Sacrifice of Angels 2 is intended to be a homage, and tribute to the original Sacrifice of Angels mod for Homeworld. It is a continuation of that mod. It will use many of the same models, and effects created for that mod by the Trekmods team. Along with new content. SoA 2 is being developed by the remaining members of the Trekmods team. Along with Digital Underground (The makers of bridge commanders MPMP mod, and Nexus: The Jupiter Incident's ST: Age of War mod). Plus Third Party contributions by the finest artist from the Star Trek modding community.

The original SoA mod for Homeworld, was set during the First Dominion War. Using both canon, and non-canon units to recreate those battles.

SoA 2 uses  SotSE's  "Empire Building" mechanic to enhance your Star Trek experience.


(Note: SoA 2 lore is subject to change. it is still a WIP )

The time line for SoA 2 is set in the 2380's. The Dominion broke the cease fire treaty, and stormed through the wormhole with a vengeance. Reconquering Cardassia, and Bajor. They launched a three pronged assault on the three major Alpha Quadrant powers. Just as before the founders are intent on total domination of "the solids". This time there may be no stopping them.
 
The Breen went out of thier way to join their old allies, and spearheaded the initial assault with hundreds of cruisers warping in just as the Dominion main assault fleets exited the wormhole. Deep Space Nine despite her powerfull upgrades was destroyed in minutes. The wormhole is now under total Dominion control. With endless re-enforcements pouring through. Cardassia, and Bajor are now enslaved worlds. The Cardassians that survived are used by the Dominion as "battle thralls" as punishment for their past resistance. All Cardassian ships in Dominion fleets seek to mutiny, and break away from thier masters. They seek refuge in ether Federation, or the Klingon space.

The three major Alpha Quadrant powers, The Federation, The Klingon Empire, and The Romulan Star Empire can withstand the new Dominion assaults on thier own. Thier relations strained by ether subterfuge, or the belief that only they can win the Second Dominion War by themselves. All three empires are holding the line....for now. Two of the empires will not stop with the Dominion if they are victorious.

Meanwhile.... As four major empires are fighting for survival, control, or domination.. Transwarp signatures are detected. The Borg have returned. The transwarp network was not destroyed as previously thought. Only damaged. The Borg Collective has deemed the Alpha Quadrant species the most serious threat to their existance. They attack not with just a few ships, but with the force of the entire collective. Worlds fall in minutes. Then all are exterminated. Assimilation is irrelivent. All must be annihilated if the collective is to survive.... Resistance is futile. The Known galaxy is now in a state of Total War...



As with SoA1 you can fight battles in SoA2 using hundreds of Star Ships. Sometimes thousands "if" your computer can handle it!!

The playable factions of SoA 2 will be

The United Federation of Planets
The  Klingon Empire
The Romulan Star Empire
The Dominion
(with Cardassian battle thralls, and Breen allies)

 The Borg Collective.

Not all factions will be playable just yet.. They will be added as the mod progresses

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WE ARE THE BORG! Starbase test The battles are more epic
Blog RSS Feed Report abuse Latest News: Sacrifice of Angels 2 0.4 in progress

0 comments by TheStressPuppy on Dec 28th, 2008 digg this super bookmark


SoA 2 0.4E for SOASE: Entrenchment is in closed beta.

V-11 Bright One, Winged Defender, and Valdore

We are currently working on the SoA 2 0.4E for Entrenchment. It currently is in closed beta. SoA 2 0.4E will only be released for SOTSE: Entrenchment version 1.041+.


The mod is no longer a series of demos, It is now a full blown total conversion of Sins of a Solar Empire. Just as the original SoA mod was to Homeworld. Updates may take a very long time due to the sheer amount of work involved with each new sins patch.

Check here for up to date news about SoA 2  Forums.sinsofasolarempire.com

We have come a long way since SoA 2 0.03c. We now have an Entrenchment release of the mod, and the team is currently working on the next update.

The Latest version of the mod is SoA 2 0.3e102 for SotSE: Entrenchment version 1.041

To install the mod create a new folder called "SoA 2" where you install the mods.
For Windows XP users:
C:\Documents and Settings\"your user name" \local settings\Application Data\Ironclad Games\Sins of a solar Empire\Mods-Entrenchment v1.041

For Vista, and Windows 7 users
C:\Users\"your user name"\AppData\Local\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.041

Then open the rar file to show the folders Galaxy, Gamedata, Textures Meshes, etc. etc. Then select all, and drag all contents into your newly created SoA 2 folder. Run entrenchment, and go to Options\Mods. You should see "SoA 2" on the list... Enable the mod.

The readme has been updated.

You can use Harpo9999's mod updater tools to convert the older SoA 2 0.03c release to Sins 1.181
Do this at your own risk. We do not support older versions of SoA 2.

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Sacrifice of Angels 2 v0.3E.102

Sacrifice of Angels 2 v0.3E.102

Oct 18, 2009 Full Version 0 comments

This version fix's some of the corruption issues some have been having with the mod. See the updated READ ME for installation instructions, and other...

Comments  (30 - 40 of 215)
Fierwizard
Fierwizard Mar 31 2009, 4:31am says:

hey TheStressPuppy could you please reply to my comment mabe at Mar 23 2009, 2:59am because i would like some feed back on that please

+1 vote     reply to comment
TheStressPuppy
TheStressPuppy Mar 29 2009, 4:32am says:

0.04 will be the last update for regular sins. All newer updates will be for entrenchment only.

For now all updates will be for 0.03 until we get the new models in, and make sure it all works with 1.16 and entrenchment 1.02

hopefully the filefront shutdown wont effect modDB too much

+1 vote     reply to comment
Boldos
Boldos Mar 29 2009, 1:58pm replied:

Hhmmmm...

Trying to run this on retail version 1.11, Czech (using English.str file) and the MOD is giving me dump output and a SoaSE crash when I try to enable it.

1) Is there anybody else here that is able to run the SoA mod on retail/different language version of SoaSE?

2) Anybody interested in the "dump" created by the crash? :)

+1 vote     reply to comment
Nathanius
Nathanius Mar 28 2009, 3:10am says:

All the Sins mods are moving to entrenchment... looks like i'm going to have to invest in the expansion...

Looking forward to your next update ^_^

+1 vote     reply to comment
Fierwizard
Fierwizard Mar 23 2009, 3:00am says:

but other then that great jod on the mod well done =)

+1 vote     reply to comment
Fierwizard
Fierwizard Mar 23 2009, 2:59am says:

ya hi i download this mod and i love it's great..... however the SS voyager is a frigate class ship NOT a Capital ship because in the SI-Fi the voyager is the last and the most powfullest ship in the feadasion (soz the spelling) i think it should be a capital class ship so could you do that in the next version please!!!

+1 vote     reply to comment
TheStressPuppy
TheStressPuppy Mar 10 2009, 2:49am says:

Hi guys,

Just letting you all know i am still alive, and my interest in SoA2 has not faded. Darkshimmer is doing an excellent job of holding the fort during my absense. I have yet to see the new updates Darkshimmer added being as i am on the road for work, and have no computer of my own to use during this trip. Hopefully that will change soon.

I trust Shimmers judgement with the mods progress. We both keep in contact via phone, and he keeps me informed of what is going on with the mod, I still say yay, or nay on some things. However right now i cannot work on the mod myself due to my traveling. Once i am back at my home computer i can work on 0.04, and the conversion to entrenchment.

+1 vote     reply to comment
¥Dragoon¥
¥Dragoon¥ Mar 9 2009, 6:12pm says:

There is a new WIP thread for SoA2. It can be found at the old WIP thread, the link is in reply #1731.

+1 vote     reply to comment
¥Dragoon¥
¥Dragoon¥ Mar 7 2009, 6:24pm says:

There is a new download up for 0.03c check for it at the WIP thread for SoA2 page 69 reply #1719. This version of 0.03c is fully compatible with 1.15. Also in reply to Booster we're currently working on the borg, check the sins of a solar empire website out, under mods "Borg add-on for SoA2", more info can also be found at the WIP thread.

+1 vote     reply to comment
ricke
ricke Mar 8 2009, 7:32am replied:

you are my hero!

+1 vote     reply to comment
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Released Aug 28, 2008
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