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Blog RSS Feed Report abuse Latest News: what is a Special report and one on Star Trek: Sacrifice of Angels 2 Mod

2 comments by zwood on May 18th, 2014


This is first "Special" report on star trek mods. The idea is explain what the mod is and features within the mod. We will also report about these mods as they develop or release new versions.

So as many of you might of seen on our members list we have now began to get the devs from many star trek mods to join us, and I have asked if we can work together to produce reports on their mods.

so lets get to it.

Our first report is on Star Trek: Sacrifice of Angels 2 a total conversion for the game sins of a solar empire: Rebellion and also their is a version for Diplomacy as well. This mod brings races from the star trek universe into sins. Their are a total of 5 major races, which are playable and also a number of other races which make up the new raiders/pirates.

the 5 playable races are

  • The Borg
  • The federation
  • The Klingon Empire
  • The Romulans
  • The Dominion (my favorite because you know the breen)

The pirates are a mash up of other races such as the Maquis.

The mod star trek ships such as the galor class from the cardi's or the legendary birds of prey for the mighty Klingon Empire, it also brings other things into the mod such as the Nor station or better known as DS9 look alike, and the detail is amazing. Some of the models are abit dated however but the dev team have been working on new ones and from what I've seen they look fantastic , this mod is really cool because you have to use strategy to win. each race has their strengths and weaknesses, so you have to play to them to win because if you don't like me for the first couple of times you gonna get wiped out. 

I love the concept of the game-play, one of the things i loved about this mod was that  The Dominion have to ensure loyalty throughout their forces otherwise they will turn on you (damn traitors!). Little things like this really make you think and enrich the game-play even further because not only do you have to worry about the enemy but also your own forces. The Borg like me is everybody's nightmare in the mod because they are OP, why because they are the Borg they are meant to be OP if not whats the fun in playing against them if your not sending hundreds of soldiers to their deaths against a single cube.

Don't worry their are tutorials if you get stuck on how to play as the races on the mods homepage ( i'll put a link at the bottom.) 

Overall its one of the best mods out their for star trek. challenging gameplay,wonderful attention to detail and a great support team if you get abit stuck. 

I would highly reckon Star trek fans head over and check out this mod because it is worth it. It is one of the mods that has kept me coming back for more. 

The team have and still work really hard to improve this mod and I wish them Good luck for the next update. 

I hope you have enjoyed the report and I hope you zoom on over to their page and download their mod. I hope to see you on the battlefield soon, real soon because the borg are killing us out here. 

until next time good fans. 

Live long and Prosper.

link for the tutorials (

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SOA2 0.6.3D for Diplomacy-Trinity

SOA2 0.6.3D for Diplomacy-Trinity

Aug 29, 2013 Patch 1 comment

The latest update for SOA2 0.6.2D and is only for the newest full version released Aug 17th, 2013.

SOA2 Full Version for Diplomacy-Trinity

SOA2 Full Version for Diplomacy-Trinity

Aug 17, 2013 Full Version 3 comments

The latest 0.6.2 build of Sacrifice of Angels 2 for Diplomacy/Trinity 1.37. This is a complete reinstall, do not overwrite the old folder, it must be...

Post comment Comments  (50 - 60 of 1,352)
Plague117 Jul 27 2013, 10:49am says:

you guys should tone down the borg, seriously. I get that in the show one cube needs a fleet to defeat, but that doesn't work in a game! i had a federation fleet 3 times the size of a borg fleet, 8 or so capital ships vs 1 cube and like 5-6 spheres and I had phasers and i got destroyed. another game I had a fleet roughly the same size as the borg and was fighting with Romulan and Klingon allies who both had big fleets and 1 fleet destroyed all of us. I guess I won't be putting Borg in my games anytime soon

-4 votes     reply to comment
mechwarrior24 Jul 27 2013, 8:51pm replied:

Resistance is futile.

That is all. :)

+4 votes     reply to comment
Plague117 Jul 27 2013, 10:39pm replied:

unfortunately, that kind of thing doesnt work in a strategy game, you have to balance things

-2 votes     reply to comment
psychoak Jul 28 2013, 1:49am replied:

This view of balance is predicated on the wish for an even footing. The Borg are not supposed to have an even footing. They are balanced to go against the rest of the map. Start from there.

+3 votes     reply to comment
SnakeTheFox Aug 7 2013, 6:09am replied:

The problem with the mindset that "the Borg should be Borg" is that this is a video game with many, many limits as to the scope of what it can simulate within the average game's playtime (a couple hours, on average), which is nothing in comparison to the many, many years a real war can and would be fought against the Borg in the ST universe. These limitations do infer that certain steps need to be taken to keep gameplay preserved, because establishing a 100% true-to-trek game is not possible within those current limitations of time and space (literally and figuratively).

For this reason, to decide that no further balance needs to be done to the Borg is just as lazy and thoughtless a balancing decision as STOs "Miranda class > Borg cube" mentality; it's just lazy in the opposite direction, instead of doing too much to change the balance, you've done nothing, and rather than making the canon suffer, you've thrown balance under the bus instead. Both options are reprehensible, and to think that your choice is between one or the other is a false dichotomy. Try to strike a balance between the two.

What I am trying to get across is that you should remember not to make one of the gravest of failings any game developer can make, and do not put aesthetics above functionality. This is a game, not a movie.

0 votes     reply to comment
LordVader89 Jul 22 2013, 1:34am says:

I remember there was a Dominion wars map in the previous releases. Is it back in the newest release?

+1 vote     reply to comment
Guest Jul 15 2013, 11:35pm says:

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psychoak Jul 16 2013, 9:09pm replied:

Wrong version too, Rebellion is on 1.52.

+1 vote     reply to comment
benndak Jul 16 2013, 5:29pm replied:

this one isn't the rebellion one

+1 vote     reply to comment
psychoak Jul 16 2013, 9:07pm replied:

Desura stuck it in the wrong folder. We don't manage that stuff, Moddb stuck us with it anyway. It's probably in the 1.1 or 1.51 folder. Click show mod path and go there. Up one directory from there and you can look through the older version folders till you find it. Then just move it to the current one.

+1 vote     reply to comment
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Sins of a Solar Empire: Diplomacy Icon
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Release Date
Released Aug 25, 2008
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293 votes submitted.

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Highest Rated (5 agree) 10/10

Great mod, great Star Trek feeling. Cant stop playing.

Feb 29 2012, 3:39am by PhoenixMW

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