A header with the whole Enterprise crew and the main mod logo.

E:TCW is a total overhaul (or conversion) of the award-winning "Half-Life 2" computer game, based on the latest installment of the Star Trek saga, "Enterprise". Our goal is to produce a sci-fi mod that is based on:
- Dynamic character driven format with intense problem solving tasks
- Diplomatic missions
- And the demanding Federation-style combat operations Trekkers have all wanted to be part of in a computer game.

Dry Dock Launch Bay Launch Bay

GAMEPLAY:
We will be using the existing perspective of play that the HL2 game provides, yet we will include a non-linear, multiple choice action for certain events to alter the outcome of each mission. Therefore, the mod will be highly mission-based (and story-based), and each mission will have a total number of areas to explore, and objectives to complete.

UES Intrepid EM-33 Plasma Pistol The Shuttlepod

TRUE TO THE SERIES?
We are all big fans of the show, therefore (of course) we are trying to keep the actual style of the series as faithful as possible, but with adding extra events and objectives to complete - of course without wrecking the franchise.

UES Intrepid EM-33 Plasma Pistol The Shuttlepod

E:TCW is made by a group of talented developers in their spare time. The main rule of modification development is that one can never have enough people working on a project like that. :) The same applies to this mod as well. So, if you have found the mod interesting, and would like to contribute in its making, and are experienced in

CODING, MAPPING or USING FACEPOSER,

please contact us on our forum in the Recruitment section and support our cause in saving the Federation! :)

Thank you for reading the summary, Give Long and Often! ;)


Image RSS Feed Latest Screens
Light Fighter by: Theunis (Flanker) Dreadnought by: Theunis (Flanker) Archer Head by: Ryan (ScoobyDoofus)
Blog RSS Feed Report abuse Latest News: Enterprise - TCW - The End of an Era

23 comments by CaptainSource on Sep 16th, 2009 digg this super bookmark


Yes, it is over. After my resignation as Mod Leader, the interest for the mod dropped to an all time low. I felt that after the hard work and effort that had been contributed to the mod, that all of the assets produced and a working version of what we had should at least be released.

We have also added ALL of the model assets, textures and source coding files for those to use as they would like. Please give credit to those who produced them. Other than that, it would be great to see them used in a new mod, or in a Machinima project. I know there are a couple of German indie game and film developers are keen to get their hands on all of the assets and we bid them well with their projects.

I do not see this news as a failure, but as an amazing learning experience that lasted 3 years. In that time, I have learnt an amazing amount about how much work goes into producing a mod/game and have made many friends along the way. The talents of the Design Crew for the mod cannot go unsaid, as you will see in the working proof of concept release. I would to have enjoyed seeing a completed mod, but due to medical issues I personally was unable to continue with the mod, thus my resignation as Captain. I would like to personally thank all of those who contributed to the mod in the Design Crew and those who supported the mod over the past 3 years. Thanks again for the memories. 

The main website for the mod will slowly transformed into a Star Trek Enterprise portal for news  on movies, games etc so all of the hard work and effort will not be wasted. Unfortunately, I had a hard drive failure and lost all of the .smd files and .qc files for the mod (I would have loved to have give those away as well), which did contribute to the fast track of closing the mod down, since it meant starting from scratch in re-creating the major character versions and new asset compiles.

All downloads are ready to go here on ModDB. Checkout our downloads section for the mod here for all of the files. CLICK HERE

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Design Doc & Demo Script

Design Doc & Demo Script

Sep 17, 2009 Other 0 comments

The Design Doc was created by JohnBart with some illustrations by Flanker. Demo script that was written by Croesus and friend but re-written and finished...

Enterprise-TCW LaunchBay Beta

Enterprise-TCW LaunchBay Beta

Sep 16, 2009 Demo 0 comments

A map that was not added to the main files. Map started by HerbieZ and taken to the current stage by LordfHorusNL. The Launchbay Beta was the first major...

Enterprise - TCW SourceFiles

Enterprise - TCW SourceFiles

Sep 16, 2009 Full Version 3 comments

Source files for coding all of the assets with 99.9% coded by UntouchableVash (David). If used, please give credit to owners. Thanks.

Enterprise - TCW POC DEMO

Enterprise - TCW POC DEMO

Sep 15, 2009 Full Version 6 comments

This is a non complete, Proof Of Concept version of the mod. With several maps to roam around giving a good example of the work produced for the mod...

E-TCW New Corridor Models + Textures

E-TCW New Corridor Models + Textures

Sep 15, 2009 Full Version 2 comments

These are optimised rebuilds of the Enterprise corridors and bulkheads. Models and textures created by Dennis (LordHorusNL) If models are used, please...

StarTrek_E-TCW_DetailVid

StarTrek_E-TCW_DetailVid

Dec 11, 2007 Movies 6 comments

Here is a small video of the detail in the latest map "Launchbay" with sound produced by Trent "Basstronix" Robertson and Naomi.

Comments  (0 - 10 of 363)
drh1589
drh1589 Nov 18 2009, 4:43pm says:

Adding weapons to GMod? Anybody?

+1 vote     reply to comment
m82sniper
m82sniper Nov 15 2009, 9:16am says:

What a shame.

+1 vote     reply to comment
drh1589
drh1589 Nov 13 2009, 10:07am says:

So, out of curiosity, how would one add the weapons into Garry's Mod?

+1 vote     reply to comment
GeneralTrivium
GeneralTrivium Oct 18 2009, 9:44am says:

Wow damn, it's really a stab in the eye when such a professionally made mod like this dies. Really. I'm going to go and try and get this knife out of my eye now.

+1 vote     reply to comment
mackay12
mackay12 Oct 13 2009, 3:06pm says:

wow has to be the #1 mod every to be seen "ever" period, I mean this is better than most official star trek games.

+3 votes     reply to comment
sabata67
sabata67 Oct 3 2009, 5:31am says:

yes missing textures hud & crosshair & model error not script

+1 vote     reply to comment
CaptainSource
CaptainSource Oct 6 2009, 9:26am replied:

For the 3 posts regarding missing textures.

This is not due to a missing texture, well, it is, but only due to the fact that the old hud code was not replaced by the coder redoing the hud. All of the new textures are there, but the code does not refer to them. Arvind was supposed to update it, but after 3 months of work, there still was no change to the hud. Yes, having a jab at a lot of talk with no results from crewmen.

+2 votes     reply to comment
BIWDC
BIWDC Oct 8 2009, 11:59pm replied:

I kinda thought it had something to do with the code & sorry to see the mod has shutdown.Thanks for sharing all the files.

+2 votes     reply to comment
sabata67
sabata67 Oct 3 2009, 2:01am says:

yes missing textures hud & crosshair & script

+1 vote     reply to comment
BIWDC
BIWDC Oct 2 2009, 11:18pm says:

I got some missing textures hud & crosshair.

+1 vote     reply to comment
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Enterprise-tcw.com
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Released Sep 7, 2009
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