Sacrifice of Angels 2 is intended to be a homage, and tribute to the original Sacrifice of Angels mod for Homeworld. It is a continuation of that mod. It will use many of the same models, and effects created for that mod by the Trekmods team. Along with new content. SoA 2 is being developed by the remaining members of the Trekmods team. Along with Digital Underground (The makers of bridge commanders MPMP mod, and Nexus: The Jupiter Incident's ST: Age of War mod). Plus Third Party contributions by the finest artist from the Star Trek modding community.

The original SoA mod for Homeworld, was set during the First Dominion War. Using both canon, and non-canon units to recreate those battles.

SoA 2 uses  SotSE's  "Empire Building" mechanic to enhance your Star Trek experience.


(Note: SoA 2 lore is subject to change. it is still a WIP )

The time line for SoA 2 is set in the 2380's. The Dominion broke the cease fire treaty, and stormed through the wormhole with a vengeance. Reconquering Cardassia, and Bajor. They launched a three pronged assault on the three major Alpha Quadrant powers. Just as before the founders are intent on total domination of "the solids". This time there may be no stopping them.
 
The Breen went out of thier way to join their old allies, and spearheaded the initial assault with hundreds of cruisers warping in just as the Dominion main assault fleets exited the wormhole. Deep Space Nine despite her powerfull upgrades was destroyed in minutes. The wormhole is now under total Dominion control. With endless re-enforcements pouring through. Cardassia, and Bajor are now enslaved worlds. The Cardassians that survived are used by the Dominion as "battle thralls" as punishment for their past resistance. All Cardassian ships in Dominion fleets seek to mutiny, and break away from thier masters. They seek refuge in ether Federation, or the Klingon space.

The three major Alpha Quadrant powers, The Federation, The Klingon Empire, and The Romulan Star Empire can withstand the new Dominion assaults on thier own. Thier relations strained by ether subterfuge, or the belief that only they can win the Second Dominion War by themselves. All three empires are holding the line....for now. Two of the empires will not stop with the Dominion if they are victorious.

Meanwhile.... As four major empires are fighting for survival, control, or domination.. Transwarp signatures are detected. The Borg have returned. The transwarp network was not destroyed as previously thought. Only damaged. The Borg Collective has deemed the Alpha Quadrant species the most serious threat to their existance. They attack not with just a few ships, but with the force of the entire collective. Worlds fall in minutes. Then all are exterminated. Assimilation is irrelivent. All must be annihilated if the collective is to survive.... Resistance is futile. The Known galaxy is now in a state of Total War...



As with SoA1 you can fight battles in SoA2 using hundreds of Star Ships. Sometimes thousands "if" your computer can handle it!!

The playable factions of SoA 2 will be

The United Federation of Planets
The  Klingon Empire
The Romulan Star Empire
The Dominion
(with Cardassian battle thralls, and Breen allies)

 The Borg Collective.

Not all factions will be playable just yet.. They will be added as the mod progresses

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WE ARE THE BORG! Starbase test The battles are more epic
Blog RSS Feed Report abuse Latest News: Sacrifice of Angels 2 0.4 in progress

0 comments by TheStressPuppy on Dec 28th, 2008 digg this super bookmark


SoA 2 0.4E for SOASE: Entrenchment is in closed beta.

V-11 Bright One, Winged Defender, and Valdore

We are currently working on the SoA 2 0.4E for Entrenchment. It currently is in closed beta. SoA 2 0.4E will only be released for SOTSE: Entrenchment version 1.041+.


The mod is no longer a series of demos, It is now a full blown total conversion of Sins of a Solar Empire. Just as the original SoA mod was to Homeworld. Updates may take a very long time due to the sheer amount of work involved with each new sins patch.

Check here for up to date news about SoA 2  Forums.sinsofasolarempire.com

We have come a long way since SoA 2 0.03c. We now have an Entrenchment release of the mod, and the team is currently working on the next update.

The Latest version of the mod is SoA 2 0.3e102 for SotSE: Entrenchment version 1.041

To install the mod create a new folder called "SoA 2" where you install the mods.
For Windows XP users:
C:\Documents and Settings\"your user name" \local settings\Application Data\Ironclad Games\Sins of a solar Empire\Mods-Entrenchment v1.041

For Vista, and Windows 7 users
C:\Users\"your user name"\AppData\Local\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.041

Then open the rar file to show the folders Galaxy, Gamedata, Textures Meshes, etc. etc. Then select all, and drag all contents into your newly created SoA 2 folder. Run entrenchment, and go to Options\Mods. You should see "SoA 2" on the list... Enable the mod.

The readme has been updated.

You can use Harpo9999's mod updater tools to convert the older SoA 2 0.03c release to Sins 1.181
Do this at your own risk. We do not support older versions of SoA 2.

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Sacrifice of Angels 2 v0.3E.102

Sacrifice of Angels 2 v0.3E.102

Oct 18, 2009 Full Version 0 comments

This version fix's some of the corruption issues some have been having with the mod. See the updated READ ME for installation instructions, and other...

Comments  (50 - 60 of 215)
Booster
Booster Feb 22 2009, 12:54pm says:

Hello, at first I want to say, that I'm a real star trek fan. And so I want to play this great mod(I already played the first version), but the version of my game(1.05 before patch) wasn't compatible with it, and so my newer version 1.14 is.
[Please forgive mistakes, I'm an Austrian.]
So here is my question. Do you release a SoA2 version, compatible with 1.14, and is there any link to a patch to 1.12? If you think, it is able with impulsive, please explain that closer, I only found the 1.14 patch there.

+1 vote     reply to comment
karljacent
karljacent Feb 21 2009, 1:26pm says:

i cant play the mod anymore since the game updated it self would i have to wait until the next version comes out to play it again

+1 vote     reply to comment
blackemperor1327
blackemperor1327 Feb 18 2009, 1:48pm says:

is it just me or does the game stop working after a while and go bak to the desktop

+1 vote     reply to comment
stanmart
stanmart Feb 13 2009, 7:53am says:

Hello there!

I have opened a Star Trek Fan Club ( Moddb.com ), so if there are ST fans here - and I think there are - it would be great if you joined it.

And for the creators of this mod:
If you have time and you want, it would be great if you could write a short article of your mod, and it could be posted in the group blog.

Live long and prosper.

+1 vote     reply to comment
blackemperor1327
blackemperor1327 Feb 7 2009, 8:50pm says:

the mod no longer works for me ive instaled it but when i go to activate it in the mods section of the options menue a window opens on the desktop and says saved minidump
but it must be something that i have done because it used to work

+1 vote     reply to comment
blackemperor1327
blackemperor1327 Feb 18 2009, 1:45pm replied:

nevermind i fixed it
i dont know how but i did it

+1 vote     reply to comment
Iwan260388
Iwan260388 Jan 30 2009, 10:18am says:

Great job DeathWing....i think so.

My question, can i play this mod without any problems with my german version?

+1 vote     reply to comment
Kerensky
Kerensky Feb 3 2009, 4:28pm replied:

I think there is a problem with different languages but it can be solved.
Not sure on the solution myself but im pretty sure it was discussed at some point in the comments so you could have a look back at previous pages.
Think its something to do with deleting or changing a file.
Of course my memory is terrible and there might be no problem, install and find out i guess

+1 vote     reply to comment
DeathWing13
DeathWing13 Jan 30 2009, 6:40am says:

Hello to all SoA2 Fans!

I have made a "Star Trek Map" for this great mod.
The map are based on the "United Federation of Planets" Map.

The file contains 4 Maps:
A map to play as Klingon in a single player game, another to play as Dominion, and so on.
This is necessary to start on the right position.

Example:
You will play as "Federation" (the third faction in the mod)
Choose the "Federation" Map for playing.

Choose "Federation" as your faction.
For the first "KI" choose the "Klingons"
For the sec. "KI" choose the "Dominion"
For the third "KI" choose the "Romulan"
(this is the order of appearence in the mod!)

Link:
Woprs.de

Have fun!

+1 vote     reply to comment
thedarkwolf333
thedarkwolf333 Jan 30 2009, 2:47am says:

Just downloaded the mod. I'm really enjoying it. Can't wait for the next update to flesh things out more. Along with the research and ship abilities coming with .04, I do think there needs to be some balancing done. Keep up the good work!

+1 vote     reply to comment
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TheStressPuppy
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Released Aug 28, 2008
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