, 10:49pm replied:

Yeah, they both fill pretty different roles.

+3 votes   reply to comment
BillChuffington
BillChuffington Dec 23 2012, 11:13pm replied:

Can you tell me what roles they will fill?

+1 vote     reply to comment
166248
166248 Dec 24 2012, 2:03am replied:

in Canon, the Vic-1 would be better suited for planetary operations. its engines, while underpowered for ship-to-ship combat, are adequate for combat in the immediate vicinity of a planet. it also has the ability to conduct operations directly in the atmosphere of a planet, and i imagine that its Concussion Missile batteries are less of a liability when used in such a capacity, such as to deliver pin-point strikes on targets like air-bases.
the Vic-2 is the Victory hull, but reconfigured for deep-space combat. its engines are replaced with more powerful models, and the concussion missiles are replaced with Ion cannons, to increase its versatility. i believe the shields and hull were enhanced if i remember correctly. these changes make the Vic-2 a very capable warship, second only to the Imperial class.
i imagine that in game, the Vic-1 is better for long range Artillery, bombarding stations and large, slow moving targets. the Vic-2 is the Light Cruiser to the Imperial class's Heavy Cruiser.
am i anywhere near being right?

+5 votes     reply to comment
.Corey. Author
.Corey. Dec 24 2012, 7:06pm replied:

Sounds about right, more or less.

+1 vote   reply to comment
valinhorn
valinhorn Dec 23 2012, 9:15pm says:

I love these options. Afraid I'm unfamiliar with the Dominator class though

+1 vote     reply to comment
Enceladus Creator
Enceladus Dec 23 2012, 9:38pm replied:

It's in ICW as well. You may know it as the Interdictor-class Star Destroyer.

Starwars.wikia.com

+3 votes   reply to comment
valinhorn
valinhorn Dec 23 2012, 9:56pm replied:

Ah ok. Thank you for clearing that up

+1 vote     reply to comment
SuperTechmarine
SuperTechmarine Apr 16 2013, 1:56am replied:

What will it do? Slow down or stop?

+1 vote     reply to comment
OminousSpudd
OminousSpudd Dec 24 2012, 1:51am says:

Holy crap, the Galaxy Gun!

+2 votes     reply to comment
FekLeyrTarg
FekLeyrTarg Dec 24 2012, 5:06am says:

I like the list you're having here.
However, I would've loved to have the TIE Avenger, the Starwing Assault Gunboat and the Skipray Blastboat on this list as well. But I still like this list. :)

+1 vote     reply to comment
166248
166248 Dec 24 2012, 1:06pm replied:

the Avenger and Gunboat weren't commonly seen outside the game iirc. the Defender was more commonly seen, and has a similar mission profile to the Avenger and the Gunboat: multi-role starfighter. the Avenger is more optimized for Space Superiority, with its lighter weapons package, lack of ion cannons, and higher speed and maneuverability (compared to the Gunboat), and with the Gunboat having more of a Assault/Strike Fighter/Light-bomber role, with its Ion cannons, stronger shields and hull, and the ability to mount heavy ordnance. the Defender can be considered a good cross between the Avenger and the Gunboat, being faster and more maneuverable then the Gunboat (ok, both ships, but still...), yet having ion cannons and the ability to mount more powerful Proton Torpedoes in place of its Concussion Missiles, which the Avenger has, and are more optimized for fighters (going by their use in X-wing Alliance.)
as for the Blastboat, the info on Wookiepedia says that the Skipray wasnt all that popular with the Imperial Navy Leadership, so they werent that common in the Imperial Fleet, although i must assume that any of the ships still serving with the Remnant would be highly valued, given that the ships have enough firepower to rival some of the Corvettes.
i figure that 2-4 Blastboats would be a match for a CR90 (with the "standard" 2 double Turbolasers and 4 Lasers)

+2 votes     reply to comment
FekLeyrTarg
FekLeyrTarg Dec 30 2012, 6:11pm replied:

Good points actually.
And yes, the Star Wing for example appears in few EU works outside of the X-Wing games, like "Isard's Revenge" and "Mysteries of the Sith" (in the hands of Lumini pirates) and the TIE Avenger only in "Emanations of Darkness".

+1 vote     reply to comment
FekLeyrTarg
FekLeyrTarg Feb 17 2013, 5:08pm replied:

Also, Grand Admiral Zaarin destroyed most facilities which produced the TIE Avenger

+1 vote     reply to comment
malanthor
malanthor Dec 24 2012, 7:59am says:

The problem with sins and galaxy gun is that the AI like to build 1 on every planet. Hehe.

0 votes     reply to comment
Enceladus Creator
Enceladus Dec 24 2012, 11:39am replied:

Who said you'll be able to build more than one?

+5 votes   reply to comment
Med8r
Med8r Dec 24 2012, 3:07pm replied:

In that case, hopefully Sins' AI has more of a tendency to abide by the build limits than FoC's AI! In my last TR campaign (From the Ground Up, EotH), the NR AI had a certain affinity for spamming Viscounts (ignoring the build limit). ;) Their average fleet would have at least 4 or 5 of them, lol.

+1 vote     reply to comment
EclipseStardestroyer
EclipseStardestroyer Dec 24 2012, 8:48am says:

ooohhhh Galaxy gun! Sounds awesome!

+2 votes     reply to comment
malanthor
malanthor Dec 27 2012, 1:10pm says:

Yeah please limit it to one. In standard sins when you play with superweapons, they go off every 10 sec due to the AI always building a huge amount of them, its gets annoying and removes the focus of fleet actions and becomes artillery duels.

+2 votes     reply to comment
wulfgard
wulfgard Apr 14 2013, 12:56am says:

what is a Sovereign class ship? and what does it look like?

+1 vote     reply to comment
tankgunner12
tankgunner12 Aug 17 2013, 9:55am replied:

It's like the sister ship to the Eclipse. Smaller but still pretty powerful. That dam R2 unit took them out with the rest of Byss during Operation Shadow Hand.

+1 vote     reply to comment
risyadhore
risyadhore May 27 2014, 11:54pm says:

which one of them is a titan?

+1 vote     reply to comment
Battlefury
Battlefury Jul 21 2014, 2:29pm says:

Awesome!

+1 vote     reply to comment
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