Aftermath 1.7 German Patch
Jul 25, 2008 Patch 0 commentsHere is the German patch for the 1.7 release. This fixes a major critical error in the release that caused crash for the German users. This patch is mainly...
Introducing the latest mod to come to Legacy- The Aftermath.
Star Trek Legacy: The Aftermath is the first mod of its kind, a hybrid mod unique in approach and creation. One part mod the other part tutorial, this mod not only offers a unique playing experience but also encourages the average user to take their game skills to the next level-teaching them how to go about creating their own game.
The tutorial half of the game has been designed to offer up and coming modders the info and encouragement they need to set out on their own mod. Whether they wish to create new game modes or add to the growing list of Historical battles they could create; the know how is there for them to go about and create their own gaming experience.
The mod half, with enhanced AI, challenging scenarios and much more push the foundations of Legacy to make it a different experience each time you play. With many new maps each with their own perils and wonders will see the Legacy engine in a different light. The re-designed interface that carries through every menu throughout the game is to provide a change of scenery to the generic look of the old stock look.
This first hybrid mod for Legacy has many more features yet to come. Additional info and progress can be found at the STL: The Aftermath forums that are being built up
The Aftermath has gone through a few changes and we have canceled all major stage releases (Stage II and Stage III). Instead, we will be having periodic releases instead of large scale releases. This results in shorter gaps between releases and more fine tuned content without the pressure of completing tasks for a major stage release.
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IMPORTANT!!
Aftermath 1.9 has been shifted to an internal release, Aftermath 2.0 is the next public release.
0 comments by tjoz on Mar 7th, 2008 digg this super bookmark
Aftermath 1.7 is now finally available at ModDB. This release has had a few struggles in coming together but it now ready for the public. With many additions to the mod since the Public Beta release, we have now put in a new game mode being Historical Missions (will change to Historical for the 1.9 release). Our historicals are teh main feature of the 1.7 release, our two scripters (Gamemaster and Skeeter) have been working hard on them to give each one a sense of depth and involvement unlike any other mod has been able to achieve.
Also apart from the Historical Missions mode, there have been quite a few texture improvements ranging from glow corrections on the Constitution Refit to corrected buzzards on several ships. There are also many new registries that are tied into the Historicals too.
Below is a list of changes we have made for the 1.7 release.
Aftermath 1.7 - Change Log and List of Updates:
We hope you enjoy Aftermath 1.7. There will be a German translation pack released in the coming weeks.
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Here is the German patch for the 1.7 release. This fixes a major critical error in the release that caused crash for the German users. This patch is mainly...
Here is a 15 desktop wallpaper pack of various areas of development taken from the forthcoming Aftermath 2.0 release. The shots are all taken by our newest...
Aftermath 1.7 release. Historical Missions mode, scripted Armada mode and much more. New AI, heavy ship revisions across the board, new speeds, new maps...
This is a patch to fix the major issues seen in German installs of Aftermath Public Beta. The language fix temporarily converts the German interface into...
Here is the latest release for STL The Aftermath, the Public Beta. This version sees more additions to the mod since Stage I including new game modes,...
Here are 3 tutorials to help you out in map making for Star Trek Legacy. What you get are tutorials for general mapping, Campaign/Game Modes mapping and...
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So! this works with UUmod perfectly!? right?
Thank you,
Acidrain
OFFICIALLY AUTHORIZED